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    posted a message on Warlock - Tips for Diamond

    Yeh! That's "similar" to what I'm using! I see the differences as ocasional pro/cons, yours have some advantages and mine others. For now, with that changes you both suggested, I'm starting to get better results! :P

    So thanks a lot!

    Posted in: Warlock
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    posted a message on Warlock - Tips for Diamond

    OK, for now I'll drop both Darkscales + 1 Soulfire and check some of the alternatives you say (going right now for Flame Imps!)

    Thanks a lot for your info :)

    Posted in: Warlock
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    posted a message on Warlock - Tips for Diamond

    I don't have Sacrificial Pact in my deck, I don't know if you could have confused it with Shadowburn, maybe? D:

    Anyway, thanks a lot for that tips. Do you think I should just drop both Darkscale, or keep at least one? Same with Soul Fire. Sometimes I feel at least one could be nice in late, but having 2 many times is bad cause I stay with both in my hand (so I gotta discard one T_T). So I think I'll drop one Soul Fire, Darkscales maybe both, yeh. I'll drop one Drain Life and keep one too, I think (sometimes I find it useful).

    Thanks a lot! :)

    Posted in: Warlock
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    posted a message on Warlock - Tips for Diamond

    Hi there! I came here some days ago asking for some advice for building a Warlock Control deck. I followed the steps and at first that deck worked wonders but right now I'm stuck in Diamond 2 and I'm not able to win a single fucking game D:

    I use something like this:

    http://www.hearthpwn.com/deckbuilder/warlock#39:1;43:1;84:2;122:2;221:2;326:2;332:2;340:2;398:1;482:1;500:1;503:1;529:2;542:1;557:2;573:2;597:2;647:2;673:1;

    I tend to see myself totally overwhelmed by hard rush with extra-summons (like Razorfen Hunters) and even if I have a hellfire they keep on summoning things and with a few removals they destroy everything I can bring to the battlefield. Hunters just pop some very low-cost basic cards and I can't manage all that shit, they use that "blood lust with charge" they got, and bye bye. Some spell-power decks crush me too, in the main part mages that just sheep, cc and nuke my poor Gul'dan. Don't have to say anything about Anduin, I find playing vs priest totally obnoxious if they have a good deck.

    I know sometimes I make mistakes, but many others I just stay thinking "So, wtf am I supposed to do here, because there's absolutelly nothing I can/could do to stop that". Am I just really unlucky when drawing? (cause I think so, I find myself many times with Ragnaros, Jaraxxus and Twisting Nether by turn 5-6, but I'd want to keep that cards on my deck Y____Y). I usually play for the late game, using spells and healing minions to survive and then I try to drop Jaraxxus when I "know" they don't have an easy way to nuke me right after. But some times I don't even get to that point, so I don't know what to do. As said, I feel like I don't have much field presence. I think Hogger is perfect for that, but don't know why I always get him by turn 9+ when it's a bit too late.

    - Anyway, do you see any easy improvements to that deck? Should I just change completely the style if I wanna win something here in Diamond?

    - By turn 9, if you got Jaraxxus, Ragnaros and Twisting Nether, which is the order you would use them in different scenarios? If you can explain a bit, cause sometimes I just don't know what to pop first (I know it would be totally diferent if enemy has minions or not in field and that stuff, but if you can tell me some experiences I'd appreciate it).

     

    Thanks a lot and sorry for my English :)

    Posted in: Warlock
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    posted a message on Do you really like "gold" cards?

    Hi there! Just a peaceful discussion about that. What's your opinion about gold cards?

    I'm a bit upset with them, I mean... I can understand gold cards can fit very well with some heroes' decks, such as paladin, priest, [insert the guy you want]... but in some cases I think they look awful / out of place. That's my case, cause I main warlock, and really... seeing that bling bling gold in a demon card, IN MY OPINION, looks terrible. Is it just me? It's a pity cause I love the animations, but come on, that golden look matches really bad with warlock... something like platinum or metallic purple/blue would feel much better, I think.

    What's your opinion? I know this is not going anywhere, just curiosity :3

    Sorry for my terrible English and have a nice day! :D

    Posted in: General Discussion
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    posted a message on Need Warlock Control tips! :3

    Hahaha, yeah! That can happen! :P

    Meh, I'm in front of my screen clicking on both cards and can't decide... now a quite good HS streamer here in my country told a friend that he was going for Ysera in his Warlock control deck, so now I'm changing again to Ysera, and the fact that I enjoy her playstyle more. Anyway, I'll get both sooner or later, so I won't worry xD

    Thank you all for your patience :)

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Quote from matheusschmitz »

    Both Frostwolf Grunt and Farseer seem really random minions to have in this deck, in my opinion, also having Voodoo just for a 2 hp heal doesn't seem that great for me..

    As for spells, if you are running Jaraxxus then you might want to run twisting nether, and besides the Power Overwhelming + demonfire combo, you don't have anything great to demonfire(besides jarx infernals also)

    Yes, that deck was the one I was using before and knew it wasn't good, so I came here to ask for tips :3

    Oh, and btw, the Farseer isn't the windfury one, is the Farseer with a +3 heal battlecry (I got a bit confused too when they suggested that minion, then I realized it was that one, which really fits with the life tap drawing style of the deck :3). Grunt was the first I replaced, yep :P

    So, I think I'll get Alexstrasza and Twisting Nether, and for now I'll give that some tries :)

    Thanks a lot for your help, mates! See ya ^^

    Edit: Ah, and Alex is 9-mana, so no Alex + Infernal drop :(

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Thanks a lot for all that information! I'm really average player, so I'm sitting at platinum II (if I remember well), but I've made important additions to the deck after my last ranked game, so I'll have to go and see what happens now. I'm yet to add, as said, one of that legendaries. But I'm not really sure after your explanation about which one should I choose.

    As said, the one I like (in "enjoyment terms") the most is Ysera, and when I've faced her I've thought she's quite tough, and some dream-cards are really good. But Ysera doesn't have much damage herself as a finisher minion. I like Deathwing too, but I think that 10 cost can hurt many times, and if they have some hidden removal it can be too bad for me. I think Ragnaros can be strong and fun too, but I tend not to like randomness, cause I get really frustrated when things don't work "as intended" ("Ooooh, got you there... but no!", sad panda face). And Alexstrasza, I don't find her very funny to play, but as you said, she's probably the safest and could be the all around best one in more situations. Things would be between Ysera or Alex.

    But I'll probably have to go for Alexstrasza if I want improvements and I'll have time to check the others in a future!

    Clicking on crafting in 3, 2, 1....... D:

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    OK then. My question now is, I can disenchant Velen (priest legendary, cause I just hate the priest thematic and won't play him) and get above 1600 dust, so I can craft one legendary.

    Which one would you choose in my deck? I personally love Ysera, and I find her quite funny with that dream-cards, so I think she's a really good finisher summon. But maybe Alexstrasza is better. I'm thinking in a scenario where I place Jaraxxus, I could get some hits in that "lost turn", so maybe Alexstrasza can be a heal back or drop enemy to 15. Thing is then I don't have a taunt/removal after that, so I am open to eat shit again next turn (that could happen with both Alex and Ysera). The other option is Deathwing, for a nice removal and fat minion... if you know they don't have more removals I think it tends to be gg. I can use it before/after Jaraxxus as well. And my last option is Ragnaros, which is a 8 mana so I can drop him with a infernal after summoning Jaraxxus. I like Ragnaros cause even if silenced is a motherfucking 8/8, which is nice, and with not silences it can be a pain in the ass.

    So, could I get some opinions?

    - Deathwing

    - Ragnaros

    - Ysera

    - Alexstrasza

     

    I'll have to get some low cost legens later, like Hogger/Black Knight, but as said I think that for now I prefer a late game big monster.

    Thanks a lot for your time ^^

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    So I totally remove the 2-mana cards (demonfire and grunt), and go for Life Tap or 1-mana cost cards in turn 2?

    Just asking cause I don't know if that can be good, I tend to read a lot of times about the "magical mana curve" so I'm not sure if that lack of 2mana-cards could hurt too much. In your experience is that fine then? I can understand that you can do other things in turn 2 and go for some drops/spells in 3, yeh.

    And can we conclude that Twisting Nether is worth the space in deck? Cause I can disenchant some stuff and go for it, but I don't think I've had so many times where Twisting could have save my game.

    (Jeez, sorry for my English xD)

    Thanks :3

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Thanks a lot for all your posts! Right now i'm using a deck like this, gonna put a * in that cards I'm not really sure to have in my deck, or which are the ones that I would drop for another cards/suggestions:

    Spells:

    Soulfire x2
    Mortal Coil x1
    Power Overwhelming x1
    * Demonfire x1
    Drain Life x2
    Shadow Bolt x2
    Hellfire x2
    * Shadowflame x1
    Siphon Soul x2

    (Doubts with that spells are because if I gotta put a Twisting Nether in my deck, what should I drop? Is Twisting Nether really worth it btw?)

    Minions:

    Voidwalker x2
    Voodoo x1
    Blood Imp x1
    * Frostwolf Grunt x1
    Farseer x2
    Sen'Jin x2
    Defender of Argus x1
    Abomination x2
    Darkscale x1
    Sunwalker x2
    Jaraxxus x1

    (Here I know I should maybe swap to have some heal minions x2 instead of x1, so I suppose I gotta drop the Grunt, even tho I really like it when I get him early, but maybe he's out of place in this deck...?)

     

    Suggestions? Thanks a lot in advance! :)

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    OK, thanks a lot again! I'm starting to create some of them following your advice :3

    This healing minions go x2 or just x1 in the deck? Cause I'm going x2 but I'm not sure about it :O

    Thank you!

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Guy, this is what I wanted! Thank you so much, I'll follow this tips til I get all that stuff (will take some time!)

    Thanks again :)

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Oh! I appreciate it, the problem is that if I can't speak English properly via writing, TeamSpeak is too much for me :P

    I have checked the website but I can't find a warlock guide, is it supposed to have one??

    Thank you very much, any tips/links will be appreciated :3

    Posted in: General Deck Building
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    posted a message on Need Warlock Control tips! :3

    Hi there guys. Firstly, sorry for my English, not my language.

    I know there are some "model decks" here, but the thing is I get a bit lost with that guides (plus that, as said, I don't really get everything in English). So, what I was looking for is advice for my current situation: I've started playing about a week ago, firstly I focused on getting a rogue cheap-combo-party deck (something similar to miracle but not so "miraculous"). That didn't seem to work for me (plus I need more must-have cards for that deck) so I decided to try something more of my gamestyle, a control deck with warlock. I think I'm looking for a hard taunt + removal spells deck, but as said I don't have much idea, so I could be wrong about my plans, maybe I need more aggression, or anything else.

    The thing is, in the scenario of having the basic warlock cards (aka lvl 10 cards), which ones should be the first non-basics to go (both warlock and neutrals)? 

    Have to add, I'd like a deck involving Jaraxxus late game, does that synergize well with this style of control-deck?

    And that's all, if you can just tell the most must-have-cards to get now, or give me a link where I can look for that, I'd appreciate it.

    Again, sorry for my English, tried my best. Thank you very much :)

    Posted in: General Deck Building
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