There's no longer a reason to deck build in HS because Tier 1 decks will easily beat your counter deck, Razakus and Keleseth rogue have no counter whill Secret Paladin was countered by BGH and other tier 2 decks
Fix your game blizz because if i cant deck buiild there is no reason to throw $50 on packs
good card because the Pearl Spellstone is strong against Priest and its versatile, you can hold on to it to get the 2 mana 6/6 against control, or get a 2 mana 4/4 with taunt against aggro
i have one unraveler and one geiest, woudl that work? i think geting rid of your smugglers runs are alright because you usually dont want to top deck one late game
people are really underestimating this card, this is one of the stickiest minions in the game even just by himself
this is basically a 1/7 that summons a 3/7 when hit, and if it lives next turn becomes near unkillable with Spikeridged Steed and thats before even playing Righteous Defender with it on turn 7-10
i think it got some pretty good support with the chain gang/righteous defender and Corpsetaker which i think id run over enchanters
id prob trade out the 2 meanstreet marshals for stonehill defenders because i always find them inconsistent, stonehill just gives you cards in your hand right away to buff
You just replaced a legendary with a 7 mana bone mare which is superior in every way, no random effect, has taunt and is on the same turn you play it
I feel sick spending dust on your atrociuos cards sometimes, its why i never spend $50 on packs because i almost always just get heeps of garbage that amounts to a couple thousand dust
We know how powerful this effect is from uldaman and tarim .
so might see some play .
Those cards see play for these reasons:
1. Uldaman favorably trades with the minion it hits if an enemy.
2. Tarim favorably and forcibly trades will all enemy minions it hits.
That's why those cards are used, and this one will not.
KoU doesnt have taunt so it never traded and it was too slow to see competetive play, KoU was solely good for the effect to remove big taunts and legendaries efficiently with a weapon or one of your minions, sorry but you are the same people saying Sunkeeper tarim was bad, this will be the only reliable way for paladin to deal with The Lich King without having to waste board clears
This is a single target equality that is more versatile and doesnt punish your board, calling it bad is like calling equality bad
this will make dealing with fat taunts and The Lich King much easier, paladin lacks strong single target removal and Keeper of Uldaman was the best thing paladin had, this is the same effect just cheaper and without the irrelevant 3/4 body also can be used as a small tempo boost to your Righteous Defender, will see a 2 of in all midrange decks and some control decks
This is basically a "choose one" effect for paladin
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There's no longer a reason to deck build in HS because Tier 1 decks will easily beat your counter deck, Razakus and Keleseth rogue have no counter whill Secret Paladin was countered by BGH and other tier 2 decks
Fix your game blizz because if i cant deck buiild there is no reason to throw $50 on packs
0
is this confirmed? i was wondering if you needed a full 3 heal, or if they could be seperate?
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good card because the Pearl Spellstone is strong against Priest and its versatile, you can hold on to it to get the 2 mana 6/6 against control, or get a 2 mana 4/4 with taunt against aggro
4
joust should flip a coin if the mana costs are equal to each other, instead of giving the joust win to the opponent
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bonemare is only strong because of the overtuned early game that enables it, bonemare would be nothing without the insane start of warlock and rogue
keleseth pirate package is the only reason bonemare is good
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i have one unraveler and one geiest, woudl that work? i think geting rid of your smugglers runs are alright because you usually dont want to top deck one late game
5
This isent a nerf to Stonehill Defender BTW, you want this versus pirate warrior not Tirion
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very acceptable well stated sticky card, absolutely broken with Spikeridged Steed
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people are really underestimating this card, this is one of the stickiest minions in the game even just by himself
this is basically a 1/7 that summons a 3/7 when hit, and if it lives next turn becomes near unkillable with Spikeridged Steed and thats before even playing Righteous Defender with it on turn 7-10
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i think it got some pretty good support with the chain gang/righteous defender and Corpsetaker which i think id run over enchanters
id prob trade out the 2 meanstreet marshals for stonehill defenders because i always find them inconsistent, stonehill just gives you cards in your hand right away to buff
0
You just replaced a legendary with a 7 mana bone mare which is superior in every way, no random effect, has taunt and is on the same turn you play it
I feel sick spending dust on your atrociuos cards sometimes, its why i never spend $50 on packs because i almost always just get heeps of garbage that amounts to a couple thousand dust
0
weapon removal will be in every control deck now to deal with control paladins running this card
meta-defining
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2
this will make dealing with fat taunts and The Lich King much easier, paladin lacks strong single target removal and Keeper of Uldaman was the best thing paladin had, this is the same effect just cheaper and without the irrelevant 3/4 body also can be used as a small tempo boost to your Righteous Defender, will see a 2 of in all midrange decks and some control decks
This is basically a "choose one" effect for paladin