INSANE Thir(s)ty Mill Druid
- Last updated May 31, 2023 (Audiopocalypse Mini Set)
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Wild
- 16 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mill Druid
- Crafting Cost: 12000
- Dust Needed: Loading Collection
- Created: 5/29/2023 (Festival Buff Patch)
- Vigormortis
- Registered User
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- 2
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- 14
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Battle Tag:
Vigormortis#2439
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Region:
EU
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Total Deck Rating
200
Hello guys, Vigormortis here for another vicious creation for ya!
HAVE YOU EVER MILLED A SHADOW PRIEST?
I've been trying to make fatigue druid work since Dew Process release.
This is the first non-big-mana-scams version I had succes with! (5-2 Diamond rank after smth like 200 warmup games)
This is lowkey the most fun druid I have ever built. And, most of all, wins by FATIGUING people (even aggro). It has a lot a small combos inside you will happily discover by yourself.
Gameplay Video
How does this play
Hard mulligan for Solar Eclipse into Dew Process. I removed every tutor because you should find them consistently with the help of Kiri, Chosen of Elune . Other ok pieces are Peaceful Piper and Aquatic Form (simply counts as a choice-of-3 and can always be cast at 3 mana).
This deck is 30 card so every 40 card control deck will emote you while you try fatiguing them. I still have to lose once against DK/priest.
Vs control you go kinda infinite with Photographer Fizzle and Zola the Gorgon (try to print Sir Finley, Sea Guide as he can shuffle cards your deck), by photographing again your photo. Queen Azshara shuffled cards are helpful too, if something else goes wrong.
Vs aggro
I mean it's ok to say "use common sense" to beat them because fatigue isn't always a viable option, so you will need some degree of experience in trolling people with stupid decks to have success. I still have to understand the better wincon, if armoring up into concede or winning by fatigue, because the more I play the deck the more the latter is where I have wins I do remember.
Play tempo in first turns, your hero power and Planted Evidence scams are your best friends. Don't give them cards if you plan to outvalue them with hero power. If you manage to lock the board early (ie Imp warlock, a fatigue matchup) you can outarmor their damage with doubling Chitinous Plating and other bullshit. You can also Explosive Sheep their shit out of this planet. Don't hold your Zola for photos, you madlad
Vs Control
have fun with your gigabrain
(have fun and never emote until they finally understand)
ps. most of the time Finley is MVP so try avoid them getting copies of it (hey priest) by killing him by yourself
Gameplay video at +20 upvotes
I'm not really intrested in making content but I'm searching for an (already YT existing) partner to do some video with, just to build or deckdocktor stuff like this
This deck is amazing. (judging by fun amount) I just played like 9 games of it, fcked up my fizzle combos, finally managed to do one a few times vs priest and now i'm like 5-4 (above 50% winrate) with it (ofc low sample size) in plat. I found your comment under Chump's video and i thought there is now way you didnt publish it somewhere and actually found it. God tier deck my dude!
Upd: Paladins and hunters are almost unwinnable. I've managed to win against 1 paladin and 1 hunter overall.
9-12 now. (paladins 1-4) hunter kinda same. Its impossible to deal with huge bubbles and taunts.
I'm getting more familiar with the deck and pulling the fatigue combo
Maybe its my pocket meta, i'm facing only aggro. Anyway the deck is still huge good amount of fun.
I think its the best variant of mill deck that exists right now.
Also, since the miniset is coming tomorrow have you concidered changing the deck a bit?
2 mana 2-3 new druid card that resets hero power might be nice. Maybe something from neutrals idk? The main issue of this deck is inability to react to aggro because it doesnt have a board OR control tools to defend itself besides the sheep and rakes. Also, for me Kiri feelt weak and kind of useless. Hedge maze only real use is to trigger the sheep to deal 4 damage, giving +1 armor/dmg for 3 mana feels too slow and weak. Yes, aggro matchups are winnable, if they manage NOT to draw their core cards to faceroll you in 3 turns. Or if you draw a lucky sheep + maze and clear all the shit they dumped before hitting you for 20 damage. In this case a big issue is giving them a draw engine with dew process, they will be happy to shit in your face all of their low cost cards. But if you DONT draw dew, you literally can't draw cards yourself, meaning you will be stuck with a hand like Queen, Zola and solar eclipse for eternity unable to do anything. That's how i felt and I'll be happy to hear your opinion!
P.S. Also, I will be happy to see your gameplay videos as of a few people that are really intrested in this deck. 20 upvotes are kinda unrealistic to get (I dont mean it in a bad way) and leaving recorded videos unpublised feels like a waste.
Hello mate, thank you so much for the feedback.
Hearing that other people have fun with a non-meta deck I helped create is one of the things I love the most in Hearthstone and probably in life at all! Much appreciated :)
I agree with most your pov. I've won against paladin only when they drawn very badly or I discovered scam big target removal (Sunwell into Drown or instadrawing a photo with double Rake. I often double Planted Evidence for maximum scam potential). I guess it's a 35-65, same as hunter (you need to draw very good), it's very hard but not unwinnabile. I think it's polarized as some other meta deck matchups tho.
I guess teching a Incarceration could be ok-ish (take out 2x Hedge Maze 2x Explosive Sheep) for 2x Doomsayer and another card of your choice (Lunar Eclipse? Beetlemancy? Doubling it is often instawin). I will test maze package for a little more, as it's the last change I made. I will probably try some otk fatiguelock /arcane mage/fireball bounce rogue/deathrattle stuff after the miniset release, not really instrested in new druid cards.
I'm really liking Kiri, Chosen of Elune actually. It's an ok body, and all his cards are REALLY helpful. I more often than not want to have more than 3 Solar Eclipse! It's insane with both Dew Process and Chitinous Plating or scammed Planted Evidence cards (and azshara too).
Against aggro/midrange I often use zola and location to copy hero power armor buffs.
Usually the game vs aggro is I play for tempo until I kind of run out of cards, then I start crying and I say fuck it let's both draw the shit out of here at least I'm gonna have fun and it usually goes way better than I expected. Then, I inexorably die though, if they don't board lock themselves or I manage to get perfect tempo, armoring and removal turns. I mean, it can happen, but we are trying to play a fatigue deck in a year where no Vanish but Symphony of Sins card exist. I guess weare still better than control warrior tho, isn't it? :)
Ps. regarding the 20 upvotes thing, it's just to motivate people to upvote and make more see it. I will upload it next week I guess, I do not have much time to edit it rn
PPS I'm not really intrested in making content but I'm searching for an (already YT existing) partner to do some video with, just to show or deckdocktor stuff like this (I tried emailing Chump but he didn't answer)
I added some footage!
Thats cool, thank you. You could upload it to youtube if you have one so more people will see it,
As much as I’d love to see fatigue druid work it just doesn’t sadly. Meta is to agro heavy and fatigue druid just gets demolished by it. Aadly it’s in such a bad place it even loses to blood DK. Which leaves it only barely able to take on control priest.
hmm did you try it? At which rank?
I'm personally 6-1 against blood dk, and won every rogue matchup.
The baddest matchup is aggro paladin probably, but I have no sample size since I added explosive sheeps (gone 1-1 after that but it's most likely a 60-40 for pala). No problem about drawing both (you will lock big legendary out and they can boardlock themselves) but you will need to discover or copy big single target removals. Against aggro priest just play for hero power armor, but there are very few decks that can abuse the free draw.
Tony-Jailer druid and Sins Control warlock are way harder to beat than aggro imho. I literally dealt 40+ damage in a turn vs blood dk :D
I have a couple gameplay videos already. No control can beat a nested photo of Finley and solar exclipse+dew process, you make them draw at least 10 cards per turn. Usually you control the board until you make them draw so hard that you will need just a little armor and a Finley to OTK them.
Dream hand to copy is Finley, tour guide, Queen Azhara 1 mana spell, chitinuos plating, dew process, solar eclipse (and the other photo ofc). You have 2 slots open and game is unlosable from there (copy armor or draw while needed)