I'm pretty sure this is why brawls only last 5 days. I've yet to beat this one, though I suspect some has just been playing as that deck's scissors to it's rock.
this brawl is super swingy, I managed a fair number top of turn 1 wins (thanks Troggzor!) and a turn 2 swing for 30.
Darkshire Librarian + Fist of Jaraxxus. Fisting librarians >.< but they keep you in cards, and fire off free spells in a mini synergy. sucks to get a hand full of one or the other though.
not sure if confessor paletress is that great... 9 mana for a 5/4 and a random. never saw the majordomo trick, but that explains the silence I saw another priest use.
yes, but not for roping/BMing. squelch exists, and thankfully there's no 10 minute ropes like MTGO.
Friend adding to flame someone should be reportable. It's one thing to BM, it's another to cuss out or threaten another player.
(and before the 'but it's a game, deal' crew comes out, if you did this at a store or tournament for magic, you would be kicked out in a heartbeat, why shouldn't similar rules for respect exist here)
gonna say, WTF with the fatigue mages all running Reno Jackson and healbots all over the place. So annoying to have to do what feels like 100 damage some days. have had like 3 in a row where they heal 50+ (yes, I know, I'm doing 80 some damage, not 100)
good thing healing is so low tempo I can usually grind them out anyways. =P makes me wonder if it's just a troll stall deck to see if you can make opponent quit out of annoyance.
face hunter gets this for me, if only because how demoralizing it can be. Finally, caught up, I can totally get him from his empty board next... well played? unleash the hounds into (s)kill command and ironbeak my defender and steady shot? *facepalm*
I wouldn't say it's auto concede... it's more that, if they're winning, noble sac from Dr 6 usually seals the deal. So games you lose to them tend to be brutal beatdowns of the most memorable types, while wins are usual even matches. I think this is a lot of the 'secret pally is overpowered' feel.
I like to occasionally splash aggro... probably the funniest deck I had was a murloc warlock. Suddenly RwlRwlRwl! and swinging for double digit numbers. I prefer the slightly slower fast midrange like tempo mage or 'midrange' hunter, where I have a few more options than 'face face face'
It's fun to me to be on the aggressive side, swinging minions into face is satisfying. And I had no problems with patrons then :3
2
Innervate troggzor completely stops spell decks most of the time
if a bit mulligan dependent...
2
I think the soulfire version is more brutal, but Darkshire Librarian + Fist was pretty fun to watch, and usually was self fueling too
1
I'm pretty sure this is why brawls only last 5 days. I've yet to beat this one, though I suspect some has just been playing as that deck's scissors to it's rock.
this brawl is super swingy, I managed a fair number top of turn 1 wins (thanks Troggzor!) and a turn 2 swing for 30.
1
ohyeah, the other fun one if less reliable
Darkshire Librarian + Fist of Jaraxxus. Fisting librarians >.< but they keep you in cards, and fire off free spells in a mini synergy. sucks to get a hand full of one or the other though.
1
Troggzor the Earthinator + Innervate druid. Mull for innervates. turn 1 troggzor. goodbye spell decks.
Lowly Squire + Brave Archer hunter, mull for lowly squires, try to setup a firing line. got 22 damage on turn 4.
Upgrade! + card draw of your choice warrior was pretty sweet, I went for loot hoarders
Shadowbomber + Mind Blast Priest deck wins.
the most annoying was frickin' Ice Block + Fireball mage, assuming no RNG hosing you, it's practically an autowin. maybe the mill deck beats it.
1
didn't use snake trap, and went with some cobra shots, cause sometimes you need just a tiny bit more reach.
oh man, the lols when you flare away a mage's ice block...
2
not sure if confessor paletress is that great... 9 mana for a 5/4 and a random. never saw the majordomo trick, but that explains the silence I saw another priest use.
0
I'm so mixed... on one hand, it's hilarious. on the other hand, I feel like it's "roll a set of D&D dice, who got highest wins"
on third hand, I did blaze through a tavern brawl win 5 quest in less than an hour...
1
I like them as construction challenges, fooling around with millrogue on this one. Make something stupid, it's not like you're punished for losing.
((Though yeah, thanks Blizz for making flamewaker hilariously broken yet again...)
0
yes, but not for roping/BMing. squelch exists, and thankfully there's no 10 minute ropes like MTGO.
Friend adding to flame someone should be reportable. It's one thing to BM, it's another to cuss out or threaten another player.
(and before the 'but it's a game, deal' crew comes out, if you did this at a store or tournament for magic, you would be kicked out in a heartbeat, why shouldn't similar rules for respect exist here)
2
woops, got FoN and Savage Roar in the tavern brawl... sorry about that whoever I rolled over.
0
gonna say, WTF with the fatigue mages all running Reno Jackson and healbots all over the place. So annoying to have to do what feels like 100 damage some days. have had like 3 in a row where they heal 50+ (yes, I know, I'm doing 80 some damage, not 100)
good thing healing is so low tempo I can usually grind them out anyways. =P makes me wonder if it's just a troll stall deck to see if you can make opponent quit out of annoyance.
0
face hunter gets this for me, if only because how demoralizing it can be. Finally, caught up, I can totally get him from his empty board next... well played? unleash the hounds into (s)kill command and ironbeak my defender and steady shot? *facepalm*
0
I wouldn't say it's auto concede... it's more that, if they're winning, noble sac from Dr 6 usually seals the deal. So games you lose to them tend to be brutal beatdowns of the most memorable types, while wins are usual even matches. I think this is a lot of the 'secret pally is overpowered' feel.
0
I like to occasionally splash aggro... probably the funniest deck I had was a murloc warlock. Suddenly RwlRwlRwl! and swinging for double digit numbers. I prefer the slightly slower fast midrange like tempo mage or 'midrange' hunter, where I have a few more options than 'face face face'
It's fun to me to be on the aggressive side, swinging minions into face is satisfying. And I had no problems with patrons then :3