They never said that Mercenaries is supposed to come out in the end of this year. Instead they said "later this year" and the Roadmap says that it's supposed to come out in this Phase (aka expansion). The mode is also definetely far from unfinished as it has been in the works for over a year now (Battlegrounds started out as an tavernbrawl around 7 months before they released it)
- Raptarius
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Member for 9 years, 8 months, and 19 days
Last active Mon, Aug, 21 2023 10:45:34 -
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fabjx posted a message on 79% WR Control Shaman!Posted in: 79% WR Control Shaman!Nope I even got misled by my initial 50%. This loses to every single control deck out there since it has 0 late game value. So definitely not even a 50%, at least at D5 that is
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Baldassar posted a message on It is worth to buy Miniset for money?Posted in: General DiscussionYes. Minisets are among the highest value bundles we have ever gotten.
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sPacEtiMe19 posted a message on Against All OddsPosted in: Against All OddsIt wouldn’t be a priest card if it wasn’t only completely reactive, but also niche.
Blizz literally has no idea what they’re doing with priest. It’s like, sleeper worse designed than shaman.
“Hey priest here’s some control stuff. And a couple heals. Oh, also, here’s a random 1/4 and a couple copy your opponents stuff cards. Oh, and if you’d like, here’s a 3 mana 4/3 that’s burns your opponents face even though we removed everything else about priest that does that. Okay, fair enough, here’s shadowform back. But we’re gonna make it synergize with nothing you do, and we will just give mage a strictly better version of it. Oh shoot! I almost forgot! Minion buffs! You need minion buffs to go with your clear-the-board synergies. But don’t fret, we’re giving you a card that destroys all odd attack minions because you know the 4 attack memes are funny.”
God I hate priest design.
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fixpont posted a message on Against All OddsPosted in: Against All OddsThis card is probably the worst card i have ever seen, the only reason Blizzard printed this garbage is to fuck the existing spell generation decks, this is not only unplayable, unusable, it makes one of the worst class in the game even worse.... this is not a small feat, the real name of this card is "Fuck You Priest" and the text "Sincerely, Blizzard". This card is not even 0/5 this deserves negativ value. They nerfed the only playable tier 3-4 ish priest deck. Wow. Just wow.
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Thanatos2k posted a message on Perpetual FlamePosted in: Perpetual FlameActually pretty good, unless the overload applies on each recast. Then it's awful.
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EnderPlays0 posted a message on 20.4 Patch Notes - Mini-Set, Balance Changes, Permanently Purchasable Skins & More!Posted in: NewsBefore the next expansion, so probably either this or next month!
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Majora posted a message on Wailing Caverns Mini Set - More New CardsPosted in: NewsThey really went an entire long weekend without any cards just to reveal a whole 4 cards today. You've got to wonder what goes through their heads when they do this.
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BigDeal posted a message on Wow - Miracle/Secret Rogue is so bad.... what a let down.Posted in: RogueI thought miracle/secret rogue was a decent deck in standard. Guess not. It loses hard to Paladin, Huntard & Mage. Like 100% loss rate. It cant put any early pressure on and relies on gimmicky draw combos to "win". Maybe Im missing something but the version with Hanar, Kazakus & that 8 damage or heal dragon is useless.
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BrindlePoint posted a message on Standard is unplayable because of PriestPosted in: General DiscussionEvery game vs a Priest takes 15 minutes or more. Even a bad one can stall until the decks go to fatigue. There are not reliable tempo decks to keep them in check/kill before 10.
Not to mention the infinite value generation, this is a tier 1 deck in standard (if it isn't obvious yet) but it makes the whole meta slower/stale. Only Warlock can reliably shut them out but even then Warlock can't climb because it sucks vs everything else.
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sounds like op is quite naive or has some fluffy idea of what a community should be like. as far as game communities go and considering the popularity i'd say hearthstone is actually quite a bit nicer compared to a lot of other games. i've had a lot more positive interactions in and out of the game than in various mmos, shooters, and rts communities i was part of in the past.
by no means is it perfect, but claiming it is especially bad or toxic is completely off the mark and perhaps suggests you haven't touched other pvp games in a long time.
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only rogue and dh have nutty draw with the easiest conditions to fulfill. the other classes draw is much more balanced.
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control decks don't give a shit about a 1 mana sap on turn 10, they already have plenty of removal. it also depends how the new ysera adds cards to hand. it's very unusual to have hand space to add 5 cards so you will burn some of them and possibly cards from your own deck from overdraw.
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less of course, but you can't recapture the excitement of having a decent digital card game, so not really a fair comparison. also not sure why you ask about 5 years, i was in beta in 2013 and release was 2014
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control decks don't work because what is called aggro now has too many ways to generate or draw cards, in the past you could run these kind of decks out resources and leverage card efficiency, those days are long gone. even if tickatus didn't exist control, would be the weakest archetype still.
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no because that's the whole point of the format, it's by far the least competitive one and it's current design has very high variance. if you are doing it purely to chase 12 win achievement i get it, but otherwise you are just making the meta more stale for everyone because you aren't willing to play with less than optimal treasures.
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Meta has gone veeery aggro lately with much more refined lists than before. Good luck playing anything but top tier classes (Shaman, Mage DH) and getting past 3 wins. Matches are very coin flippy early on, so if you don't have high tempo cards in your starter deck on top of one the stronger hero powers you will get burst down before you can even make an impact.
They need to change something about the starting health, not necessarily just change it directly but change something so the early wins don't favour aggro strats so much.
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I think it's that the poster's ego is attached to the Hearthpwn community. If they see a lot of negative comments they feel like they are personally attacked so do all they can to defend/protect it. You see it fairly often from fans of other games too.
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The only reason you'd think that is if you were new to the game. You can't tell me this set is worse than The Grand Tournament or Goblins vs Gnomes. Two expansions which were bad for different reasons one was boring as all hell and barely added any new cards to the meta and the other which pushed the power level of the game into overdrive compared to anything that came before.
We just don't see cards this set which will create meta warping on the level of older sets, overall it's a fairly balanced set in terms of power and deck building opportunities.
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The worst one for me was Mage who went Dragonqueen Alexstrasza into Alexstrasza my face, oh and they also got a 0 mana Kalecgos Which allowed them to use Conjurer's Calling twice on their 9 drop to create 2 King Krush. I had to walk away from the computer after that one, it was such a disgusting way to lose.