• 9

    posted a message on can anybody explain why...

    I don't believe the game is rigged, but matchmaking is no way 100% random either. I know MMR is a factor but when you play a class for 10 games and don't see a certain other class/archetype, then swap decks and the mix of opponents decks you get for the next x amount of games is totally different, there is something more going on for sure.

    I'm 99% sure this line on the HS gamepedia is total BS.

    The player's matchmaking value is the only data used in the matchmaking process: other details, such as class, deck, or playing history are not taken into account and never affect matchmaking.

    Posted in: General Discussion
  • 1

    posted a message on Dual Class/Less cards?

    I imagine balancing dual class cards is a lot harder than single class, especially as they seem to be using 'class identity' like overload, so I'm not sure they're cutting any corners. Unless it's a total unbalanced shitshow when it releases.

    Posted in: General Discussion
  • 0

    posted a message on Scholomance Expansion Confirmed

    Scholo was up there with Karazhan when it comes to WoW content. So many cool things to base cards around. Can't wait to (hopefully) see the Rattlegore legendary.

    Posted in: General Discussion
  • 0

    posted a message on What basic/classic cards are auto include for every deck?

    Bloodmage Thalnos Not the most interesting card, but perfectly balanced legendary and always a good card if you need to fill a deck up.

    Posted in: General Discussion
  • 0

    posted a message on Meta shift

    1 build and 3 or 4 heroes are just OP at the moment. If you dont get at least 1 of those factors, if not both then you're going to lose. I don't play much (around 6000 - 6500) but like to watch a bit. Macaw + Goldrinn + Baron finish the game so early due to the massive amount of dmg that combo does. I've seen winning boards now with less starting stats than 1 minion had at end game in the past.

    Posted in: Battlegrounds
  • 0

    posted a message on For the 9999th time already..
    Quote from tripzplash >>
    Quote from Tyk3 >>

    Firestone is a pretty good decktracker.

     there use it to keep track of all there cards not useing it for decktracker

     What exactly do you mean by deck tracking? It gives me an overlay in game that tells me what I've drawn, what I've played and what is left in my deck plus keeps track of the win percentages. This by my definition is tracking my deck. It even has a tab called deck tracker.

    Posted in: Innkeeper Feedback & Support
  • 0

    posted a message on Galakrond shaman

    I think the problem with gala shaman, nerfs or not, is that big minions and stats are just too easily dealt with at the moment. Once the your 2 or 4 8/8's have been soul mirrored or Reno'ed or brawled, shaman has nothing else. You could play highlander for DQA but then you make your Gala harder to power up. In my opinion they should buff the evolve mechanics to keep with class identity and Shaman can maybe cheat out a few stronger minions. It will never happen but they could even bring back Doppelgangster and make it a shaman classic card.

    Posted in: General Discussion
  • 0

    posted a message on Wild is unplayable for me with the new rank system

    As long as I can call bullshit the next time I see a wild player talking down to a standard player like they're on some higher plane of existence.

    Posted in: General Discussion
  • 0

    posted a message on Wild is unplayable for me with the new rank system

    I have been told on many occassions over the last few months on these forums though that 'wild' is the great HS nirvana where us standard players who moan about stale metas and OP classes should go and play because you only see the same deck once in every 4 million games?

    Posted in: General Discussion
  • 0

    posted a message on For the 9999th time already..

    Firestone is a pretty good decktracker.

    Posted in: Innkeeper Feedback & Support
  • 3

    posted a message on The falsity of Babyrage complaints against RNG
    Quote from Nicodemus >>
    To be frank I'm tired of winning so easily due to mediocre players.

     

     Plus let us know how you get on at the Grandmasters.

    Posted in: General Discussion
  • 2

    posted a message on The falsity of Babyrage complaints against RNG

    How about just playing the game and not worrying about opinions of people who have no direct consquence upon your game play experience. I understand civil discussion is almost impossible on these boards so I'm not going to suggest entering into meaningful discourse with the people with these opinions, but I'm guessing you're a clever person who can tell from a threads title if you're going to be triggered by it.

    Posted in: General Discussion
  • 0

    posted a message on King Bagurgle and Gentle Megasaur are killing this mode

    Not a big player of battlegrounds, but I've played a few games since the release of pirates and it just seems to be a race to see who can get a full murloc board in everygame. Divine shield + poison seems to be pretty unanswerable? Playing around 6000 mmr.

    Posted in: Battlegrounds
  • 3

    posted a message on How do you even beat murlocs if they get their poisonous+divine shield combo?

    There is a flaw in your plan.

    Holy Mackerel has been removed from the minion pool.

     

    Posted in: Battlegrounds
  • 0

    posted a message on Fun
    Quote from Geoff >>

    I wonder if it's even mathematically possible to deal 30 dmg by turn 5 as DH, assuming the opponent is in any way interacting :D Even against someone who dc'ed it would require like a perfect hand and I have no intention on wasting my time to calculate if it's even doable.

     I can confirm that it is totally possible. Turn 1 Battlefiend, turn 2 beaming sidekick with no answer and turn 5 warglaves with things to hit and buff the battlefiend. Made me sad. Also on a side note, has Beaming Sidekick found the least flavourful home for a card ever?

    Posted in: General Discussion
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