replace undatakah and astral tiger for an extra copy of cube and witching hour
Exactly this, another Witching Hour and a Carnivorous Cube should be fine. I played a similar deck (pre-nerf) with and without the undatakah. That should help bringing back Hadronox 4 times.. and if you didn't win by then its very likely not gonna happen.
I actually crafted the undatakah especially for my Taunt Druid (again: Pre-Nerf) and never could really get much use out of it. Once Hadronox died i always found Witching Hour and Carnivorous Cube to be the obvious play.
Awesome deck! Saw it on Thijs' Stream and had the cards for it. It definitly relies on getting a bit luckky here and there but man.. its hard to stop laughing having 4 The Lich King on turn 6 XD
People also have no idea what happened to them.. or what to do - kill the Kobold Illusionist and see what happens or leave it and risk a Necrium Vial. Not uncommon to have lethal on board turn 6 or 7 and just having your opponent burning rope trying to figure out how to deal with 4 7/7s and a cube full of Deranged Doctors
Also got me up from 15 0 Stars to 13 four stars in a few games. Finally a "meme" deck that actually feels really strong! Every third game could be featured in some highlight clip..
Love the deck! Really having fun playing Warlock lately, I included Cult Master and it won me couple of matches, plus trading a whole Imp-losion for fresh cards is quite satisfying :D
Playing this almost feels OP cuz usually after turn 6/ish your just counting.. "is this lethal?" - which it is more often than not ;D
Thanks for the input, i realise that there is alot stronger decks out there and I am certainly not going to hit the top with this. I made it cuz i was tired of Aggro-decks and wanted something a bit "out of the box" but still playable, which this definitly is. Cant wait to get those missing cards and improve the deck!
Plus im only playing for a couple of weeks now, theres planty of time to try and climb higher in ranked ;)
I really like the idea of this deck, i had to make quite some changes due to beeing a new player and not having many of the legendary and rare cards needed. Im quite satisfied with my result and i can say Reno Dragon Warrior is alot of fun to play!
Here is a full list of the deck I am currently trying.
I realise this no meta-crushing 90%-win deck, but once you make it through the first couple of turns, where Finley, War Axe, Acolyte and Blackwing Technican do a good job youre in for a treat! It can be quitte satisfying using Rend Blackhand on theyr Dr. Boom or Alex.. but even if you dont get every possible Dragon-Combo there are so many fun combos and power-plays in this deck which makes for (admittedly long) diverse games and thats what i like about a Reno deck, having only 1 card each makes for very different games and tactical variations! I like not having my one or two win-conditions or else be screwed (aggro/face). Curve and Tempo are not that important, its about control and knowing when to pull out your threats.
Btw: Finley saved my ass a couple of times, having Reno and not playing any of the Armor-buff or -damage cards its really cool to have the extra card-draw / Ping or Steady Shot he can provide!
Defnitly a +1 from me cuz it gave me the core of my deck which im really happy with!
14
Funny how the "Walking Fountain" has no legs..
0
Exactly this, another Witching Hour and a Carnivorous Cube should be fine. I played a similar deck (pre-nerf) with and without the undatakah. That should help bringing back Hadronox 4 times.. and if you didn't win by then its very likely not gonna happen.
I actually crafted the undatakah especially for my Taunt Druid (again: Pre-Nerf) and never could really get much use out of it. Once Hadronox died i always found Witching Hour and Carnivorous Cube to be the obvious play.
If you have it try Dreampetal Florist, can give you some amazing turns especially if it hits Hadronox or Carnivorous Cube
Also: 2 Nourish seems a bit much, you dont play that many cards early on and theres also Juicy Psychmelon, one should be fine
0
Awesome deck! Saw it on Thijs' Stream and had the cards for it. It definitly relies on getting a bit luckky here and there but man.. its hard to stop laughing having 4 The Lich King on turn 6 XD
People also have no idea what happened to them.. or what to do - kill the Kobold Illusionist and see what happens or leave it and risk a Necrium Vial. Not uncommon to have lethal on board turn 6 or 7 and just having your opponent burning rope trying to figure out how to deal with 4 7/7s and a cube full of Deranged Doctors
Also got me up from 15 0 Stars to 13 four stars in a few games. Finally a "meme" deck that actually feels really strong! Every third game could be featured in some highlight clip..
4
Should have read to the end.. before i crafted golden Rumbletusk Shaker.. could have saved some dust
0
Biology Project
Card that is (almost) completly useless after turn 10
1
theres tons of videos, just look up "standard zoo deck" or watch kripparians video about the old gods zoo, should get you started on that!
Pirate Warrior might be smth too because its not es expensive and tons of fun to play
3
Love the deck! Really having fun playing Warlock lately, I included Cult Master and it won me couple of matches, plus trading a whole Imp-losion for fresh cards is quite satisfying :D
Playing this almost feels OP cuz usually after turn 6/ish your just counting.. "is this lethal?" - which it is more often than not ;D
2
This is one bad-ass deck - and yes, it does feel a little dirty, throwing out cards till round 5 to topdeck devine favor.. 4/0 wins so far!
0
Thanks for the input, i realise that there is alot stronger decks out there and I am certainly not going to hit the top with this. I made it cuz i was tired of Aggro-decks and wanted something a bit "out of the box" but still playable, which this definitly is. Cant wait to get those missing cards and improve the deck!
Plus im only playing for a couple of weeks now, theres planty of time to try and climb higher in ranked ;)
2
I really like the idea of this deck, i had to make quite some changes due to beeing a new player and not having many of the legendary and rare cards needed. Im quite satisfied with my result and i can say Reno Dragon Warrior is alot of fun to play!
Cards i didnt have: Alexstrasza's Champion, Armorsmith, Shieldmaiden, Brawl, Big Game Hunter,Twilight Guardian, Chillmaw, Dr. Boom, Ysera, Grommash Hellscream, also i removed 1x Fiery War Axe
Here is a full list of the deck I am currently trying.
I realise this no meta-crushing 90%-win deck, but once you make it through the first couple of turns, where Finley, War Axe, Acolyte and Blackwing Technican do a good job youre in for a treat! It can be quitte satisfying using Rend Blackhand on theyr Dr. Boom or Alex.. but even if you dont get every possible Dragon-Combo there are so many fun combos and power-plays in this deck which makes for (admittedly long) diverse games and thats what i like about a Reno deck, having only 1 card each makes for very different games and tactical variations! I like not having my one or two win-conditions or else be screwed (aggro/face). Curve and Tempo are not that important, its about control and knowing when to pull out your threats.
Btw: Finley saved my ass a couple of times, having Reno and not playing any of the Armor-buff or -damage cards its really cool to have the extra card-draw / Ping or Steady Shot he can provide!
Defnitly a +1 from me cuz it gave me the core of my deck which im really happy with!
6