Oh give me a break. Many players have hit top 10 legend and stayed there with miracle rogue this season. Just because you are bad doesn't mean the deck is. Years of playing it don't mean squat if you don't know how to play against new decks and cards.
That user has already demonstrated a large amount of inexperience with the Rogue class in other threads here, you are correct in what you are saying, but I don't believe that is relevant for someone who doesn't want to learn and experience more than what they know already.
Miracle Rogue, like a few other decks, is a deck that heavily shows the experience of the player using it. The best players with this deck will be able to have great results, the not so great players will usually have a subpar experience, since their technical skill with the deck is subpar aswell.
Hardly. I've been playing Rogue for years now and have hit Legend Rank multiple times. It's simply beyond sub-par and the lack of people playing at higher ranks compared to previous seasons pretty much confirms this.
Hey man I just found out it's you again and hardly believe that you have played rogue or this game for years now and hit legend
and stop saying people playing miracle rogue is rank 20 seriously I fucking hate people who can just assume because a deck is not doing great people who play it can reach high ranking is so ignorant
Hardly. I've been playing Rogue for years now and have hit Legend Rank multiple times. It's simply beyond sub-par and the lack of people playing at higher ranks compared to previous seasons pretty much confirms this.
It is kind of hard to believe that after some hours ago you were raging about how the Rogue Hero Card was overpowered and needed Nerfing for how strong it was with Arcane Giants. Either you are not playing at high ranks, and have faced Miracle Rogues that were tough opponents to you, which is hard to believe considering how "adverse" the conditions are for the deck, according to you, OR you are playing at high ranks, and have faced those Miracle Rogues, and for you to have the need to come here and cry about it, it would imply you have faced several of them, meaning there are several at high ranks. Now I wonder, which one is it?
Oh wait you just remind this guy who was the same dude week ago made troll post like ultimate infestation buff giving 5/5 taunt or some shit
It's a subpar deck even with years of practice. At least in the current meta. If you don't mind hovering around rank 20 then go for it.
Oh give me a break. Many players have hit top 10 legend and stayed there with miracle rogue this season. Just because you are bad doesn't mean the deck is. Years of playing it don't mean squat if you don't know how to play against new decks and cards.
Most I've seen are failing to even make it to Rank 15, but okay?
Then maybe you just haven't mastered the deck yet (I had no trouble reaching rank 5 however little bit lazy to go legend)
I personally play the most miracle rogue out of any deck and I like it reach rank 5 consistently each season with it. However my advice is just craft the staple cards and left out other non complusary card since this deck is hard pilot (and I even make a lot of mistake time to time even now) and if you enjoy it craft the reach of package
Edit gonna sum up all my useless info that I dump early
Playing this deck the key is tempo reason being
most of you cards are useless if you draw them in wrong order and you don't have healing
So you can add in card like backstab Si7 vinespineto counter early to mid game to hopefully draw into auctioneer to start your late game
As of now rogue legendary like sherazin are not as needed due to you can play the deck without them but if you want increase winrate craft them
and a good card to put in is vanish because is bassically a board clear and you can pull some shenanigans like valeera hollow and giant to make extra on top of your extra giant
but in truth I can't really tell how to play the deck perfectly it will take practice and knowledge to evaluate the situation for the best play and it just sometime depend on the playstyle of yourself to win some games
this threads might come out looking like salty rant but I want to address somethings
so recently rank reset I was at rank 5 so drop til rank 16 so that I was like okay I might as well go to rank 15 so I can safety try out some decks. And that was my biggest mistake I played a lot of games and guess what 15 of I played 12 were Druid meta deck with crazy rng like turn 6 ultimate and crazy stuff so I got a tad bit frustrated with that and went into my alt to get rank 20 instead
but then I played 20 games on rank 25-20 and there was at least 15 of them straight up netdecking jade Druid and it was the most saddest thing to see (worst part is they don't even know how count for lethal.3 of them either miss lethal or didn't count my board for lethal and died)
im not here to be salty or anything but I want to say that mentality of people having to net deck even on the lowest ranking is terrifying and cancerous and rank reset seem to be horribly bad for any new player joining in early of the month getting rape by abosulte crazy net deck
so I want to ask is rank truely that punishing that even on lowest level of games we still need to meta deck in order to even play the game
Or maybe I'm just super unlucky or just bad but that what everyone says nowadays
I like that in some games like Faeria your mana is cumulative so you don't lose your unspent mana each turn. You can save up your mana across multiple turns to play larger cards.
That would be odd i hearthstone I think because normally when you cheat mana it makes for some very likely otk in hearthstone so I don't it translate well here
but that would promote a whole new playstyle and deckbuilding that is completely different and maybe fun
Sry to sound like a complete noob but what does ccg stand for? card collecting game?
You were close it's collectible card game (well it's normally use to talk about online card game since you can't trade card unlike tcg which are trading card game)
so as the title imply what other ccg mechanic you wish existed in hearthstone (it doesn't have to be in game mechanic it can range from in game shop,development style or even general community that exist in the game)that hearthstone should consider and maybe improve upon their own game also remember to add what ccg its called
Never been a fan of Control, but with Priest now it's incredibly entertaining.
Similarly, Secret DK Hunter is great fun, because of Tracking, sticthed tracker and Deathstalker Rexxar who all make you think ahead to play smart. Sure, this Hunter is not as powerful as Priest, but still plenty viable.
Rogue is my preferred class, but currently it feels monotonous to play it, and I don't like to play Control without comebacks as Priest offers...
I personally have not bored out miracle rogue but sometime getting bad card from as a rogue can be a dull and sad leading to a unsatisfactorily defeat but that could be counter by better resource planning
1. Rogue - I just love the miracle playstyle and also liked the quest rogue ( It wasn't that autopilot as people said and it was the reason why un'goro meta was so good. If we had quest rogue now, nobody would complain about jade druid (Rogue will counter druid, rogue will be the best deck then people will counter it and meta will shift over and over again.)
2. Mage - OTK Kobold days (It was a nice counter to priest so I enjoyed it even more) + Burn Mage.
3. Warrior - Midrange Patron Warrior (I'm still playing it on wild) + Control warrior (Justicar times, was so fun when games went to fatigue and you had like 100+ armor)
4. Druid - I might be a douchebag, but I liked the combo druid mainly of the surprise burst potential, also enjoying jade because it counters priest.
5. Shaman - Douchebag again, aggro shaman was the deck that carried me to golden Thrall.
6. Paladin - I haven't played too much paladin to be honest, just a little bit Secret pally and got so bored of it quickly.
7. Warlock - Same as paladin, but with Zoo.
8. Hunter - It only has curve decks and my luck it's not for this type of decks.
9 Priest - I don't like the way priest plays. It's annoying as fuck to lose to your cards or get fucked by a 1-off deck which draws perfectly or lose the game on turn 4-5 because a lucky barnes + resurrect( I got Anduin in 1st day of the expansion and I disenchanted it like all the priest cards, for me this class doesn't exist).
Me personally am miracle rogue player and I played rogue the most out of any hero it my first deck and till now it's still my favourite deck although I haven't reach legend (because I'm lazy) with it I have reach consistently rank 5 with it however quest rogue was although was funny at first I think had to be address it seem super annoying when the quest was completed even as rogue player it seem as if I was doing same thing over and over again , and I don't think that's really rogue true play style
And let's say crystal core rogue still exist and kill Druid (because it will) it would draw more hate than jade Druid currently is
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I personally play the most miracle rogue out of any deck and I like it reach rank 5 consistently each season with it. However my advice is just craft the staple cards and left out other non complusary card since this deck is hard pilot (and I even make a lot of mistake time to time even now) and if you enjoy it craft the reach of package
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Edit gonna sum up all my useless info that I dump early
Playing this deck the key is tempo reason being
most of you cards are useless if you draw them in wrong order and you don't have healing
So you can add in card like backstab Si7 vinespineto counter early to mid game to hopefully draw into auctioneer to start your late game
As of now rogue legendary like sherazin are not as needed due to you can play the deck without them but if you want increase winrate craft them
and a good card to put in is vanish because is bassically a board clear and you can pull some shenanigans like valeera hollow and giant to make extra on top of your extra giant
but in truth I can't really tell how to play the deck perfectly it will take practice and knowledge to evaluate the situation for the best play and it just sometime depend on the playstyle of yourself to win some games
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this threads might come out looking like salty rant but I want to address somethings
so recently rank reset I was at rank 5 so drop til rank 16 so that I was like okay I might as well go to rank 15 so I can safety try out some decks. And that was my biggest mistake I played a lot of games and guess what 15 of I played 12 were Druid meta deck with crazy rng like turn 6 ultimate and crazy stuff so I got a tad bit frustrated with that and went into my alt to get rank 20 instead
but then I played 20 games on rank 25-20 and there was at least 15 of them straight up netdecking jade Druid and it was the most saddest thing to see (worst part is they don't even know how count for lethal.3 of them either miss lethal or didn't count my board for lethal and died)
im not here to be salty or anything but I want to say that mentality of people having to net deck even on the lowest ranking is terrifying and cancerous and rank reset seem to be horribly bad for any new player joining in early of the month getting rape by abosulte crazy net deck
so I want to ask is rank truely that punishing that even on lowest level of games we still need to meta deck in order to even play the game
Or maybe I'm just super unlucky or just bad but that what everyone says nowadays
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I mean normally I would say dust it if your not rogue player but with recent new rule of no dup legend I think there no reason to dust it .
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so as the title imply what other ccg mechanic you wish existed in hearthstone (it doesn't have to be in game mechanic it can range from in game shop,development style or even general community that exist in the game)that hearthstone should consider and maybe improve upon their own game also remember to add what ccg its called
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