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[NEW?] Token&Hand Druid! One that actually works?

  • Last updated May 26, 2018 (Spiteful Nerf)
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Wild

  • 6 Minions
  • 23 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Token Druid
  • Crafting Cost: 7060
  • Dust Needed: Loading Collection
  • Created: 1/7/2018 (Kobolds Patch)
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  • Total Deck Rating

    106

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Hey guys once again! 

It seems like the only class I post decks for is Druid, even though it's not my most played class at all... Well, new patch, new expansion, new deck!

Well without further ado, here is what I came up with today. It's a combination of Token and Hand Druid with added win conditions. This is just a first version of this deck, I will eventually do some changes. 

The reason why I tried this deck is because I don't like how the meta changed after the last patch, don't get me wrong, I love that there's no more cubelocks, but anyway, I'm not a big fan of Spell Hunters/Odd Rogues/Even Shammys, so I tried to adjust the decks that people are trying to make with some of the new Druid cards. 

The results I had with this deck were very surprising, I won about 19 games in a row from rank 12, sadly I don't have proof of that, because I had my stats recorder off, however I can promise you that I jut started it and I'm going to upload it here soon enough. 

I'd appreciate if you guys try this out and tell me how it goes for you. It's not going to be S Tier deck, let's be honest about that, but you can have a lot of fun and success. I'm open to all of your suggestions as well, I'll try to keep this deck updated. 

 

+30 Mulligan

+50 Gameplay guide