THERE ARE NO STEALTH MINIONS THAT ARE HIGH COST BECAUSE THEY ARE VERY THREATNING! BUT.
This minion can't be killed other than using AOE because of stealth but it loses 4 health every turn. however it gains 3 attacks every turn.
If you go for greedy play with this card and wait until its 11 attack and 2 health. You might end up losing it because of its low health.
If you go for safe play, it is only 5 damage to an enemy. Also takes 4 damage every turn so it could get killed instantly next turn if it attacks a high attack minions. Very strategic card to play it around.
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HERES A LOOK AT SOME NEW LEGENDARIES. WHAT YOU GUYS THINK? THANK YOU FOR YOUR HELP!!
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I know many think that sargeras is too strong to be a card but I figured if he is a card he should be pretty strong.
[img]http://www.hearthcards.net/cards/4d2f624a.png[/img]
I made it so he's difficult to summon but if you do you are rewarded with a huge body that makes your other minions immune. He's like mal' but protects his minions rather than your hero. Stick him behind a taunt and it'll be game over... Problem will be his high cost will make it tough to combo him
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Can't figure out how to make the image appear in text. Can only make it work as an attachment
[img]http://www.hearthcards.net/cards/609cc78f.png[/img]
I was looking to add a minion that had both a positive and negative effect. Also, wanted a minion for turn 7. Summoning a random demon could be ULTRA powerful but it's at the cost of discarding a card so the trade off has to be worth it. If your hand is empty then you'd draw a card and discard it.
What do you guys think? Also if anyone knows how to make the image appear in the forum text rather than as an attachment I'd be really grateful.
BTW all these ideas are awesome.
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[img]http://www.hearthcards.net/cards/769b077f.png[/img]
2nd attempt, perhaps wording is a bit off. Please leave feedback on whether it's OP and if the lore is completely off (never played WOW)
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my first ever attempt at this so feedback is appreciated even if its very negative
I wanted warlock to have a dragon to make malywarlock more dependable as a top tier deck.
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Ramp druid is weak to any aggro/tempo deck. So maybe tempo mage or aggro paladin.
Secret paladin would be VERY weak to a hunter deck that runs flare. Prob a hybrid hunter for that deck.
If I'm hard countering those 2 decks, I'd choose tempo mage and hybrid hunter.
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Pair this with counter spell maybe?
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IS IT ME, OR DOES WARLOCK GET ZERO BUFF, ALSO LOOKS LIKE DRUID GETS BIGGEST BUFF.... 2 DMG TO ANYONE ON THE BOARD AS WELL AS 2 ARMOR....