Oohhh i think a few adjustments to the deck would make it interesting like adding in shudderwock and one more healing rain in replacement of the hot spring elementals maybe remove stoneshaper and nightmare amalgam for The saronite chain gangs and runespear for another bogshaper, if you can find a way to fit in the snowfury giants because of all this Overload you could have an interesting deck
I am unsure of what the interaction with shudderwock kalimos will have but would be interesting to find out
Im actually attempting to build something different myself for a hagatha/bogshaper deck and Shudderwock being just a high value card for it think the fact that shudderwock can refill your hand with minions repeatedly and the fact hagatha can generate spells with that interaction would be amazing but it seems like that it'll have to have elemental synergy due to most of the good minion generating card are elementals
Thrall deathseer doesn't work in this deck with shudderwock i'd replace that with Hagatha, dollmaster isn't the greatist either, i am unsure what this deck is attempting to achieve sadly as the shudderwock seems outta place, right now there are two types of shudderwocks, the value deck shudderwock that doesn't run murmuring or harbinger and mainly relies on getting around 4 shudderwocks down each time yo uplay him and deal about 6 - 9 damage total each time to face, and then there is the combo oriented one that runs both murmuring and harbinger and is attempting to one turn combo someone down from 30 hp - 0 hp.
My idea is make a value deck have the deck kinda revolve around Bogshaper and Hagatha as their abilities work hand in hand with one another. can ass in value battle cry effects like the frog and elementals to refill your hand i think an elemental heavy deck with shudderwock would be extremely powerful and im currently working on this idea myself but ya know... lacking the cards needed right now lol.
Ehh... this is a bad arcane missles and that's saying lot since arcane missles is already kinda bad, casting 2 arcane missles deals more damage than this and for 1 less mana
Idk why they don't just try to make is powerful like... 3 mana deal 7 random damage to your enemy make it like spreading madness but for your enemies board, still wouldn't see play but would be better than what it is now
if aggro can't kill you in the early game they can't kill you in the late game lel. getting random legendaries is just... bad malchzar didn't even see play after the first few weeks of Karazan and he literally did this effect and better than this effect because he ADDED cards to your deck, this is transforming possibly useful cards into can be unplayable cards.
Whaatt? no these stats are total trash 5 mana for this? that's way to much for just having rush and divine shield, this just Wounds a 4 drop and is probably only good at killing 1 - 3 drops this card is just a no go
almost all of the cards are good in arena. this card of course is great in arena. but most of what i mention is strictly Standard stuff since i don't really play Arena.
this... this is okay. but the question is if it'll be good? i mean the naxx egg only saw play because it has 2 hp and has an instant board presence when killed.. this is... 1 mana 0/3 do nothing if it doesn't die. i mean you can buff this but then it kinda suffers from the same reason the dragon egg didn't see play... idk.. i really think eggs would be better if they were all stated at 2 hp 3 hp is a little to much for this. the runic egg doesn't even see play and it's technically the exact same thing. Drawing a card is actually better than a random card as you'd knowingly put good cards into your deck.
this card can be used to either draw alot of cards with north shire. or deal a large amount of damage with Auchenai, best part is it can be used to clear a board if used to deal damage, kinda like a 10 mana volcano that summons 5 2/1's and only hits the enemies board.
I can see this card being stupid OP later when the meta starts to really settle and it works with alot of powerful cards like that new shammy legendary that plays all the battlecrys.
LOL warlock stole Pint sized potion from priest.. and this can technically kill any card with void ripper, use this twice or 3 times then drop void ripper and it'lls nuke everything. or you could put in that mossy thing... that kills anything 2 or weaker in attack but that's not realistic because it's a 7 cost.
soo... it's just a void terror? that can rush. i am unsure about this... i mean in the past we never had meta decks use the destroy your own minion mechanic really used... i mean Void terror sees no play and never have really...
though with that said this card might be also crazy if you use it on say.. specific demons like.. Voidlord, and this turns into a 5/11 with rush and pretty much kills anything it crashes into, skull out the voidlord... ractcatcher it yeah.. that would work out really well. they woul dhave to get through 3 taunts to get to the 5/11
0
Oohhh i think a few adjustments to the deck would make it interesting like adding in shudderwock and one more healing rain in replacement of the hot spring elementals maybe remove stoneshaper and nightmare amalgam for The saronite chain gangs and runespear for another bogshaper, if you can find a way to fit in the snowfury giants because of all this Overload you could have an interesting deck
I am unsure of what the interaction with shudderwock kalimos will have but would be interesting to find out
Im actually attempting to build something different myself for a hagatha/bogshaper deck and Shudderwock being just a high value card for it think the fact that shudderwock can refill your hand with minions repeatedly and the fact hagatha can generate spells with that interaction would be amazing but it seems like that it'll have to have elemental synergy due to most of the good minion generating card are elementals
2
Thrall deathseer doesn't work in this deck with shudderwock i'd replace that with Hagatha, dollmaster isn't the greatist either, i am unsure what this deck is attempting to achieve sadly as the shudderwock seems outta place, right now there are two types of shudderwocks, the value deck shudderwock that doesn't run murmuring or harbinger and mainly relies on getting around 4 shudderwocks down each time yo uplay him and deal about 6 - 9 damage total each time to face, and then there is the combo oriented one that runs both murmuring and harbinger and is attempting to one turn combo someone down from 30 hp - 0 hp.
My idea is make a value deck have the deck kinda revolve around Bogshaper and Hagatha as their abilities work hand in hand with one another. can ass in value battle cry effects like the frog and elementals to refill your hand i think an elemental heavy deck with shudderwock would be extremely powerful and im currently working on this idea myself but ya know... lacking the cards needed right now lol.
-2
Ehh... this is a bad arcane missles and that's saying lot since arcane missles is already kinda bad, casting 2 arcane missles deals more damage than this and for 1 less mana
Idk why they don't just try to make is powerful like... 3 mana deal 7 random damage to your enemy make it like spreading madness but for your enemies board, still wouldn't see play but would be better than what it is now
0
well... i guess kingsbane rogue lives on lol
0
Weasel priest Lives on!!! lolol well in standard it will live on since n'zoth is rotating
0
if aggro can't kill you in the early game they can't kill you in the late game lel. getting random legendaries is just... bad malchzar didn't even see play after the first few weeks of Karazan and he literally did this effect and better than this effect because he ADDED cards to your deck, this is transforming possibly useful cards into can be unplayable cards.
3
I smell meme deck
0
Whaatt? no these stats are total trash 5 mana for this? that's way to much for just having rush and divine shield, this just Wounds a 4 drop and is probably only good at killing 1 - 3 drops this card is just a no go
0
almost all of the cards are good in arena. this card of course is great in arena. but most of what i mention is strictly Standard stuff since i don't really play Arena.
0
this... this is okay. but the question is if it'll be good? i mean the naxx egg only saw play because it has 2 hp and has an instant board presence when killed.. this is... 1 mana 0/3 do nothing if it doesn't die. i mean you can buff this but then it kinda suffers from the same reason the dragon egg didn't see play... idk.. i really think eggs would be better if they were all stated at 2 hp 3 hp is a little to much for this. the runic egg doesn't even see play and it's technically the exact same thing. Drawing a card is actually better than a random card as you'd knowingly put good cards into your deck.
0
this card can be used to either draw alot of cards with north shire. or deal a large amount of damage with Auchenai, best part is it can be used to clear a board if used to deal damage, kinda like a 10 mana volcano that summons 5 2/1's and only hits the enemies board.
0
Will shadowpriest finally be a thing and not just a meme deck?
0
I can see this card being stupid OP later when the meta starts to really settle and it works with alot of powerful cards like that new shammy legendary that plays all the battlecrys.
1
LOL warlock stole Pint sized potion from priest.. and this can technically kill any card with void ripper, use this twice or 3 times then drop void ripper and it'lls nuke everything. or you could put in that mossy thing... that kills anything 2 or weaker in attack but that's not realistic because it's a 7 cost.
1
soo... it's just a void terror? that can rush. i am unsure about this... i mean in the past we never had meta decks use the destroy your own minion mechanic really used... i mean Void terror sees no play and never have really...
though with that said this card might be also crazy if you use it on say.. specific demons like.. Voidlord, and this turns into a 5/11 with rush and pretty much kills anything it crashes into, skull out the voidlord... ractcatcher it yeah.. that would work out really well. they woul dhave to get through 3 taunts to get to the 5/11