awesome deck
I plan on switching a Dark Arakkoa for Twin Emperor Vek'lor when I craft him, but pretty solid otherwise. :)
- PanCakeMeister9000
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Member for 8 years, 1 month, and 9 days
Last active Wed, Aug, 3 2016 13:05:16 -
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ZettaSlowbro posted a message on EZ Ramp C'thunPosted in: EZ Ramp C'thun -
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Vordhosbn posted a message on Nat the DarkMiller!Posted in: Nat the DarkMiller!About tech cards, I think Nat, the Darkfisher is a solid one. In current slower meta and with 2x Shadowcaster in your deck,I would tech in one Kidnapper.
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ycobra posted a message on Nat the DarkMiller!Posted in: Nat the DarkMiller!i really like this deck, and was my first choice to make. i been playing it a bit and some tech choices of mine were :
add xaril over edwin. There aren't many 4 drops, and xaril gives you tech options with his spells. one even being shadow step like card.
drop one fan for assassinate. i expect big minions and can't always sap/vanish them ( looking at cthun )
i'm trying a one of thistle tea, as a one of doesn't seem to bad to get 3 more of any card in deck if you are running out of stuff. and to make a spot for thistle i got rid of thalnos, just dies to easy and not much use for spell power any more with blade gone.
(I put in shieldmasta and it works good)
Also put in two deadly for better early game board control. though if the meta slows down i might put in shieldmasta like you did for taunts.i find that if you are playing against aggro decks copying cult apothecary can really help stall.looks good though!
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Nihls posted a message on Nat the DarkMiller!Posted in: Nat the DarkMiller!No Sap in mill?
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Corkthomas posted a message on Nat the DarkMiller!Posted in: Nat the DarkMiller!I don't understand the user of Shiv vs. Fan of Knives.
Also are we looking at some Deadly Poison or is that too risky to use your health as a resource? I'm speaking based on my previous Mill Rogue knowledge.
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Flood posted a message on Whispers of the Old Gods Compendium - The Expansion as Rated by the CommunityPosted in: NewsThis really shows how bad the average hearthpwn user is
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M_atrix posted a message on Whispers of the Old Gods Compendium - The Expansion as Rated by the CommunityPosted in: NewsVery well done!
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jmxd posted a message on Whispers of the Old Gods Compendium - The Expansion as Rated by the CommunityPosted in: NewsHope you guys like the post :)
Now let's wait and see if the predictions come true!
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Legend posted a message on Xixo #1 EU Varian WarriorPosted in: Xixo #1 EU Varian WarriorSlow, raped by Secret Paladin
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DyingAtheist posted a message on Xixo #1 EU Varian WarriorPosted in: Xixo #1 EU Varian WarriorIf he got to Rank 1 with it, do you not think maybe you're the problem and not the deck?
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thanks,.. wasn't quite my point though
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Hey, guys.
If you ever played priest you know what I'm talking about (except you Dragon Priests you can go F* yourself, this thread ain't about you and your braindead lizards). Every win as a control priest is at least a 15 minute struggle, every loss is very fast, mostly because you didn't draw 3 boardclears early on.
First half of the game you try to overcome this swarm of overpowered creatures 2 mana 3/4, 4 mana 7/7, not to mention live in a constant fear of bloodlust and flametongue totem. And then, finally when you stabilize the game shaman gets doomhammer with two rockbiters and burst you down from 20. All this time you spent for nothing, just to increase level of salt in your blood.
I mean... can i at least get a better reward for pulling a win against this cancerous abomination? No?
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Brothers... never in my life I thought I would say that, but here it goes
I miss Face Hunter... I do... Rexxar would go for your face like tomorrow doesn't exist, but he could be stopped... And once you stabilize and have more than 10 hp, you could and most likely would win the game. Good old times...
I believe it was a fair aggro deck - YOLO Face but if you fail to burst down fast - you lose. That was a deal.
Not anymore... Shaman doesn't give a single flying f*** about how much health do you have or if you regained the board - all this matters not. Doomhammer + rockbitter + rockbitter.
"Play Harrison and ooze - it's a conuter" sure... if you survive the turn this demonic weapon was equipped - it either kills you right away or leave with so little health, that you'd be on a verge of extinction every turn... hoping he wouldn't draw lavaburst.
I'm tired of it... And I can't play aggro meself... Maybe it's time to leave HS for good and play Overwatch or smth...
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Deck becomes a freeze mage when it has freeze mage cards - they didn't change since 1985...
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It's the most ordinary and plain aggro/ smorc/ face shaman
Why do you have such a long/ pretencious/ wrong guide?
It looks like you over-complicating it, getting to any rank with this deck means nothing - it's like a hunter right after naxxramus, just broken.
Only guide you need for this deck is: Play OP, Smorc, Win.
Good job, Einstein.
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I'm broke and don't have him xD But as soon as i get my hands on him, I will put it for sure.
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Hello... Thanks for the long constructive comment.
Assassinate, I've been thinking about this card. Specifically against C'thun if he end up being played in faster versions like ramp druid C'thun. Most of the other threats can be dealt with Shadowstrike or simply sap. Don't wanna sap C'thun though... (fml if i do that). We will see, i need more defined meta to make more defined deck, since Mill rogue is a reactive deck not proactive.
I'd add Scarab if I had more space in the deck. (Yeah i know I'm being stubborn about edwin, but there are si.7 agents who will most likely take his place, since it's much more consistent)
Burgle - no space in hand for that, no space in deck, and in 3 out of 5 situation it gives you tools you don't need.
Added Cyclopian Horror.
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Hey, thanks for a long constructive comment.
Don't have all pieces atm (waiting to open all the packs), running with farseers right now just as you said; and they are doing good work. (tbh don't even that much heal... but it's a first hour of standard, should wait to make conclusions)
I do agree about Edwin, it's a tech card. Rarely it will add a lot to the win, but sometimes with all that shadowstep plays it can grow really big (especially if Brann is on the field (i got him to 20/20 without Brann in wild)), which helps sometimes. It's either make opponent deal with it, buying me some time or actually land a hit (lethal sometimes).
And i really disagree about Beneath the Grounds. If you had experience with Mill Rogue, you know how hard it is to play against zoolock. Aggro can be dealt with heals, control decks are food for MillRogue, but zoolock, damn, only one way i found is beneath the grounds. + helps against aggro in general.
Si7 for sure is a great card. I test deck more in standard and make sure try versions of deck with them.
Thanks.
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Ahh... i see what happened. I was editing deck this morning and instead of shiv, deleted sap. But thanks for noticing it, man!!!