Eh, Kalecgos is from way more than that. He was a corrupted boss back in Sunwell in TBC. Has been the Blue Aspect since Cata and served as such in Dragon Soul. He just most recently got used as an archmage in Dalaran for Legion.
They were talking about round 3 (next week). The list is the shrines we now know will be in next week's brawl because we have already seen the other 18 shrines.
It is pretty typical to see changes in the first few weeks of a new game or expansion being launched...that has been the pattern in WoW for over a decade. If people crafted without waiting for 1. the meta to settle and 2. blizzard to enact any balancing changes then that is entirely on them.
If you want to play some wild, then crafting it makes perfect sense. It is a solid card that can be used in many different lock decks.
If you only play standard, I don't see the point in crafting a card that you won't use anymore come April. Unless you are sitting on a bunch of dust currently and/or don't care about spending money to get large quantities of card packs in the future.
I guess the other scenario is wanting to climb high in the ladder and being closer to having a complete even lock set than you are to a complete odd pally or zoo lock set.
Spell hunter is fine and getting better. Why would it need Rexxar DK to rotate out anyway? You can play this followed by Rexxar on a later turn to get the value of both if you need it.
Rotface activator to ensure it at least functions once before being removed?
IDK, the "dragon warrior" theme seemed like it was the direction going in but we now have 5/10 warrior cards revealed, no new dragons, and we know that one of the remaining 5 is a spirit and one is Akali. Hopefully some dragons as neutrals...
Otherwise Tyrantus, Witchwood Grizzly, etc. Maybe with Oondasta in a deck running just Oondasta and Tyrantus with the goal of summoning the Tyrantus with Oondasta.
I think the biggest target will be Gonk for whatever he does, since this seems like a synergy card for the loa.
I don't think you would want it with Hadronox because the turn it takes up is a prime spot for getting out taunts (same cost as Oaken Summons or Ironwood Golem) and Hadronox needs to be able to die, which is a bit harder when it has 14 health and the opponent doesn't want to damage it.
Or loves it. It will actually be beneficial to discard 1 Soulwarden because you can use the 2nd to copy the first, and the copy to copy the first again and so on...
I enjoy this brawl but holy crap - I just played a game that was a stalemate after maybe half an hour. We kept deploying large, lifesteal minions, taunts, paladin debuffs, and poisonous stuff. The game was never going to end. I finally conceded after the third Wild Pyromancer - Equality combo leveled the playing field.
I had a similar endless one against a warlock that just kept playing Cataclysm. Eventually won by slowly accumulating charge minions.
If you make it turn 10 and there is anything on the board you win (Unless against mage with counterspell out but most of the mages i've encountered in the brawl have been focused on spell-aggro rather than control). Opponent played 4 hoppers on their turn 9, became my turn 10 and I played DOOM!, they tried to throw out another board but my DOOM! had drawn into 2 more copies. The prevailing weakness is a high dependence on Mountain Giant and spellstone keeping you alive through middle turns. Considered swapping in Cataclysm to help with out of control mid-game, but then you are dependent on drawing into another DOOM!.
Odd Rogue/Paladin -beats- Any Mage (it can beat every deck, but mainly shits on Mage)
This statement is false. My Control Mage nearly has a 75% winrate against Odd Rogue and Odd Paladin, and 60% against Zoo.
Control mage is meant to beat aggro
Well, yeah. But the guy he was quoting specifically said "Odd Rogue/Paladin -beats- Any Mage (it can beat every deck, but mainly shits on Mage)". Obviously not the case if control mage is meant to beat aggro.
3
Eh, Kalecgos is from way more than that. He was a corrupted boss back in Sunwell in TBC. Has been the Blue Aspect since Cata and served as such in Dragon Soul. He just most recently got used as an archmage in Dalaran for Legion.
0
They were talking about round 3 (next week). The list is the shrines we now know will be in next week's brawl because we have already seen the other 18 shrines.
0
It is pretty typical to see changes in the first few weeks of a new game or expansion being launched...that has been the pattern in WoW for over a decade. If people crafted without waiting for 1. the meta to settle and 2. blizzard to enact any balancing changes then that is entirely on them.
0
If you want to play some wild, then crafting it makes perfect sense. It is a solid card that can be used in many different lock decks.
If you only play standard, I don't see the point in crafting a card that you won't use anymore come April. Unless you are sitting on a bunch of dust currently and/or don't care about spending money to get large quantities of card packs in the future.
I guess the other scenario is wanting to climb high in the ladder and being closer to having a complete even lock set than you are to a complete odd pally or zoo lock set.
0
I'm assuming you meant Spirit of the Dead? Interesting concept for a deck.
0
Spell hunter is fine and getting better. Why would it need Rexxar DK to rotate out anyway? You can play this followed by Rexxar on a later turn to get the value of both if you need it.
0
They said we would get one
3
Rotface activator to ensure it at least functions once before being removed?
IDK, the "dragon warrior" theme seemed like it was the direction going in but we now have 5/10 warrior cards revealed, no new dragons, and we know that one of the remaining 5 is a spirit and one is Akali. Hopefully some dragons as neutrals...
0
Any idea how Chameleos might work with this? It is technically transformed into another card every turn, but it itself started in the deck.
2
Ironhide Direhorn as a 7/14 with the overkill could be good.
Otherwise Tyrantus, Witchwood Grizzly, etc. Maybe with Oondasta in a deck running just Oondasta and Tyrantus with the goal of summoning the Tyrantus with Oondasta.
I think the biggest target will be Gonk for whatever he does, since this seems like a synergy card for the loa.
I don't think you would want it with Hadronox because the turn it takes up is a prime spot for getting out taunts (same cost as Oaken Summons or Ironwood Golem) and Hadronox needs to be able to die, which is a bit harder when it has 14 health and the opponent doesn't want to damage it.
0
Or loves it. It will actually be beneficial to discard 1 Soulwarden because you can use the 2nd to copy the first, and the copy to copy the first again and so on...
1
Because Blizz likes their giant mutant bats.
0
I had a similar endless one against a warlock that just kept playing Cataclysm. Eventually won by slowly accumulating charge minions.
0
Far from a viable strategy, but I forced a warlock deck centered around Lesser Amethyst Spellstone, Voidlord, and DOOM! to work.
Kobold Librarian
Vulgar Homunculus
Lesser Amethyst Spellstone
Voidlord
DOOM!
Mountain Giant
If you make it turn 10 and there is anything on the board you win (Unless against mage with counterspell out but most of the mages i've encountered in the brawl have been focused on spell-aggro rather than control). Opponent played 4 hoppers on their turn 9, became my turn 10 and I played DOOM!, they tried to throw out another board but my DOOM! had drawn into 2 more copies. The prevailing weakness is a high dependence on Mountain Giant and spellstone keeping you alive through middle turns. Considered swapping in Cataclysm to help with out of control mid-game, but then you are dependent on drawing into another DOOM!.
0
Well, yeah. But the guy he was quoting specifically said "Odd Rogue/Paladin -beats- Any Mage (it can beat every deck, but mainly shits on Mage)". Obviously not the case if control mage is meant to beat aggro.