• 1

    posted a message on YOU are given the power

    Before hitting "play" button, add 1 class, you don't want to be matched with.

     

    Posted in: General Discussion
  • 1

    posted a message on Open the Waygate is still broken

    I counter it with Shadow Council turn 3.

    Posted in: Card Discussion
  • 1

    posted a message on Ashes of Outland flavor VS Rise of Shadows in flavor

    In terms of design, rise of the shadows has better flavours design.

    In terms of reality, i feel flavour of current expansion.

    As warlock player i'm trying to do my evil plan,

    But i need to deal with horde of demon hunters sent to hunt me.

    Also horde of mages try to open their portals to my world.

    So I command my own horde of random demons, to kill them with even more stupid way, than their approach.

    And Reno Jackson is not a dragon. It's my own puppet since a couple of years.

    Posted in: General Discussion
  • 2

    posted a message on Second Balance Patch Coming Next Week - Nerf to Millhouse & Larger BG Patch Coming

    I start to love blizzard

    this year i'm getting back not only yogg saron, but also jaraxxus

    and by some unkown miracle,  res priest players transformed to razakus players, what is also nice.

    : * : * : *

     

    Posted in: News
  • 4

    posted a message on Shadow Council Ft. Plot Twist (D3 60%+ winrate)

    Let me share arguments to play it even faster than turn 6 with skull.
    My general recommendation:
    without coin, you should tap on turn 2 and play shadow council on turn 3.
    With coin, you should play shadow council on turn 2.

    How to read below table

    (use ctrl + "+" to get 125% view in webbrowser)

    Color red example:
    You played shadow council on turn 1. You have 0 mana.
    You start turn 2 with 2 mana and 3 random demons.
    On turn 2 you have 64% chance that at least 1 demonis cheaper than 3 mana.
    You were lucky, you played demon. On turn 3 you still have 2 random demons and there is 72% chance that you can play at least one of them.
    On turn 4 your last random demon has 64% chance to be played.
    Unfortunatelly all 3 events together have only 30% to happen. (not to mention that having specific card on turn 1 is also not common).

    Blue color:

    You played shadow council on turn 2. You have 1 mana.
    you have 6 random demons and there 59% chance that you can play one immidietally. 

    So there is 50 chance % that you played random demon every turn since seond turn and 85% chane to play every turn since third turn.

    Posted in: Shadow Council Ft. Plot Twist (D3 60%+ winrate)
  • 1

    posted a message on New Warlock Epic Card - Shadow Council

    I'm glad to shar my analysis of this great card. I asked myself "what is best turn to cast it, to have best chane to overhelm opponent by playing demon every turn?"
    My general recommendation:
    without coin, you should tap on turn 2 and play shadow council on turn 3.
    With coin, you should play shadow council on turn 2.

    How to read below table

    Color red example:
    You played shadow council on turn 1. You have 0 mana.
    You start turn 2 with 2 mana and 3 random demons.
    On turn 2 you have 64% chance that at least 1 demonis cheaper than 3 mana.
    You were lucky, you played demon. On turn 3 you still have 2 random demons and there is 72% chance that you can play at least one of them.
    On turn 4 your last random demon has 64% chance to be played.
    Unfortunatelly all 3 events together have only 30% to happen. (not to mention that having specific card on turn 1 is also not common).

    Blue color:

    You played shadow council on turn 2. You have 1 mana.
    you have 6 random demons and there 59% chance that you can play one immidietally. 

    So there is 50 chance % that you played random demon every turn since seond turn and 85% chane to play every turn since third turn.

    Posted in: Card Discussion
  • 2

    posted a message on New Warlock Epic Card Revealed - Shadow Council

    I'm glad to shar my analysis of this great card. I asked myself "what is best turn to cast it, to have best chane to overhelm opponent by playing demon every turn?"
    My general recommendation:
    without coin, you should tap on turn 2 and play shadow council on turn 3.
    With coin, you should play shadow council on turn 2.

    How to read below table

    Color red example:
    You played shadow council on turn 1. You have 0 mana.
    You start turn 2 with 2 mana and 3 random demons.
    On turn 2 you have 64% chance that at least 1 demonis cheaper than 3 mana.
    You were lucky, you played demon. On turn 3 you still have 2 random demons and there is 72% chance that you can play at least one of them.
    On turn 4 your last random demon has 64% chance to be played.
    Unfortunatelly all 3 events together have only 30% to happen. (not to mention that having specific card on turn 1 is also not common).

    Blue color:

    You played shadow council on turn 2. You have 1 mana.
    you have 6 random demons and there 59% chance that you can play one immidietally. 

    So there is 50 chance % that you played random demon every turn since seond turn and 85% chane to play every turn since third turn.

    Posted in: News
  • 1

    posted a message on Let's start sharing some ideas to counter potentially viable Demon Hunter decks during release. We must be prepared!

    I think the mainproblem is Mana Burn. Ordinary control starts doing something with aggro from turn 4,5. Properly chaining Mana Burn , Mana Burn, Loatheb shuts up classical AoE.

    In that scenario only cheap removal remains viable, like Defile or Potion of Madness, or Zephrys the Great

    Posted in: General Discussion
  • 2

    posted a message on New Demon Hunter Legendary Card Revealed - Nethrandamus

    It upgrades only while sitting in hand, or even inside deck?

    Posted in: News
  • 4

    posted a message on New Neutral Legendary Card Revealed - Magtheridon

    it's great follow up with Fool's Bane or Warglaives of Azzinoth.

    Posted in: News
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