If you scroll down, you can see the % of players and how good you are VS the rest. (Eventhough a part of the lower ranks are just inactive)
If hitted legend once, spended 5 hours that day from rank 3 to legend, so if anyone would wonder how 'hard' the grind is sometimes.
The other seasons I just stay at rank 5 and play some meme decks xD. But I can clearly see the skill difference between someone from rank 10 and someone from rank 5. Rank 5 players barely make misplays, have better mulligans, and think ahead a lot more, while rank 10+ players are just reactive at the board, mulligan for the same cards against every class, and make some small mistakes that cost them the game.
But just remember, if you pass rank 15 you're already better than 50% than the players so don't be down if you think you're bad :)
Yeah, don't understand the need for nerfs on Dreadsteed. The Patron combo ends automatically as well, so it's just a 2-card boardwipe for 6. Warrior can do that too with poison arrow on a ghoul.
Because it's a 6 mana boardclear that clears EVERYTHING. it gets through Divine Shield, Deathrattles, etc... while other boardclears don't get past that and leave a trail behind. just imagine it a Twisting nether but Always better. the only downside it has is that you need the 2 cards, but even so, defile is still usefull even without infinite boardclear. And I don't think anyone would like to see a 18 defile animations :)
Bloodreaver Gul'dan needs a nerf - A 3 damage lifesteal heropower on any minion + hero is just insane
Don't agree with this, it's the most expensive hero of all the heroes, so if it isn't powerfull you just can't play him. If you argue about 3 damage lifesteal is too much, what about a Priest? I literally got one shotted from 31 hp to 0 in one turn. So if you want that, atleast nerf the other DK's too because of their ridiculous powerlevel in general, but that's what DK's are about, they are unfair.
And besides that, if you haven't killed a ctrl/cubelock on turn 10 as an aggro player, you're already screwed, so it has nothing to do with the DK itself. at this moment, the only 'fair' DK would be Uther of the Ebonblade. 2 mana summon a 2/2 isn't even good to begin with, but if the community rated Pally DK the best card of the set, you shouldn't complain that warlock is too good now...
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Explosive Runes
A secret that deals damage after something is played
1
https://hearthstone.gamepedia.com/Ranked
If you scroll down, you can see the % of players and how good you are VS the rest. (Eventhough a part of the lower ranks are just inactive)
If hitted legend once, spended 5 hours that day from rank 3 to legend, so if anyone would wonder how 'hard' the grind is sometimes.
The other seasons I just stay at rank 5 and play some meme decks xD. But I can clearly see the skill difference between someone from rank 10 and someone from rank 5. Rank 5 players barely make misplays, have better mulligans, and think ahead a lot more, while rank 10+ players are just reactive at the board, mulligan for the same cards against every class, and make some small mistakes that cost them the game.
But just remember, if you pass rank 15 you're already better than 50% than the players so don't be down if you think you're bad :)
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Psychic Scream
Shuffle
1
Medivh, the Guardian [/card] for sure :/ now my [card]Aluneth will mill me every game again xD
0
0
Crushing Walls
Cards that are affected by placements (so in this case on the right and left)
0
0
Ysera
Has unique card text
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Lost in the Jungle
1 mana summon something
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Volcano
Overload 2
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Harrison Jones (Indiana Jones, Harrison was the first name of the protagonist)
Draws cards if destroyed something
1
Love the part where your Meat Wagon summons a Street Trickster!
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Suggestions if you don't have all the expansions?
4
So Strongshell Scavenger is something in every Aggro Druid? hmmm
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Did we just get a couple of Jaraxxus in 10 posts lol
Sacrificial Pact on Jaraxxus himself?Majordomo Executus
Unique deathratlle