I have never even seen sorry as BM. It's probably the only emote that I have witnessed being used only when it's appropriate (like when you top deck or get top rng etc).
- TwInfernal
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raochu posted a message on That's Incredible! (new "wow" emote = BM)Posted in: General DiscussionSeriously? You never played a mage that spammed the "Sorry" emote after every spell they cast? You are lucky, my friend. In fact, That's Incredible! -
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AluisioCSantos posted a message on Thank you blizzard for killing HunterPosted in: General DiscussionNo more Sorry emote = Hunter ruined.
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Agithore posted a message on Thank you blizzard for killing HunterPosted in: General DiscussionNot sure if, trolling but Deathrattle Hunter certainly seems amazing to me. And before you start, no, it's not a Control deck, it's a Mid-range deck, something that the Hunter has been good at since pretty much forever. We've gotten tools like Call of the Wild and Princess Huhuran both of which are insanely good cards. Infested Wolf is also amazing.
I feel most of the people on this thread have little to no knowledge of the Hunter and only see it as a Aggro/Face class.
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N7spectre posted a message on Card Nerf - Arcane GolemPosted in: Card DiscussionDead card. In arena Arcane Golem <<< Ogre Brute or Dancing Swords. Although still having good sinergy with Faceless Summoner
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lucidDream posted a message on Keeping Hearthstone Fresh - Card Nerfs!Posted in: NewsDivine Favor anyone? Really? Am I dreaming? This card is broken asf.
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TalariaEU posted a message on Tier categorization of WoG cardsPosted in: Card DiscussionI think all the 7+ atk crap should be mowed 1 tier down. Actually The Boogeymonster and Validated Doomsayer should move one tier up. What do you think?
Why? BGH got nerfed in tempo and as a result midrange decks will not run it. You will only see Big Game Hunter in control decks now. -
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Bleu posted a message on Card Nerf ProphetPosted in: Card DiscussionI took his words as BGH and owl just being removed from classic / standard as well. Just seemed like what was implied.
Maybe we'll see a new set called 'the time-out corner' for cards such as those to go >.>
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MrMeatshake posted a message on New Druid Card - Dark ArakkoaPosted in: Card DiscussionQuote from Darknesspyre >>Ancient of war gets run in druid and that is most of the time a 7 mana 5/10 with taunt. And this card does have an impact because it is giving your c'thun a +3 +3 boost plus it has good stats for its cost and as a taunt it protects your hero. [...]
You know, the more I think about it, the more I come to the conclusion that this might replace Ancient of War. Certainly in C'Thun Druid, but maybe even in normal druid decks. The "choose one" option from AoW is a no-brainer 99% of the time - and when silenced, AoW becomes a quite weak 5/5 body, while Arakkoa stays a 5/7 that is quite a bit harder to remove. Also being able to play it one turn earlier should help with consistency.And in the end, maybe it's good enough to just create a regular Ramp Druid with C'Thun and 2 or 3 of his buff cards - Dark Arakkoa (instead of AoW), Twilight Elder (instead of Shade/Raptor) and C'Thun's Chosen (instead of Shredder). You get to use C'Thun as a late game trump card without giving up consistency in the early game.And at 6 mana, it lets you fit in a Swipe or Keeper of the Grove, or Wrath hero power by turn 10 and after, whereas the 7-drop was often a bit awkward past turn 7. Having a good 6-drop makes Mire Keeper more attractive too; ramping up into that would be great. Wild Growth into Mire Keeper into Dark Arakkoa KreygasmWow, what was that, like, three insightful posts in a row? People, remember you're on Hearthpwn.More: 'this card is trash/boring' posts, please! Or I might forget where I am!Ancient of War being replaced with this is pretty much the definition of meta-defining. It leaves the 7 spot free for your two auto-include Ancient of Lores! The nerf to that is going to make me slightly sad ... -
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zarmutek posted a message on New Druid Card - Dark ArakkoaPosted in: Card DiscussionQuote from Darknesspyre >>Ancient of war gets run in druid and that is most of the time a 7 mana 5/10 with taunt. And this card does have an impact because it is giving your c'thun a +3 +3 boost plus it has good stats for its cost and as a taunt it protects your hero. [...]
You know, the more I think about it, the more I come to the conclusion that this might replace Ancient of War. Certainly in C'Thun Druid, but maybe even in normal druid decks. The "choose one" option from AoW is a no-brainer 99% of the time - and when silenced, AoW becomes a quite weak 5/5 body, while Arakkoa stays a 5/7 that is quite a bit harder to remove. Also being able to play it one turn earlier should help with consistency.And in the end, maybe it's good enough to just create a regular Ramp Druid with C'Thun and 2 or 3 of his buff cards - Dark Arakkoa (instead of AoW), Twilight Elder (instead of Shade/Raptor) and C'Thun's Chosen (instead of Shredder). You get to use C'Thun as a late game trump card without giving up consistency in the early game.And at 6 mana, it lets you fit in a Swipe or Keeper of the Grove, or Wrath hero power by turn 10 and after, whereas the 7-drop was often a bit awkward past turn 7. Having a good 6-drop makes Mire Keeper more attractive too; ramping up into that would be great. Wild Growth into Mire Keeper into Dark Arakkoa Kreygasm -
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KKeegan posted a message on Tier categorization of WoG cardsPosted in: Card DiscussionI really don't understand your notation.
You say that Vilefin Inquisitor is bad because you don't see any good Murloc deck for it, but in the same time you place Ancient Shieldbearer in God Tier, without knowing if C'Thun decks are gonna be good.
If C'Thun is a failure, so will be .
If Murloc Pally is Tier 1, so Vilefin Inquisitor will be.Your reasoning has no sense. You should chose according to CURRENT decks, or according to CARD POTENTIAL.
Then, Mark of Y'Shaarj is a Tier 1 card. If Beast Druid sucks, then it sucks too, but if C'Thun sucks, so does Ancient Shieldbearer.Really, all your ratings are completely flawed ...
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It'll be Constructed Conquest mode I bet.
You pay an entry fee and submit 3 decks. You then play against random other Conquest players until you either win with all your decks or lose with all of them. Then get rewards based on that.
Either that or Constructed arena style, where pay an entry fee, play any Constructed deck you want and have X amount of lives. You get rewards at the end based on how many wins you had. In fact, it'll probably be the exact same 12-3 Arena scoring (maybe even rewards?).
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The woe-is-me poor little Blizzard need to make a buck argument just doesn't wash I'm afraid.
https://thinkgaming.com/app-sales-data/
Yesterday, the iphone version of Hearthstone made over $100,000 dollars. Now add ipad, Android and PC sales to that. I'd say it's at least a quarter of a million dollars a day in earnings.
So nearly $100 million a year in revenue, at a minimum. People are willing to pay for their game!! They know that already. But I guess the hookers and cocaine are distracting them from ADDING DECKSLOTS.
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Of course, average control warrior game takes 15 mins+, which is why lots of people don't climb with it until Rank 5+. Zoo/facehunter avg game time 5 mins!
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Now you can troll for real with mechmage! :)
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Pretty steep. But I can see the reasoning.
Now, Blizz.. please provide a) more deckslots and b) the ability to set the cardback for a specific deck (especially now with hero-specific cardbacks.. come on!)
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They _have_ to do Alliance/Horde counterparts (I hope). Also, these will be cosmetic only I'm pretty sure, and Gold/$$$ purchases... probably quite expensive, like $5 or 1000 Gold per hero.
So: Warrior: appears to be Muradin
Rogue: Garona (assuming Valeera is Alliance)
Priest: No idea, Horde Priest.. Vol'jin apparently but they already made him into a card
Shaman: Umm... yeah, Alliance Shaman, no idea.
Warlock: Medivh works well here
Paladin: Lady Liadrin
Druid: 100% Hamuul
Mage: Gotta be Kael'thas I reckon
Hunter: Shandris Feathermoon I reckon
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I have handlock, demonzoo, tempo mage, mech mage, midrange pally, face hunter, midrange hunter, control warrior and ramp druid in my 9 slots. I don't have a Priest, Shaman or Rogue built. If I want to build one, I have to delete one of my standard decks that I play regularly. It's just a pain, and instead of using a 3rd party tool, I'd really like to give Blizzard some money so I can haz moar deckslots.
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What I don't get is I'd gladly pay $5 RIGHT NOW for 9 more deck slots, and it'd be a FIVE MINUTE code change plus a new Store item for Blizzard. It just seems like a no-brainer premium non-pay-to-win profit machine.
Hell, I'd pay $20 for 9 more slots, right now.
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Play him in Paladin with Dragon Consort.
For teh lulz.
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Love the Don Quixote art work.
All these cards are great ideas. The warlock one would never get made sadly since Blizzard seems completely 100% opposed to interacting with the other players' hand at all (which is not a bad decision I think, but it limits cool stuff like this from being a thing).