Control vs jade druid is an auto-loss only on hearthpwn.
In the real world you can build even reno mage to have a 50/50 matchup. Cards like medivh are what you should be thinking about if jade druid is a problem.
Jade druid is losing Azure Drake, which is a huge loss. Much more than people realize. It means that spell power swipe is not the comeback tool anymore and it loses 2 draws, which means that the infinite gadgetzan turn is two turns slower.
It's deck write-ups like this that make me wish for a dislike button on the forums...
On topic, what purpose are those secrets actually serving in the deck? You're basically shuffling 6 really bad top decks into your deck and praying to survive to turn 6 to get half of them out.
The deck write-up itself is pretty good and detailed. But as someone else pointed out it's the "love for superlatives which discouarge people to test your decklist."
The noble sac isn't really bad in the early game by itself and the redemption with horserider is very good. But the repentance is maybe one of the worst cards in the entire game to draw early. Even more so in this meta.
But your point is still true on a larger scale, this deck is obviously extremely draw dependent, not only because of the secrets.
This card is just perfect for Reno Mage, unfortunately Reno Jackson is rotating out and I doubt Kazakus will be enough for control mage if they don't get better heal in standard.
I kinda agree it isn't good against aggro, but a 2/2 on turn 2 is better than heropower pass.
You're kind of missing the point. It's a good fatigue/value card, but a horrendeous tempo card. On top of that, a 10 mana 10/10 is unplayable even in control matchups most of the time. There are pretty few matchups that aren't about tempo nowadays.
I've never said it was a tempo card, or do you think Reno Mage is now tempo ?
10 mana 10/10 is not that unplayable in control matchup, because you bait a removal so your other threats are safer.
You're still missing the point... No it's not a tempo card, but it needs to be, that's the problem.
You don't really have time to play a 10 mana 10/10 as bait most of the time, even in control matchups.
I'm actually surprised that you think this is a bad card.
I expect this card to see play, but I'm not convinced it is as good as people seem to think. You need to be running a lot of murlocs for it to be consistent.
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I'm willing to bet this is murloc related.
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It used to say "before the end of april" so looks like not delayed but the opposite.
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Control vs jade druid is an auto-loss only on hearthpwn.
In the real world you can build even reno mage to have a 50/50 matchup.
Cards like medivh are what you should be thinking about if jade druid is a problem.
Jade druid is losing Azure Drake, which is a huge loss. Much more than people realize. It means that spell power swipe is not the comeback tool anymore and it loses 2 draws, which means that the infinite gadgetzan turn is two turns slower.
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But as someone else pointed out it's the "love for superlatives which discouarge people to test your decklist."
But the repentance is maybe one of the worst cards in the entire game to draw early. Even more so in this meta.
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Only fun deck.
The variance is too high to ever be competitive.
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wtf is wrong with the poll.
I voted down to no. 10 and suddenly all my votes changed.
There is a bug with the voting polls on hearthpwn.
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The card is tier 1 yes.
Safe craft.
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I can't understand why people play jade druid in wild.
It's clearly a poor meta pick.
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Now I understand why Madam Goya even exists
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With Vilefin Inquisitor this becomes the new Quartermaster.
I expect this card to see play, but I'm not convinced it is as good as people seem to think.
You need to be running a lot of murlocs for it to be consistent.
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The community is divided between thinking this is either a good card or a completely unplayable card.
At least we can admit that it is an interesting card.
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Yes, you should craft it.
While you're at it you should also use the search bar at the top of this page.