Dagger without a doubt. All you want is to keep his board clear by saving as many spells as possible, including the coin. ESPECIALLY the coin is wonderful to have after you get the Auctioneer on board, since it is kind of a Preparation light. Wasting it as a Combo-Enabler for SI7 just to get rid of a 2/1 is a huge loss for your miracle turn.
- Rjomario
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Davaretta posted a message on Death of hunterPosted in: General DiscussionHunter had its time in the sun with CotW. Paladin, on the other hand, has been crap since Secret Paladin moved over to Wild 9 months ago. Now that Priest is great again, I think Pallies deserve some love, and I don't mean more crappy murlocs.
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SuperAga posted a message on The meta is too fast (dmg in the meta)Posted in: General DiscussionI'd love to see stats, like average turns per game and average damage buccaneer does when played on turn 1. I'm sure blizzard have these and will hopefully act, preferably before the next expansion, not sure I can handle 2 more seasons of pirate openers in 60% of games.
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Hieii posted a message on What's the one card you've never seen playedPosted in: Card Discussion -
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mandelised posted a message on The Brodes 2017- Kraken yearPosted in: General DiscussionWhere is antique healbot in the missed cards list cant see it for some reason ???
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RavenSunHP posted a message on Karazhan Was the Worst, Right?Posted in: Standard FormatWell, it also introduced very interesting legendaries, that allow for creative deckbuilding.
According to your reasoning, Kara just made worse what WOG put into existence. Thus WOG should be worse, following your logic.
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DragonConsort posted a message on Flametongue Totem should be nerfed, not flamewreathed or doom hammerPosted in: Card DiscussionThe only cancer, my friend, is you and others like you. There is a mega salt sticky thread for you to spew all your anger and cry as hard and as often as you want. Yet you make a new thread, cause you feel you have something special to say, or cause you can't read. Or perhaps you are raging so much and not thinking straight so you rush to proclaim your pitiful thoughts. Either way you are wasting everyone's time, please post your sub rank 20 musings in the salt thread next time where it belongs.
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Shotazoa posted a message on Gnomish Vampire breaks a cardinal rule of competitive game design.Posted in: General Discussiontl;dr, include card in question in post next time.
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RevenantSC posted a message on New Paladin Card Reveal - Light's SorrowPosted in: Card DiscussionWow.... that is a very slow weapon. So if you trade with two divine shields, you have an Assassin's Blade for 1 mana cheaper. But 3 damage on turn 4 or 5 isn't really relevant in most games. With 4 durability it is very vulnerable to weapon removal too.
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Wingdude22 posted a message on Why does no one greet back? A Talk about CourtesyPosted in: General DiscussionSame here. For the greeting at the start... I really don't care about greeting,also i try to take it serious ( some get into the "Zone") and it only distracts me. Even at lower ranks when it's not so important I found they greet most of the time when they have a god curve. Kinda like a preemptive BM , so for those reasons I don't react anymore. If it was a epic game I have no problems responding or saying my self, well played.
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The thing is, that a big part of the player base wants the game to be unbalanced.
This gives a puzzle to solve in terms of deck building, finding out what works etc.
It's actually easier to adjust cards to their intrinsic value than people think,
but if every card is on face value, then the game purely revolves around who can spend the most mana.
However, there are always cards like Sword of Justice which are simply too far off the margin to be worth in any deck.
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Wickerflame was good last season because of the lack of anti aggression tools.
They are now in abundance and colakka crawler or tar creeper do the same thing, so wickerflame is not needed at all.
If you want to play a minion based midrange style of deck, tarim is the king of the deck.
But rag is also important.
No other cards do what these two do in your deck, but you could get away with a forbidden healing or ivory knight for rag if you can only craft one. But I recommend you try to get your hands on both of them as they are very good cards.
If you want to play elemental - rag,
if you want to play "midrange paladin" - tarim (of course elemental is also a midrange deck but you know what I mean)
forget about wickerflame
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For ladder, the deck linked is a very good deck, one of the best paladin decks we have had in a long time.
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Since we are keen on making sport of team 5 for leaving paladin in the dark, 3 expansions in a row.
It's also important to supplement this criticism with praise when it is due.
From OG to MSG, they moved away from the midrange elements paladin had and went deeper into the control and healing side, with cards like Ragnaros, Lightlord, Ivory Knight and Forbidden Healing.
This meant it was really hard for paladin to get on board or contest it.
Cards like Lost in the Jungle, Lightfused Stegodon, Gentle Megasaur and most importantly Sunkeeper Tarim brought back all of these elements, which we have missed.
It was obvious from the start that the quest wouldn't work, I tried what I could just to get it out of the way.
But that's fine, we have superior choices with viable decks anyway.
We have 2 possible midrange variants, with murlocs and silver hand recruits, which are at least tier 2 right now.
And a hand-buff elemental deck, although I think this variant will see less and less play because the deck isn't good enough.
Until zoo comes back into the meta, (which is bound to happen, it always does) Paladin is in a great spot.
And just how great is it that finally after more than 3 years, we can be favoured against miracle rogue AND the new freeze mage. The players who played a lot of midrange pally back in the day, know just how abysmal those matchups were.
Hydrologist this little badboy is so versatile, I said it would be better than Dark Peddler and people took it with a grain of salt. Dark Peddler offered you 3 choices and you pick the best card. But the thing about Hydrologist is that it effectively allows you to have a sideboard with techs against the opponents deck, and fetch it in-game.
Spikeridged Steed There's no need to mention how good this is against aggro if it gets played. The taunt keyword is so crucial and makes go from unplayable to great.
Also, Adaptation, I initially bashed this card in a quest deck but have grown to love it as a one-of in a midrange deck. Wild Pyromancer poisonous is a risk that sometimes needs to be taken against zoo like decks. Alternatively it can sneak a cheeky lethal with windfury on Tirion.
At least for me, UG was a huge success for paladin.
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It's a deck which tides originally theorycrafted, strife refined and then kolento got it.
So it's a bit of a C9 colab. going on.
This deck is far better than any elemental hand-buff will ever be.
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The card is just very good.
Not to mention, when I saw the card I said it was good but held down by eye for an eye.
How great is it that we are actually picking Eye for an Eye quite often.
This card and the versatility it brings should have come sooner.
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Paladin is in a pretty good spot currently.
I thought it would be trash as well, but I have to say I'm quite happy with UG.
Compared to Kara and MSG, we are miles ahead of where we were.