• 7

    posted a message on Short thought on the Rogue "destructive" nerfs.

    Let's be fair, who played the Miscreant for his 1-5 stats? Certainly not me. I for one had a pit in my stomach when I saw his nerf because I thought we only get one lackey now. I couldn't care less about the HP nerf.

     

    Raiding Party nerf? This card is the definition of consistency and value. A nerf was expected from my side. 

     

    Now, the elephant in the room. Preparation. This was mostly a "sad" nerf for me because this card is what made Rogue.. Rogue. But definitely not "omg the class is destroyed wtf blizord". 

     

    The good Rogue's will still be found dominating and winning, rather than all the plebs who learned to Prep+Raiding Party and high-roll spells from the Hench-clan Burgler and win the game. 

     

    Posted in: General Discussion
  • 1

    posted a message on Got Archivist Elysiana from a pack. Dust or nah?
    Quote from gwozdzman >>

    If you can't figure that out on your own, you should not play Hearthstone at all. Against what some people says, this game requires ability to think on your own.

     Gameplay-wise? Sure. 

     

    Asking others opinion on a certain card? Are you out of your mind or did you just decide to be an ass to someone today?

    Posted in: General Discussion
  • 4

    posted a message on Kalecgos

    Absolutely amazing. From art-work to its use.

    Posted in: Kalecgos
  • 5

    posted a message on Hearthstone Patch 13.4 - Rise of Shadows Pre-Order, Random Card Back, Complete My Deck

    Im not even joking, I'd fucking go there rn.

    Posted in: News
  • 3

    posted a message on Hearthstone Patch 13.4 - Rise of Shadows Pre-Order, Random Card Back, Complete My Deck

    Welp. Time to try and earn money for the big one. 

    Posted in: News
  • 2

    posted a message on Arch-Thief Rafaam

    He was never gone!

    Posted in: Arch-Thief Rafaam
  • 2

    posted a message on Dusting opinions to craft Hagatha.

    Eh fuck it. Guess I'll try to keep them. See what happens.

    Posted in: General Discussion
  • 6

    posted a message on Year of the Dragon - Goodbye Genn & Baku, New Solo Content, Arena Draft Pools, Smarter Deck Builder

    Cya Baku. I highly doubt any sane man will miss you. Same for Doomguard.

    Posted in: News
  • 6

    posted a message on The mad men actually listened.

    Genn and Baku are gone, along with the SMOrc machine Doomguard,only surpassed by Leeroy or King Krush. But you can only have one of these in your deck. So I can see why they haven't been touched.

     

    Well damn Blizzard,thank you for preventing two cards from completely overshadowing an entire year worth of expansions. I have Baku, but will I miss seeing him?.Mnope, not sure of that.I am sorry that my crafted Jan'alai, the Dragonhawk might get his use gutted because of it, but hey. I'm sure we'll make it work.

     

    Here's to a promising year! 

    Posted in: General Discussion
  • 1

    posted a message on Gold rewards should be improved imo.
    Quote from Dunscot >>

    I don't get why people take any suggestion in the direction of "improve the reward system" as a "I want everything immediately for free" and respond to it as such. It's as if there is no middle ground between getting 1 pack every 1-2 days and getting hundreds of packs in a few weeks...

    Anyway, I think the progression in Hearthstone is very slow and generally doesn't reward you well for your time. And I think Blizzard is losing money with that, because a game that doesn't give you a good sense of progression is a game you are less likely to get invested in, and a game you don't get invested in will likely be a game you don't want to spend money on. In other words: A less appealing game is less likely to make profit.

    Daily quests ensure that you get one pack every two days. To improve on that, you need to win games - not play games. Which means, the game only favors players who are doing well, regardless of how much time they spend in the game. Winning already requires studying of meta reports and decklists, not to mention learning strategies and matchups. Developments in the last few years have generally favored heavy spenders as well (more expensive decks, faster changing metas, more polarizing matchups etc.). Even if we assume you win most of your games, time still is an issue as gaining 40-50 Gold extra gold already requires a few hours of play per day.

    One pack is worth very little and in itself sort of like a lottery ticket. You can get the rare you want, or less dust than you'd need to craft that rare. You can get the legendary you want, or 1/40th of the dust required. Packs are divided among sets, and the minimum of sets just in Standard is 5 (4 + Classic), each with 135 (or more for classic) cards with equal odds on rare cards. The chance to improve your collection with packs diminishes quickly, and the content of your packs can vary greatly in quality - imagine your first legendary to be Lorewalker Cho.

    Just to mention Arena because invariantly somebody will bring it up: Doing well in Arena requires a lot of time as well; studying tierlists, knowing which cards are how likely to be drafted, getting familiar with the Arena environment, and even if you should be among the top100 players (which can't be achieved by everybody), a good run still takes 1-2 hours, and can depend a lot on chance. Not to mention that the quality of your run reward can also vary a lot.

    Bottomline: Considering the amount of packs you need to open to have a reasonable chance to get the cards you want or the dust you need for them, 1 pack every 1-2 days is not encouraging. The amount of time you need to spend on the game is in a bad relation to what you get, and even the incentive to spend money on the game is low with bad droprates for high-rarity cards in packs and the packs themselves being relatively expensive (in some countries more than in others).

    I think, Hearthstone would benefit greatly for improving the reward system, and I think it wouldn't even take much effort to improve it. As someone already mentioned, that this wouldn't solve all problems: I agree with that. This would solve a problem, or at least improve on it, but Hearthstone has many more to consider.

     Fucking thank you. Nice to see some people support me and realize there's a fine line from "getting all in 2 weeks" and downright painful grinding that doesn't reward properly because it's a pure lottery.

    Posted in: General Discussion
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