IMHO...
1) Magic the Gathering
2) Hearthstone
3) Legends of Runeterra
4) everything else
MTG has... issues. Being tied to the paper version is bad for balancing (bans aka removing content is the worst way to do I) and the game also suffets from sets being done with all formats in mind even those that are absent from MTG Arena.
Also, Historic is an awful concept. It isn't the place for the former standard cards. It is a way to make customers pay for anthologies and remastered sets. In Hearthstone you can maintain your wild decks by simply buying new standard sets, in MTG Arena they just introduce old broken cards you have to buy in addition to standard sets....
1
If there were other games as entertaining as HS I would be playing them. That's not to say I only play Hearthstone but it's one of the few games I can dip back into when I'm bored of something else and still have some fun with.
Not sure what I would play if it never existed though, I suppose Eternal/MTG Arena/Elder Scrolls or something. The great thing about card games like these is you can get so many hours of entertainment out of them. There are a few others which have this kind of quality like Path of Exile or Warframe but they aren't really something that grabs me as much as games where you can deck build from a large pool of cards.
1
Warrior removal is actually a little worse now we have lost Blood Razor which really did help stabilize against opponents without having to waste board clears. They did get Omega Devastator for single targets in the late game, but big minions that late haven't really been a problem for Warrior. Also without Blood Razor it is much more difficult to get use of Execute
1
It's fine really, everyone has their favourite classes and types of decks if the expansion and rotation weakens their class too much then of course they are going to feel annoyed. This is literally the most suitable place for people to post their criticism, and while it may sometimes be exaggurated or overblown it will often have some level of truth to how the deck is in game.
I don't understand why people like the OP are even bothered about other people getting frustrated with certain aspects if the game. If you think the game is fine and people shouldn't complain then just play it and appreciate that you quite lucky to have such a mindset.
6
Glad for this guide. I am not good at puzzles and quite a lot of these use cards that are never played or have really weird board states (intentionally of course).
It just shows how complicated HS can be if convoluted scenarios occur, like imagine if someone pulled off one of the later puzzles in a tournament game, that would be so impressive compared to how games usually play out.
I still much prefer dungeon runs personally though, but it's also good they aren't afraid to experiment with a new game mode.
2
He said "I think" and "should be a 1 of" implying he still needs to do more testing with it in Control Warrior. Like I said a few times, it fits much better into Odd Warrior than other archetypes since they have a worse card pool to draw from and can utilize weapons better.
1
Realistically it does have some good targets - such as Hunter Spellstone, some Zoo or Rogue boards, but a lot of other minions/decks you can weaken the effect of this card by quite a bit with smart positioning. I am not convinced you would really play it in anything other than Odd Warrior - but that's because Odd Warrior gets quite a lot more armor to utilize weapons safely and has a lot fewer options for removal.
I would say that's not true, just that barely anyone is playing Warrior atm (for good reason) every Odd Warrior I ran into did run this card. I am still leaning towards trash, but it's a marginal case in Odd Warrior (I'm sure it will get worse with next expansion).
1
For me it's Power of the Wild the card has always looked so dull and out of place with the rest of the Druid card's colour palettes.
1
It might swap a few times, but you can still draw out your deck - you only add 1 card with baleful.
3
Big Priest list is already very tight, so if you cut something from it you will lose out on flexibility. Will be a much more all in strategy, since you don't often get the dream of Barnes on 4.
-2
Yeah, actually Hearthstone has had in the past quite a few cards that don't interact the same way, so it would not surprise me if this was the case for this card. Especially since it's a new card type entirely. I think it's rather nieve to say "this will obviously not be an exception" as if HS interactions have always been perfectly consistent...