I think that on some ranks you have very high chance to encounter specific decks. Try to create decks full of tech cards countering decks you encounter most often
For now, create hunter deck with Flares and Kezan Mystics, or whetever else deck which the only value is countering secret pally.
I think that on some ranks you have very high chance to encounter specific decks. Try to create decks full of tech cards countering decks you encounter most often
For now, create hunter deck with Flares and Kezan Mystics, or whetever else deck which the only value is countering secret pally.
When you play against handlock you need have some facts in mind:
1. Handlock face hp below 17 hp makes Molten Giants good tempo play - If you can do it before turn 8 Twisting Nether set up big board without hitting his face. Then hit once with whole board
Think it's good on heavy weapons warrior/Paladin decks. If equipped earlier Gorehowl or Arcanite Reaper, play Bolf Ramshield and attack with hero. He will save your armor.
In Paladin you can give it divine shield to absorb more
Basically it means you'll get all 1600 Dust back if they nerf him
actually if they nerf him, it will be some about week or longer period, when you can dust him for 1600 dust instead of 400. It happened with Leeroy Jenkins nerf in the past
12
Fel Reaver
For me hearthstone lacks the mechanic, where you can give minions with drawbacks to your opponent.
0
Do you know if silencing Dunemaul Shaman after first attack will exhaust him before make second attack?
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Do you know if silencing Dunemaul Shaman after first attack will exhaust him before make second attack?
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What about Goldshire Footman ?
2
Do you know if i silence it after first attack it still could attack second time?
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As swichintime said, try replacing with keeping original mana curve.
But remember,that you need at least 10 Opening Cards.
Some cards are obvious to play in turn 1, 2, 3 and 4 on empty board like Zombie Chow and Haunted Creeper. They are Opening Cards.
Many times it's better to keep either 1 copy of card A and B than putting only 2 copies of card A or only 2 copies of card B.
7
Instead of Blood Knight effect stealthed minions remains stealthed.
"You can steal light, but dark always remain dark"
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i found very useful link
https://hearthstats.net/ (scroll down to "class percent by rank")
simply check which classes are most common at your rank, and play decks, which counters them
0
I think that on some ranks you have very high chance to encounter specific decks. Try to create decks full of tech cards countering decks you encounter most often
For now, create hunter deck with Flares and Kezan Mystics, or whetever else deck which the only value is countering secret pally.
0
don't you draw more with Acolyte of Pain than Mana Tide Totem ?
3
When you play against handlock you need have some facts in mind:
1. Handlock face hp below 17 hp makes Molten Giants good tempo play - If you can do it before turn 8 Twisting Nether set up big board without hitting his face. Then hit once with whole board
2. Handlock won't play Lord Jaraxxus until he have played Molten Giants. 15 max hp is awkard for Molten Giants.
3. Could i mill Handlock?
4
0
Think it's good on heavy weapons warrior/Paladin decks. If equipped earlier Gorehowl or Arcanite Reaper, play Bolf Ramshield and attack with hero. He will save your armor.
In Paladin you can give it divine shield to absorb more
3
actually if they nerf him, it will be some about week or longer period, when you can dust him for 1600 dust instead of 400. It happened with Leeroy Jenkins nerf in the past
15
We have many situational 3 mana cards with potiential very powerfull efect like Big Game Hunter, Blood Knight, Tinkmaster Overspark, so think it's balnced.