In Control Warrior We Trust.
- GreyBlood
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Member for 5 years, 4 months, and 6 days
Last active Wed, Apr, 5 2023 09:09:33 -
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- 9 Total Posts
- 25 Thanks
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Annorei posted a message on Weekly Card Design Competition 10.14 - Discussion Topic -
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Raptor89 posted a message on New Paladin Card - Nozdormu the TimelessPosted in: Card DiscussionIt's kind of an insane card, but some big design flaws here...
First: shouldn't ramping be just a druid thing?
And second: this card existing is VERY unhealthy for the game because of transform/evolve effects. Forget about the OP evolve wombo combo, just gettng an evolve lackey can decide games. Rogue can for example evolve EVIL Miscreant into this, that's not fair ;) -
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Dunscot posted a message on New Paladin Card - Nozdormu the TimelessPosted in: Card DiscussionI'm probably completely wrong, but I just thought it might be what control-oriented Paladins need right now. Paladin has some good lategame combos and stabilizers, but many of their cards are just so expensive that they fall behind too often.
Of course it's a very risky move to just give your opponent 10 mana to overrun you, but otherwise, the alternative is to struggle until you can play your Equality or Shrink Ray with a Wild Pyromancer, or hope you last until you can play Crystalsmith Kangor with a heal effect. This allows you to move the game to a stage where you are more capable of dealing with your opponent's moves. It even makes Nozari somewhat more playable.
So... just maybe, it is actually a good card.
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GentilleMouche posted a message on New Paladin Card - Nozdormu the TimelessPosted in: Card DiscussionIt was nice knowing you aggro decks.
Am I reading this wrong or do I really get 6 full mana crystals after playing a 8/8 on turn 4 ?
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Apolidex posted a message on Weekly Card Design Competition 10.12 - Submission TopicPosted in: Fan Creations -
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Adamaxes posted a message on Weekly Card Design Competition 10.12 - Submission TopicSilverback Patriarch + The Untamed Kong: 3 mana 5/6 legendary beast "Can't attack until you feed it with a Banana".
Bananas are generated by Banana Buffoon King Mukla and Mukla, Tyrant of the Vale. To make it able to attack, cast a copy of Bananas on it.
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ZiombalaBoms posted a message on Weekly Card Design Competition 10.12 - Discussion TopicChoose one syntax never contains "battlecry", but i would like to keep condition of eating something in order to get +3/+3 stats.
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Shatterstar1998 posted a message on Weekly Card Design Competition 10.11 - Submission TopicPosted in: Fan Creations -
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Sillyraptor posted a message on Weekly Card Design Competition 10.11 - Submission TopicA bigger buff with a bigger downside. Compared to Blessing of Kings and Neferset Thrasher, I think that a 3 mana is more than fair for a +5/+5 buff with this backlash. Plus it plays into the self hurt aspect of warlock and if paired properly with a life steal minion can work wonders.
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ffinderous posted a message on Weekly Card Design Competition 10.11 - Submission TopicToken:
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Original text: Hold The Old Hold
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Not just pesky deathrattle summons, it destroys small divine shield and reborn minions and it can be just simple 7 mana board clear that scales good with spell damage that can survive first instance of damage. And i hope that it has amazing animation as other Shaman board clears.
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Excellent!! However, what about buffing some dead basic and classic cards?
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At a brink of dying breath,
While awaiting inevitable death,
Yellow gleam showed me a path,
For me to incur the Holy Wrath,
Enemy fell from blow of mine,
To emote he doesn't had a time,
In my heart she left a trace,
And here am i in same place,
Thus for to Shirvallah I prey,
To again save my day.
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