I stand with you brothers.
- Hunterson
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Member for 7 years, 2 months, and 18 days
Last active Thu, Jun, 14 2018 07:45:40 -
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MintMurderMedia posted a message on Hunters unite. It's time to get the pitchforks and riot!Posted in: Hunter -
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IIIEPJIOK posted a message on New Hunter Spell - Lesser Emerald SpellstonePosted in: Card Discussion -
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Darksun200 posted a message on New Warrior Card Reveal: Bladed GauntletPosted in: NewsCard sucks, in no way is this as good as what War Axe was...you're not going to be coining hero power or playing putting Iron Hide in your deck to actually get "good" use out if it in the early stages against an aggressive deck.
Which also begs the other question..if you are playing this in the late game and trying to buff it to kill a big minion...why don't you just use Execute, Shield Slam, or even Gorehowl FFS?
Lol sorry I had to really criticise this card but I'm seeing alot of people thinking it's good or similar to war axe and as a CW pro I just have to laugh.
This card is for Noggenfogger memes and nothing more.
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D0pestprince posted a message on Dragon priest seems to be completely broken in K&CPosted in: General DiscussionNo salt - but I'm interested in hearing about how Hellfire has broken the game so far....?
Duskbreaker has a hard-limiting "cost" and can't even hit face either...
There is a major difference:Duskbreaker gets you immediate boardcontrol in form of a 3/3 buddy while Hellfire clears the board and gives your opponent the opportunity to refill the board. -
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xfsw posted a message on Kathrena Winterwisp. Why is it bad?Posted in: Card DiscussionAlso, slamming big shit into the board every turn from turn 5/6 and on is a pretty good way to win games
Yeah, especialy against Shadowreaper Anduin, you know. And guess what? New card - Psychic Scream. And since hunter has no draw except deathstalker's ability, you won't recover after you loose your board with huge minions. And Psychic Scream is perfect against deathrattles too (kinda theme they pushing hard for the class), on top of all of that i typed above. - To post a comment, please login or register a new account.
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Snake Trap is a must in this kind of a deck. Also, spellstone is the best way of generating tempo for hunter right now cuz playing cheap beasts on curve (like mole+adapt+whatever) does literaly nothing against druid or warlock right now. Playing spellstone is better even in aggro matchups.
+ stitched tracker is a must for finding cauldrons. SO spellstone + snaketrap build is also better this way, because you also may include less minions thus finding your cauldrons with trackers easier.
TL;DR: too lazy build.
The idea is fun though and i like cauldrons a lot
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Please, stop.
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yeah, i just figured out some similiar build, but i prefer double highmane instead of charged devilsaurs and flanking strike over kill command, it's just so much better tempo for defensive/lategame deck. As for secrets i use double snake, double explosive and double monster, i found that this combination just wrecks the paladins and other aggro, and freezing traps are kinda useless without early game board control/presence.
This deck is also so well structured - it basicaly consists of 3 modules - spellstone package, healing package and lategame package, it is realy easy to tweak and have a very clean game plan.
Anyway, glad that someone else figured this even before me. The deck is sweet and i like hunter :D
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youre wrong. This deck has lot of cheap spells, you better keep antonidas' fireballs and burn other cards from aluneth draw. Alunet gives you fast cycle to Antony, then you just close the game.
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i kinda like it, in most cases just better Piloted Shredder and that card was damn good. But nothing too crazy
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godlike tier
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You can protect Dire Wolf Alpha with it
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kinda weak body, even Counterspell or Spellbender not worth it to protect this 2/2 on board.
Also pretty high mana cost, potentialy bad when playing elementals on curve.
Discover option is what makes it strong
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Ice Block mage in wild tho..
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ROFL