For the record: Neither of these plays the card from the deck. It just summons the second one.
6
For the record: Neither of these plays the card from the deck. It just summons the second one.
15
Basically a turn 10 board clear with a remaining body. This seems pretty powerful but could be too slow :P
10
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These two cards work on the Lore of Kae'thas, leader of the Blood Elves, fighting together with his pet phoenix.
Al'ar can be resummoned and live again due to being a Phoenix, but only if its master is by its side. Kael'thas grows in power when his beloved pet joins him in battle, this power increasing as he watches Al'ar reborn in flames to assist him once more.
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18
Hope it doesn't count as a "specific character" because it's actually a spell, not Kilrogg Deadeye himself.
Anyway, some clarifications:
I used the same wording as the Poisoned Blade because it doesn't replace your hero power, BUT it changes how it works. You tap, take 2 damage, and then Discover a card from your deck. I added the "instead of drawing it" part because you don't draw a card, then discover one. You just discover instead of drawing.
The card discovered it's NOT a copy, it's taken from your deck like a draw.
EDIT: tried to get the "s" of "Discovers" in bold, but the hearthcards generator only detects "Discover" for some reason.
9
I never played much of WoW, and I sure as hell never got as far as facing a dragon, so I'm hoping the name isn't taken already. This is my submission - Artifact Dragon!
Flavour text: He can always narrow the choice down to three but can't decide on which one to take.
I wasn't sure on making another Dragon for the Paladin class, but I like the idea.
The cards you choose from are of random cost and both Neutral and Paladin specific. Since that could be OP I went for a higher mana cost to reduce the chance of Discovering a powerful spell/minion AND playing it the same turn.
Let me know what you think!
Edit: I updated the card to Legendary status as two should probably not exist.
Edit: Changed card text to only activate on your turn, stopping impossible interaction.
15
Everybody loves dragons! Balancing this card was difficult due to the generally high power curve of Dragon minions. Dragoncaller's stats are low enough that most 5-drops will trade with it, as well as common spells (Swipe, Fireball, etc). It is also 6 mana so that when Inspired on the same turn it's played, can possibly set up a 9-cost Dragon next turn. The closest comparable card is Confessor Paletress (not played in most Priest decks), who foregoes the manacost of any minion in exchange for randomness/loss of Battlecry. Also note that the only class that can give minions Stealth, Rogue, generally does not play Dragons.
Flavor text: Call 1-800-DRAGONS to speak to a hot dragon for only $9.99 per minute! You must be 18 to use this service. Protection recommended.
9
Card text is consistent with cards like Ancestral Spirit and Justicar Trueheart.
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-3
Uninspired. It would be ok if it was in a paladin deck since they already had a similar mechanic.... Giving the exact same mechanic to Hunter is uninspired and makes me worry about the future of this game.
1
1
Make it a 2-3. It only had value if it's stats aren't poor. Cause its a combo card itself (creates a combo the turn it's played) so it only has any effect it it survives to your next turn.
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6
Here's mine, for warlock.
2
I don't see the point in creating a Reno deck and then filling your deck with random class cards. Your gonna get duplicates and your going to waste Reno.
I don't like crapping on people's work, but this deck is unplayable and shows a lack of understanding regarding card synergies.
Also, playing Cthun with no buff minions is like playing antonidas in a deck with no spells. What u want there is leeroy Jenkins. He gets you 6 dmg as well but doesn't cost 10 mana and his dmg all goes to 1place.
2 out of 10.... and it doesn't even look like it's a fun deck to play. Throwing a yogg and a Reno in a deck doesn't automatically make it fun, especially if the design of the deck is moronic at best
2
This card is nuts!! Auto include in every mage deck??
1
This card should be in every Dragon deck imo
3
I love that priest is getting more ways to use burst dmg.
2
It is a worse version of gangup. Even in value rogue I doubt this sees play. Cards like "call pet" and foresight are very similar and never see play and they are half the mana (2 mana and 3 mana respectively)
Sounds good but it'll suck.... However, all anyone will look at is the potential, but Chromaggus is a 10x better card and does a very similar thing. 6-mana for a spell that doesn't effect the board at all