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    posted a message on Card Nerf - Knife Juggler

    noticed most ppl here are not looking at this nerf properly... the nerf is very big actually  3/2 trades into a 2/3 now that juggle is a 2/2 he can not be trading into those anymore like he always had when need be, if you want juggler to trade into a 2/3 you must combo him with another card and hope for rng... this nerf is a saving grace for control deck players we play a turn 2 2/3   the rush player can not play his juggler anymore to contest it just gets eaten and the control player laughs. I like this nerf personally because screw you aggro decks lol.

    Posted in: Card Discussion
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    posted a message on Card Nerf - Molten Giant

    Okay okay... you people aren't looking at the other nerfed cards clearly... this doesn't change anything in handlock... we handlocks tap till we are at 4 hp most of the time this does not stop the molten molten argus combo. Why? Well alot of the cards that CLEAR the early game giants are being changed horribly..  BGH is  gonna be 5 mana.... 4 -3 mana giant on turn 4, they have to BGH, a 5 mana BGH is a massive tempo loss for them... 5 mana 4/2 seriously.  that's really bad if the warlock has 2 giants out and a twilight drake... example... turn 6 the warlock has both giants out and a twilight... You can't clear that with a simple BGH and hex  pretty much thepoint im getting at is that the changes they gave to the cards that actually kinda fucked handlocks some times when played were nerfed horribly into the locks favour, Giants will stick around longer early game  and mid, with the change to alot of the rush deck answers to massive cards being now horribly changed.handlock will have 0 sh*ts about tapping constantly. no arcane golem + buff anymore to worry about juggler doesn't trade favourably anymore with say.. Earthen ring now lock and drop it heal himself and kill the juggler and keep his 3/1 around. these changes are not bad for a control player, rush just got bitch slapped hard.

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Shifter Zerus

    this could technically be a life saving card. turning into a card then its needed doesnt this technically nerf the raptor in druid the death rattle one. this i guess is a mini nerf.. 3/2 chance to be a wisp unless you bounce back to hand? a waste tho. not really a nerf but still crappy

    Posted in: Card Discussion
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    posted a message on New Mage Card - Demented Frostcaller

    was hoping this would work in freeze mage but now that i think about it i don't... think so... UNLESS you used both  of your frostbolts?this guy on a clear board, fireball ice lance ice lance for 14 damage, does not sound to insane i mean the fireball frostbolt ice lance ice lance combo is still more powerful doing 17 damage in total unless you tharissan honestly this just seems good if you wasted all your frost bolts on removal BUT that's why we have  blood mage to make up for that loss Fireball, fireball icelance icelance for 19 but even without it's 16 damage still lethal i mean this card can still set up a kill with tharissian if you only have ice lance as direct damage, frost nova/arcane int empty board, ice lance ice lance forgotten torch? hmm... no that's 14 and 14 mana... unless you tharissian then it's an 8 mana combo and 2 mana from hero power = lethal... ehh... idk this card is so iffy maybe just one in freeze mage might work just for the sake of utility and stalling, i mean we are already casting alot of spells per game being able to drop this and cast arcane int  and it freeze a big threat is better than casting frost nova on 1 - 2 minions  wonder how this works with frost nova? it happens after the nova so... would it just freeze face? or refreeze the already frozen target again.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Servant of Yogg-Saron

    love it

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Deathwing, Dragonlord

    dragon deck buff, pulling an alex would be bad tho, pulling ysera, deathwing, mally, the new 2/6 dragon sadly any other dragon you pull from this card will be bad, like azure, alex, the taunt, the priest's 2/3, the paladins 5/5. imo this might hinder the dragon deck if not played correctly since most of the dragons have a battle cry and this just pulls them into play, i hope we see more dragons so this will be viable since you're never gonna have maly, deathwing and ysera in the same deck Maybe this will be in a deck with chromaggus tho? i can see that working out pulling ysera and chrom outta this card would be insane value.

    Posted in: Card Discussion
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    posted a message on New Card - Twilight Summoner

    an awesome card imo, would be amazing in rogue with the raptor aswell as in a n'zoth deck or even put it in a priest deck with herald, it's already a 1/1 you're pretty much replaying the same card for free :P this is exactly what i meant by a deathrattle deck for priests and this card fits perfectly into it.

    Posted in: Card Discussion
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    posted a message on New Rogue Card - Thistle Tea

    watch prep thistle into thistle, or even more exciting Thistle into prep Lel, so many things can go wrong with this card it's unbelievable  what cards do you honestly want copied that'll be worth 6 mana? eviscerate? for standard i don't see this card being to crazy let alone more than 1 being played, i mean prep thistle into one of the old gods is pretty neat or into the cards that buff c'thun maybe it'll be worth it if they are 4+ cost minions anything lower you are losing value for the mana cost. thistle tharissan is pretty insane imo.

    Posted in: Card Discussion
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    posted a message on New Hunter Card - Call of the Wild

    Could this be the expansion that beast hunter could actually be a thing? Will this be the card that every player will dread when fighting a hunter as right now it's Every fin from the paladin murloc deck, Could this end up being a beast version?  

    Only the release week will tell us how good this card actually plays out, maybe this could be a catch up for rush or a card to make a control/midrange hunter deck.

    Posted in: Card Discussion
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    posted a message on New Hunter Card - Call of the Wild

    Soo this pretty much gives you a 5/4 with taunt, 5/2 with charge and a 2/4 that gives +1 attack. i don't see this at being bad actually. you are instantly able to deal with all 5 Hp minions  (Which you already could with kill command) hopefully the 2/4 sticks around to keep the 4/4 a 5/4 taunt.. this might be pretty good in a beast deck as a combo card since your gonna get the charge and buff... the question is this really worth 8 mana?

    Posted in: Card Discussion
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    posted a message on New Shaman Card - Hammer of Twilight

    I see 0 problems with this card, it's quite good, technically you are paying 5 mana for board control and a free 4/2 that normally would cost 3 mana soo it's technically a 2 mana 4/2 weapon  and for 3 extra mana you can summon a 4/2 elemental whenever you like in the future. can set up interesting combos.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Cabalist's Tome

    Haha i can see this being interesting for freeze mage actually xD so many times i would have a hand of like 6ish cards but not have a card i need like a Blizzard, flame strike, Frost bolt or fireball AND FOR GOD KNOWS WHAT REASON it's sitting at the bottom of my damn deck, even worse when it's flamestrike sitting at the bottom...

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Mukla, Tyrant of the Vale

    i see nothing wrong with this card, idk why you people are bashig on him so hard. I mean yeah.. he`s not like the original that costed so little with the down side give your enemy 2 +1/+1 bananas. his down side was if the enemy has a 3/2 Mulka auto died and it's very very very easy to have a card on the board on turn 3 with 3 attack... that is what made mulka just bad all around. But now battle cry give you bananas... that's very powerful for tempo and control decks this can flat out be a replacement to some cards, Hell in wild this card kills Dr boom on his ownthere will be no turn 7 Dr boom in you turn 6 mulka, the previous brawls proved that bananas can actually prove quite useful, He's even a beast card so this can help spawn that beast hunter/druid deck. 

    I like the card that's my opinion it's a great control/tempo card and can open you up to many combos to spin the game in your favor.

    Posted in: Card Discussion
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    posted a message on Beast Druid V2

    I think there might be to many 4's and... maybe the Wildwalker could be replaced :/ but other peoples input would be great.

    Posted in: Beast Druid V2
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