If you really want to play druid at all then go for the druid epics. But I don't recommend a second quartermaster, having 1 is really good. Usually the second one is a dead card. And sylvanas is pretty bad right now cause token decks beat her. So I'd say druid epics or tirion
hmm..you are right .. druid is unplayable without it's epics ... but i think the 2nd quartermaster although maybe not useful it adds consistency to the deck as you are more likely to draw one at the right time...and i was leaning on tirion for that reason..sylvanas not that great against swarm decks but still decent ..and it can win matches against control and unlike tirion .. available in all classes
think i'll go for the 4 epics though ..maybe double lores and both giants
I'd definitely go for the 2x Ancient of Lore then to complete your Druid deck if you want that. Force of Nature can be double since most druid decks run two of this card these days but 2 giants can also be nice. Classic handlock uses 4 giants although as jmxd suggested, demon handlock can be flexible with the Mountain Giant.
Depends on which deck you are playing really. Sylvanas Windrunner fits in a lot of decks. But if you want to complete 1 or 2 decks with the missing epics you need I'd go for the epics.
Cairne Bloodhoof is a cool card only a bit too slow in this meta I guess. Have not seen much of Eadric the Pure. And Troggzor the Earthinator is definitely too slow but is fun to have although I also dusted him. But the decision to dust either one of them is always though, as dusting legendaries is always tricky. Might be that some are viable in a new meta.
As for Vol'jin and Lord Jaraxxus, Vol'jin is a cool staple in priest decks not mandatory though. However Lord Jaraxxus is a must to complete your handlock if you're aiming at that. Else you can always try Alexstrasza.
Not all of them are used in the deck obviously, but I'm thinking of crafting either Baron Geddon or Justicar Trueheart. Any thoughts which works better in this meta?
Justicar for sure. I managed to play one mirror match today with my CW and I lost the game because of him (I don't have him either)...
Thanks for the feedback, I think I will indeed go for Justicar Trueheart like Braindeadgamer also suggested for control decks. I really like Baron Geddon, but since I play a lot of control decks with priest / warrior I think Justicar is currently the better neutral for me.
Not all of them are used in the deck obviously, but I'm thinking of crafting either Baron Geddon or Justicar Trueheart. Any thoughts which works better in this meta?
It is indeed a matter of personal taste. With Alexstrasza you buff up to 15 health and get a 8/8 body on the board. Plus you can still use Healbotetc. if you haven't used them yet to get above 15 health.
With Lord Jaraxxus on the other hand you get a 3/8 weapon, no board presence directly but a 2 mana spam of 6/6 infernals every turn.
It really comes down to what you prefer of these two cards. I personally use Lord Jaraxxus mostly because it's an awesome card to play :').
Indeed, Handlock is one of the more expensive decks along with Control Warrior. Neither of those decks really allow budget substitutions without losing a lot of potential in the deck. Most of the legendaries have unique effects such as Thaurissan which makes them hard to replace.
Nice deck indeed as MDTtrollollo said around 8 wins should easily be possible. Only problem I'm wondering is that there is a lack of card draw in the deck. If you play out your cards to fast your opponent may get card advantage over you. The Spellslingers give some tempo but not only to you. Would love to hear how many wins you hit :)
Edit: Too bad the Blackwing Technician is lacking enough dragons to get +1/+1. It is heavily dependant on drawing into Hungry Dragon. Else it will just be a 3 mana 2/4.
Most arena players play around Betrayal. As arena guides suggest, always keep a low-minion in the middle of your board. This is also in case of other AoE which is location dependant such as Cone of Cold or Explosive Shot.
Another thought which came up after some browsing. Have you considered using Hobgoblin in this deck? I rarely hear about it's use these days. Quartermaster ofcourse is a sort of 5 mana Hobgoblin. Considering that, Hobgoblin may prove a substitute for him since it does not rely on a single turn-play. With Muster for Battle, you either have a 8 mana combo or a 5-mana combo.
You do realize that there is not a single card in this deck that would trigger Hobgoblin, right?
Hmm never mind indeed, it was just a suggestion with the silver hands etc. for a different token paladin deck. But muster for battle is not compatible with hobgoblin then or..?
Another thought which came up after some browsing. Have you considered using Hobgoblin in this deck? I rarely hear about it's use these days. Quartermaster ofcourse is a sort of 5 mana Hobgoblin. Considering that, Hobgoblin may prove a substitute for him since it does not rely on a single turn-play. With Muster for Battle, you either have a 8 mana combo or a 5-mana combo.
I noticed with this type of deck you very quickly have a 1-4 mana Sea Giant to drop after Muster for Battle, hero power by justicar etc. Plus as a last notice I like the fact you don't run redemption like some new paladin secrets decks do. I used it for a couple of games, but everytime I dropped Mysterious Challenger; the opponent attacks (Mostly heropower attack classes) and Noble Sacrifice activates, dies activating Avenge AND Redemption.
Congratulations on the pack. I also find that the 100g pack gives me the best cards most of the times. Pre-ordered the 50 packs action only got Wilfred Fizzlebang. Continued buying 100g packs and got Nexus-Champion Saraad and Confessor Paletress and so on.
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I'd definitely go for the 2x Ancient of Lore then to complete your Druid deck if you want that. Force of Nature can be double since most druid decks run two of this card these days but 2 giants can also be nice. Classic handlock uses 4 giants although as jmxd suggested, demon handlock can be flexible with the Mountain Giant.
1
Depends on which deck you are playing really. Sylvanas Windrunner fits in a lot of decks. But if you want to complete 1 or 2 decks with the missing epics you need I'd go for the epics.
Plus depending on the decks; Most priest decks only run 1 Cabal, so you could go with Cabal Shadow Priest, Lightbomb, Molten Giant and Mountain Giant as an example. Then you can complete two decks.
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Cairne Bloodhoof is a cool card only a bit too slow in this meta I guess.
Have not seen much of Eadric the Pure. And Troggzor the Earthinator is definitely too slow but is fun to have although I also dusted him. But the decision to dust either one of them is always though, as dusting legendaries is always tricky. Might be that some are viable in a new meta.
As for Vol'jin and Lord Jaraxxus, Vol'jin is a cool staple in priest decks not mandatory though. However Lord Jaraxxus is a must to complete your handlock if you're aiming at that. Else you can always try Alexstrasza.
1
Thanks for the feedback, I think I will indeed go for Justicar Trueheart like Braindeadgamer also suggested for control decks. I really like Baron Geddon, but since I play a lot of control decks with priest / warrior I think Justicar is currently the better neutral for me.
Thanks again :)!
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Hello,
I currently am saving up for a new Legendary for my Control Warrior deck.
I currently have most of the common legendaries for the deck; Grommash Hellscream, Alexstrasza, Dr. Boom, Ragnaros the Firelord, Sylvanas Windrunner, Ysera and Harrison Jones.
Not all of them are used in the deck obviously, but I'm thinking of crafting either Baron Geddon or Justicar Trueheart. Any thoughts which works better in this meta?
0
It is indeed a matter of personal taste. With Alexstrasza you buff up to 15 health and get a 8/8 body on the board. Plus you can still use Healbotetc. if you haven't used them yet to get above 15 health.
With Lord Jaraxxus on the other hand you get a 3/8 weapon, no board presence directly but a 2 mana spam of 6/6 infernals every turn.
It really comes down to what you prefer of these two cards. I personally use Lord Jaraxxus mostly because it's an awesome card to play :').
0
Indeed, Handlock is one of the more expensive decks along with Control Warrior. Neither of those decks really allow budget substitutions without losing a lot of potential in the deck. Most of the legendaries have unique effects such as Thaurissan which makes them hard to replace.
0
Nice deck indeed as MDTtrollollo said around 8 wins should easily be possible. Only problem I'm wondering is that there is a lack of card draw in the deck. If you play out your cards to fast your opponent may get card advantage over you. The Spellslingers give some tempo but not only to you. Would love to hear how many wins you hit :)
Edit: Too bad the Blackwing Technician is lacking enough dragons to get +1/+1. It is heavily dependant on drawing into Hungry Dragon. Else it will just be a 3 mana 2/4.
0
Most arena players play around Betrayal. As arena guides suggest, always keep a low-minion in the middle of your board. This is also in case of other AoE which is location dependant such as Cone of Cold or Explosive Shot.
0
Ah so, yeah sorry my bad it is then :). Thanks for the heads-up though.
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Hmm never mind indeed, it was just a suggestion with the silver hands etc. for a different token paladin deck.
But muster for battle is not compatible with hobgoblin then or..?
0
Another thought which came up after some browsing.
Have you considered using Hobgoblin in this deck? I rarely hear about it's use these days. Quartermaster ofcourse is a sort of 5 mana Hobgoblin. Considering that, Hobgoblin may prove a substitute for him since it does not rely on a single turn-play. With Muster for Battle, you either have a 8 mana combo or a 5-mana combo.
3
I came back to this deck just to +1 it for the title and description. Made my day.
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Nice deck looks a bit like a token paladin or..?
I run a slightly similar deck since I don't have Tirion Fordring norJusticar Truehart though (Dr. Boom replaced her). But my suggestion is if you have thought about adding +1 Sea Giant?
I noticed with this type of deck you very quickly have a 1-4 mana Sea Giant to drop after Muster for Battle, hero power by justicar etc.
Plus as a last notice I like the fact you don't run redemption like some new paladin secrets decks do. I used it for a couple of games, but everytime I dropped Mysterious Challenger; the opponent attacks (Mostly heropower attack classes) and Noble Sacrifice activates, dies activating Avenge AND Redemption.
1
Congratulations on the pack. I also find that the 100g pack gives me the best cards most of the times. Pre-ordered the 50 packs action only got Wilfred Fizzlebang. Continued buying 100g packs and got Nexus-Champion Saraad and Confessor Paletress and so on.