No fuck, don''t listen to that fucking entitled manchild that is Zeddy wanting to play whatever deck of old that would probably no longer work in wild anyways, Wild deserves as much care and balance as Bgs gets, they might be "side modes" and them taking the place of standard is something no one ver hopes for, but that doesn't mean they should be unplayable festerpits
- Put_Your_Faith_In_The_Light
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Member for 8 years, 8 months, and 29 days
Last active Mon, May, 29 2023 09:23:00 -
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Infirc posted a message on Changed Core Cards Will Replace Legacy Cards with Same Name - Discussion OngoingPosted in: News -
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TheHiddenNinja7 posted a message on Changed Core Cards Will Replace Legacy Cards with Same Name - Discussion OngoingPosted in: NewsSorry, how exactly is Secret Mage midrange?
Their game plan is to deal as much face damage as they can, as fast as they can. It's just mostly with spells and battlecries instead of minion swarms.
Also how would you classify a Unite the Murlocs quest shaman?
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ArcyroX posted a message on Changed Core Cards Will Replace Legacy Cards with Same Name - Discussion OngoingPosted in: NewsI aint gonna lie, for months I've never seen a Boar or a Bluegill in any of the games I played in wild ranked, so I dont think leaving them there would be a problem. Maybe they can consider this when they gonna print a card that would create a broken combo with them. Like announce the card, then discuss it with community.
Wild is full of secret mages, big/raza priests, kingsbane rogues and odd paladins; especially the first two. I'd say they should also consider nerfing very popular / OP wild decks just to increase the variety at least. I never see Hunters in wild, never see midrange decks. Wild has only 2 deck types: either super aggro, you lose on turn 3 or 4; or super controlly OTK decks (well, big priest is kinda like otk, like they make you lose your hopes in one turn).
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Thanatos2k posted a message on Changed Core Cards Will Replace Legacy Cards with Same Name - Discussion OngoingPosted in: NewsExtremely dumb change. EXTREMELY DUMB. Should have just made new cards.
I hate charge combo cards and am happy they're removing it from Standard, but removing it from the game? What a racket by Activision. Everything Iksar does seems to be for the worse.
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Shadowpride posted a message on Core Set Has Been Released! - ALL Cards In the DatabasePosted in: NewsWhy do the new dragons look like plastic figurines?
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loshmi123 posted a message on Warsong CommanderPosted in: Warsong Commandershame we didnt get grim patron
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Saber_L posted a message on Core Set Has Been Released! - ALL Cards In the DatabasePosted in: NewsHoly tits! That Lord Jaraxxus buff is what i've been waiting for since forever! No more health cap boys :) Warlock will probably be one of the best control classes when the changes launch.
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Hikarigami posted a message on Core Set Has Been Released! - ALL Cards In the DatabasePosted in: NewsSpent literally all day making this graph.
Dunno if anyone wants to pin this up somewhere, but it's basically a cheat sheet on what changes are coming once rotation hits.
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Its9I posted a message on Core Set Has Been Released! - ALL Cards In the DatabasePosted in: NewsIf bliz change Nozdormu to "Start of Game: If this is NOT in BOTH players' decks, turns are only 15 seconds long.", I will forgive them all trash they made, even jade idol.
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Palathropus posted a message on Thunder King Hero Portait Set & Thrall Card Back - Now On ShopPosted in: NewsThis is AMAZING!!! I didn't think I'd live to see the day they put old skins up for sale for gold. I'm not a frequent shaman player and I honestly prefer the 1000 wins Thrall, but there are so many others that for me it would be an instant buy. I Mean, Sylvanas... OMG
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I love it cause priest has no chance against it. Death to all of them.
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Trash.
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Enough of steal mechanic. I'm really tired of this nonsense.
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Its not about card's power, its about destroying all kind of fatigure and mill type by itself.
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looks like while kabal and jade classes dominates the meta, goons beaten very hard. Didn't blizz test those mechanics before realese ? What an irresponsible behavior.
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Playing dreadsteed/nzoth/renolock in wild with a big fat malganis.
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I guess if we want to make a Gang Up combo deck, we have to add only 4 pirates to whole deck. 2x Southsea Captain + 1x Patches the Pirate and 1xSkycap'n Kragg. if we add more pirates maybe we can't play them cause our combo may not be ready right ?
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op as fck. i really cant understand blizz balance logic. there is no middle ground for blizz. They add 2 card, this and twilight guardian and they broke the game.
after rank6 i see only dragon priests and secret paladins and im sick of it. anyway to counter both of them with one deck ?
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as a side effect of patron warrior nerf, this card also get nerfed. RIP harrison i'll miss u :(
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after patron gone, now warrior deck is literally a rich man's deck (rich on dust at least)