• 2

    posted a message on Patch 28.0.3 - All Card Changes Datamined

    I was thinking literally the same, my friend!

    Posted in: News
  • 4

    posted a message on Arcane Lightshow

    meh. I have 50% wr with lightshow in legend climb and dumpster, your comment is kinda useless. I wouldn't suggest mage to climb since it has very polarized matchups, but it is ok for fun encounters. Grow up kid!

    Posted in: Arcane Lightshow
  • 0

    posted a message on Why you should boicot Twist

    Aaaaand seems Twist is already dead (just check leadeboard numbers).

    GG, it was fun while it lasted

    PS I think the lesson here is to learn to distinguish between personal preference and sustainable game design economy guys :)
    See ya in ladder, between a bot and another!

    Posted in: Twist Format
  • 0

    posted a message on Why you should boicot Twist

    it's all about player feedback, you madlad didnt get the point but nvm

    edited post

    Posted in: Twist Format
  • 3

    posted a message on Why you should boicot Twist

    It's in every player interest to improve the situation tho, even the time of release is clearly a moneygrabbing strategy.
    Title is clickbait ofc, I just want to have more player feedback

    Posted in: Twist Format
  • 6

    posted a message on Why you should boicot Twist

    EDIT - Title is clickbait ofc

    Twist format is predatory and I won't play it until they cut in half the dust cost of non-standard cards, or give some "free rewards" to help compensate.

    No one can play this mode and have fun in Standard (which is now full of bots, created by Blizzard, you can spot em because their name is always made by two words) without spending real money. It's like... impossible as a new player.

    I think this should be better addressed, IE different battlepasses to choose from giving more SPECIFIC cards and/or specific modes. This should avoid people quitting the game because they find themselves in a didnt-play-for-2-month bottleneck, because the deck (usually classes, if you have to manage your resources) building wouldn't be that RNG based.

    Blizzard often uses the 98-2% business model where they dont care about the mass but try to milk the big whales (see mercenaries and other titles) and I'm afraid they won't think they will change it if we don't push this. 

    As a side note, I guess it would be ok too for me to have a monthly fee to pay to play the mode (dust free).

    Thoughts?


    Source:
    I play since beta as f2p (I am an infinite arena player) and I always been able to craft all the homebrew deck I wanted for the standard and duels format.

    note for dumb people: f2p means collection-wise, this doesnt mean I've not spent hundreds on skins.  :D

    edit: thank everyone for feedback, added text to better describe my point of view

    Posted in: Twist Format
  • -2

    posted a message on Introducing Hearthstone’s New Mode: Twist! - Preview With Drops Is Coming Soon!

    ok but what about MEMES

    Posted in: News
  • 0

    posted a message on INSANE Thir(s)ty Mill Druid

    I added some footage!

    Posted in: INSANE Thir(s)ty Mill Druid
  • 0

    posted a message on INSANE Thir(s)ty Mill Druid

    Hello mate, thank you so much for the feedback.

    Hearing that other people have fun with a non-meta deck I helped create is one of the things I love the most in Hearthstone and probably in life at all! Much appreciated :)

    I agree with most your pov. I've won against paladin only when they drawn very badly or I discovered scam big target removal (Sunwell into Drown or instadrawing a photo with double Rake. I often double Planted Evidence for maximum scam potential). I guess it's a 35-65, same as hunter (you need to draw very good), it's very hard but not unwinnabile. I think it's polarized as some other meta deck matchups tho.

    I guess teching a Incarceration could be ok-ish (take out 2x Hedge Maze 2x Explosive Sheep) for 2x Doomsayer and another card of your choice (Lunar Eclipse? Beetlemancy? Doubling it is often instawin). I will test maze package for a little more, as it's the last change I made. I will probably try some otk fatiguelock /arcane mage/fireball bounce rogue/deathrattle stuff after the miniset release, not really instrested in new druid cards.

    I'm really liking Kiri, Chosen of Elune actually. It's an ok body, and all his cards are REALLY helpful. I more often than not want to have more than 3 Solar Eclipse! It's insane with both Dew Process and Chitinous Plating or scammed Planted Evidence cards (and azshara too).

    Against aggro/midrange I often use zola and location to copy hero power armor buffs.
    Usually the game vs aggro is I play for tempo until I kind of run out of cards, then I start crying and I say fuck it let's both draw the shit out of here at least I'm gonna have fun and it usually goes way better than I expected. Then, I inexorably die though, if they don't board lock themselves or I manage to get perfect tempo, armoring and removal turns. I mean, it can happen, but we are trying to play a fatigue deck in a year where no Vanish but Symphony of Sins card exist. I guess weare still better than control warrior tho, isn't it? :)

    Ps. regarding the 20 upvotes thing, it's just to motivate people to upvote and make more see it. I will upload it next week I guess, I do not have much time to edit it rn


    PPS I'm not really intrested in making content but I'm searching for an (already YT existing) partner to do some video with, just to show or deckdocktor stuff like this (I tried emailing Chump but he didn't answer)

    Posted in: INSANE Thir(s)ty Mill Druid
  • 0

    posted a message on INSANE Thir(s)ty Mill Druid

    I have a couple gameplay videos already. No control can beat a nested photo of Finley and solar exclipse+dew process, you make them draw at least 10 cards per turn. Usually you control the board until you make them draw so hard that you will need just a little armor and a Finley to OTK them.

    Dream hand to copy is Finley, tour guide, Queen Azhara 1 mana spell, chitinuos plating, dew process, solar eclipse (and the other photo ofc). You have 2 slots open and game is unlosable from there (copy armor or draw while needed)

    Posted in: INSANE Thir(s)ty Mill Druid
  • 0

    posted a message on INSANE Thir(s)ty Mill Druid

    hmm did you try it? At which rank?

    I'm personally 6-1 against blood dk, and won every rogue matchup.
    The baddest matchup is aggro paladin probably, but I have no sample size since I added explosive sheeps (gone 1-1 after that but it's most likely a 60-40 for pala). No problem about drawing both (you will lock big legendary out and they can boardlock themselves) but you will need to discover or copy big single target removals. Against aggro priest just play for hero power armor, but there are very few decks that can abuse the free draw.

    Tony-Jailer druid and Sins Control warlock are way harder to beat than aggro imho. I literally dealt 40+ damage in a turn vs blood dk :D

    Posted in: INSANE Thir(s)ty Mill Druid
  • 0

    posted a message on Mill Druid

    I've made a faster one that seems to work! Did you try any other version?

    Posted in: Mill Druid
  • 0

    posted a message on Crowd Surfer

    4.5/5

    Posted in: Crowd Surfer
  • 0

    posted a message on LEGEND ComboCobold, 75%wr wtf

    I honestly dislike performer (i think you should take out the beast package) but I like innervates and nourishes. Is it working for ya? Atm 50% wr but getting scammed by t5wins very often

    Posted in: LEGEND ComboCobold, 75%wr wtf
  • 2

    posted a message on [LEGEND] ShadowSteal

    Lol, thank you for the feedback.

    I often combo armor druid before them, I always mulligan for Theft and mind eater, they often keep combo pieces in starting hand and they will never come back after a t6 stolen anub rekhan full board.

    Theft accusation could be an ok niche meta tech, but atm I think that "always useful cards" > removal (in most matchups)

    Posted in: [LEGEND] ShadowSteal
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