I'd say it's pretty balanced. There's no one or two decks which are far and away the best, and most classes have some representation with a variety of decks.
However, I do find current meta decks to be the least interesting since Gadgetzan's Pirate Warrior phase. At least in Standard.
Rock paper scissors is balanced, but it gets tiring quickly. That's how I feel about the current Standard meta.
Lackey can't be played as it's now 6 mana, and playing a non-Zoo Warlock deck without Defile feels incredibly wrong although I suppose you could use Despicable Dreadlord to patch the gap.
Of course it will be inferior to a normal Cubelock deck, but it seems like it could be playable.
And you'll have justification for using Lord Jaraxxus, being odd and Bloodreaver is even.
Mine was actually Brann Bronzebeard. I have a fully golden Wild Dragon Priest which I update with each expansion, he was the only legendary in the first incarnation of the deck but a few more have been added since.
After that was N'Zoth, the Corruptor, I like golden legendaries which spawn even more golden cards.
Most brawls where you can craft your own deck get a thumbs up from me. That's what brawls should be about, messing around trying disgustingly broken combinations which shouldn't be possible otherwise.
What's the point of the random deck brawls? I'll give them a few tries, but if I don't get my 40 dust within an hour or so, I'll walk away and not lose any sleep over it.
Up until rank 5 there are no realiable statistics, it really depends how lucky you are and how long you can keep the win-streak going.
From rank 5+ where the winstreaks end, with a win rate of 52% it would take an average of 360 games to get to legend. 205 games at 55%. 114 games at 60%. Every percent counts.
From rank 2+ you should start adding tech cards to the most common match ups you're facing.
Basically, it takes a lot of time, patience and luck. Unless you're an android, you have to play a deck you actually enjoy playing and don't keep switching, even if you have a loss streak (which happens to everyone). Do not play for 8 hours straight, take a break if you get frustrated.
It's really quite straightfoward to get to Legend now that you only go back 4 ranks each season, if you're consistent.
It's a highroll deck. It does have the potential to brick massively. I've seen more than a few games where they're just dead by turn 6, laughably hero powering every turn but doing nothing meaningful because the RNG gods have pissed on their game.
However, if they play Barnes on 4, winrate becomes about 70%. If it pulls Y'Shaarj, Rage Unbound, add another 20% onto that.
I won't say it's overpowered but it is a degenerate playstyle, boring to play against, boring to play as. I initially thought in KoFT it was an accidental archetype, never intended by Blizzard but I was quite disappointed when the spellstone came about in KaC, as this should not be encouraged.
I don't believe it's out of control...yet. But Barnes is going to become a real problem eventually.
Region: Europe Usual Play Times: I normally play every day for at least an hour or so. I play a lot more on weekends. Level of Experience: I've been playing almost since the beginning. Got to legend twice. But on a normal season I will end somewhere between rank 5-3. Preferred Heroes: Priest, Shaman and Warlock are my most played classes. But at the moment I'm playing every class except Hunter. I’m Looking For: Sometimes it's nice to interact with other players while playing, besides the "Well played" and "Oops". I play mostly Wild, by the way. But I do have some Standard decks. Tell us something about you: I won't write an essay here haha, but in short I'm 27 years old from the United Kingdom, I like gaming (I play other Blizzard games too, D3, Overwatch, also played WoW for about 9 years), reading, and metal! \m/
Obviously, it has no voice, and it's not the best legendary out there. But it has possibly the sickest golden animation in Hearthstone, the entrance music and the flavor of the card is great. Often has your opponent hovering their mouse over it thinking "what is this thing?".
0
I'd say it's pretty balanced. There's no one or two decks which are far and away the best, and most classes have some representation with a variety of decks.
However, I do find current meta decks to be the least interesting since Gadgetzan's Pirate Warrior phase. At least in Standard.
Rock paper scissors is balanced, but it gets tiring quickly. That's how I feel about the current Standard meta.
0
You could try some sort of Baku Odd Cubelock. Doomguard, Skull, Cube, Voidlord, Lord Godfrey ect can be used, as well as decent taunts like Stonehill Defender and Rotten Applebaum.
Lackey can't be played as it's now 6 mana, and playing a non-Zoo Warlock deck without Defile feels incredibly wrong although I suppose you could use Despicable Dreadlord to patch the gap.
Of course it will be inferior to a normal Cubelock deck, but it seems like it could be playable.
And you'll have justification for using Lord Jaraxxus, being odd and Bloodreaver is even.
0
I have in the past, but it's unlikely I'll craft many more as I have most of the playable ones.
Wild and Standard makes no difference, to me a Wild legendary is still worth the same 1600 dust as a Standard one.
0
Mine was actually Brann Bronzebeard. I have a fully golden Wild Dragon Priest which I update with each expansion, he was the only legendary in the first incarnation of the deck but a few more have been added since.
After that was N'Zoth, the Corruptor, I like golden legendaries which spawn even more golden cards.
0
Most brawls where you can craft your own deck get a thumbs up from me. That's what brawls should be about, messing around trying disgustingly broken combinations which shouldn't be possible otherwise.
What's the point of the random deck brawls? I'll give them a few tries, but if I don't get my 40 dust within an hour or so, I'll walk away and not lose any sleep over it.
0
Didn't you post this before?
You seem upset. What happened?
0
Two rares and one epic, which was Twisting Nether. Quite pleased with that, could have been worse.
0
Up until rank 5 there are no realiable statistics, it really depends how lucky you are and how long you can keep the win-streak going.
From rank 5+ where the winstreaks end, with a win rate of 52% it would take an average of 360 games to get to legend. 205 games at 55%. 114 games at 60%. Every percent counts.
From rank 2+ you should start adding tech cards to the most common match ups you're facing.
Basically, it takes a lot of time, patience and luck. Unless you're an android, you have to play a deck you actually enjoy playing and don't keep switching, even if you have a loss streak (which happens to everyone). Do not play for 8 hours straight, take a break if you get frustrated.
It's really quite straightfoward to get to Legend now that you only go back 4 ranks each season, if you're consistent.
1
I won't say it's a trash level card, but I've also played Mossy Horror in quite a few of my Wild decks. Works particularly well with Poison Seeds.
Nobody expects it, and I've not seen any other player use it so far.
1
It's a highroll deck. It does have the potential to brick massively. I've seen more than a few games where they're just dead by turn 6, laughably hero powering every turn but doing nothing meaningful because the RNG gods have pissed on their game.
However, if they play Barnes on 4, winrate becomes about 70%. If it pulls Y'Shaarj, Rage Unbound, add another 20% onto that.
I won't say it's overpowered but it is a degenerate playstyle, boring to play against, boring to play as. I initially thought in KoFT it was an accidental archetype, never intended by Blizzard but I was quite disappointed when the spellstone came about in KaC, as this should not be encouraged.
I don't believe it's out of control...yet. But Barnes is going to become a real problem eventually.
0
Battletag: Tykaine#2835
Region: Europe
Usual Play Times: I normally play every day for at least an hour or so. I play a lot more on weekends.
Level of Experience: I've been playing almost since the beginning. Got to legend twice. But on a normal season I will end somewhere between rank 5-3.
Preferred Heroes: Priest, Shaman and Warlock are my most played classes. But at the moment I'm playing every class except Hunter.
I’m Looking For: Sometimes it's nice to interact with other players while playing, besides the "Well played" and "Oops". I play mostly Wild, by the way. But I do have some Standard decks.
Tell us something about you: I won't write an essay here haha, but in short I'm 27 years old from the United Kingdom, I like gaming (I play other Blizzard games too, D3, Overwatch, also played WoW for about 9 years), reading, and metal! \m/
1
Do people really get upset by this?
I'll have you know, my "junk" (yankee speak) ranges from A to Z on the keyboard.
1
A forgotten one is...
Iron Juggernaut
Obviously, it has no voice, and it's not the best legendary out there. But it has possibly the sickest golden animation in Hearthstone, the entrance music and the flavor of the card is great. Often has your opponent hovering their mouse over it thinking "what is this thing?".
1
Miracle Rogue has always been playable in some capacity since the beginning, even if it's not Tier 1.
But it's not for everyone, it takes more planning than the average deck and I personally find it quite boring, but that's me. Some people swear by it.
0
184.
I have pretty much every playable legendary, or at least ones I want to play. Been a long time since I felt the need to craft any.