• 1

    posted a message on New Card - Dragon's Breath
    Quote from Kossetsu »

    As already stated, it would work well with mass removal like Flamestrike. Other than that, it just seems like a boring card.

    That's another issue. It _is_ a boring card. With only 31 cards in the whole "set", you'd think they'd make something more interesting. 5 minutes in the card creation forum on here turns up 10 far better ideas for cards than this. Feels like a waste.

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Dragon's Breath

    Hard to evaluate this card. Face value says "not good", but I can see the potential. Giants mage might like it... feels like it fits in a control style where you generally have quite a full hand, good aoe and lots of options. Then you can pick your time to flamestrike his dr. boom and pay 2 or less to finish the boom with this.

    Time will tell.

    Posted in: Card Discussion
  • 1

    posted a message on New Mechanics

    I'd love for them to introduce some keywords from WoWTCG: 

    Assault X: Has +X Attack on your turn only

    Berserk: Gain +1 Attack whenever you take damage

    Long-Range: Defenders deal no damage to you 

     

    Posted in: General Discussion
  • 1

    posted a message on 6-mana 8/8 vanilla?

    A 6 mana 9/9 would become a staple I think... big enough to survive almost all other "big" creatures that are played today, Alex, Rag, Giants etc. I agree that a 6 mana 8/8 would see play but not be a staple card.

    Posted in: Fan Creations
  • 1

    posted a message on How to average 10 wins?

    I'm not a very good arena player, play irregularly and still have a 12-2 win under my belt. I'd say my average would be a 4-3 run. People tend to forget the 0-3 or 1-3 runs they have and remember the 10-3 or 9-3 runs a lot more.

    Posted in: The Arena
  • 3

    posted a message on nerf Big Game Hunter / BGH

    The change is simple: Swap BGH and Hemet Nesingwary's card text.

    A 5 cost 6-3 is more in line with the super-power of his effect, while the flavor fits too... after all, how is no-name BGH a better hunter than Hemet?! Lastly, though it is uncommon, some people run two BGHs, which would be impossible if the card text were on legendary Hemet.

    Posted in: Card Discussion
  • 25

    posted a message on Lifecoachs Mech Warrior

    I replaced the cards with Control Warrior and it's working great! :)

    Posted in: Lifecoachs Mech Warrior
  • 1

    posted a message on complaints about netdecking in Casual

    I generally complete quests in Casual and rarely play it otherwise, so I play efficient decks that will get my quest finished as fast as possible. Though that's only if I get a quest for a class I'm not currently playing in ranked (or I get stuck with the play low cost minions quest).

    Posted in: General Discussion
  • 1

    posted a message on Lemme get ya: how can I fix this deck to be a bit more competitive?

    Jeeves probably doesn't work in a combo deck, because you want to hold on to all your combo pieces. Replace with 2x Arcane Intellect.

    You also have a Mad Scientist but no secrets? That makes him just a 2/2 for 2, you can do better there (2nd doomsayer if poss).

    I see you are running a low budget freeze mage, but it's really hard to make that work without Alexstrasza, and ideally you'd also have Antonidas and Thalnos. 

    Posted in: General Deck Building
  • 1

    posted a message on Your first GvG legendary?

    Foe Reaper was my first. Also opened Golden Sneed's Shredder. Oh yeah!

    Posted in: General Discussion
  • To post a comment, please login or register a new account.