• 1

    posted a message on How do we beat Priests now?

    Okay it’s unfair to judge priest power before expansion (hell at least wait for all the cards are release)

    Posted in: General Discussion
  • 1

    posted a message on New Druid Card Reveal: Greedy Sprite

    well this card is Not where near Jade blossom levels of good but it looks like will be a sub for ramp druid its a slow ramp card

     

    *this card would be interesting if it was gain a full mana crystal instead of empty one for its bad stat imo but one can never have everything i guess*

    Posted in: News
  • 1

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    I don’t care man even if this card technically is just a single copy in my deck IM GONNA GO FULL WEAPON ROGUE BABY 

     

    also good interaction with Valera hollow making it able to be double or muplti later on

    Posted in: News
  • 5

    posted a message on New Card Reveal: Dragonhatcher

    9mana 2/4 NOT LIKE THIS EVOVLE

    Posted in: News
  • -1

    posted a message on New Priest Card Reveal: Twilight's Call

    3 mana 2/2 lol 

    all jokes aside this could well with Quest priest and give more value and fasten the quest up and nzoth is okay with it to

    also big priest could benefit using obsidian and follow up with this card

    Posted in: News
  • 11

    posted a message on New Mage Minion - Leyline Manipulator

    This is such a power creep card 4 4/5 with elemental tag and it has upside what more can you ask and you can even cheat out mana 

     

    Posted in: Card Discussion
  • 2

    posted a message on Will the jade ever be rework?

    okay this not a place where I'm gonna salt on jade Druid but rather a question on designing of this mechanic 

    okay so when I look a mechanic I tend to look at what card work best with, for example dragons work well with netherspite etc but don't work with like some other dragon like midnight drake because it doesn't benefit itself for it

    but then you take a look at jade it feels kinda off rather than put card that work well with it you just put all the cards that in the set because guess what they ALL DO SAME THING and require NO THOUGHT AT ALL when playing it either deck building or on actual game seriously seem lame even if your winning games because there nothing thinking other than OH IM GONNA PLAY ANOTHER THIS TURN 

    like seriously I can even compare this to like discover and you still require you at least know what card to pick that could be useful

    im not being salty or anything but is this mechanic really gonna stick around and still stay around in wild in future this post seem late but I feel like having a mechanic just base on a single effect seem like a sadtire

    but then you may ask how would be rework maybe instead of fucking dinosaur 12/12 jades we can some buff each other or do something else with a new tag or some sort like ("jade" for the jade you play give a 2/2 buff) HONESTLY it's just wishful thinking it's never gonna happen hope rotations comes sooner also btw neft plz.(jk but still neft Druid more)

    EDIT plz no hate thx

    Posted in: Standard Format
  • 2

    posted a message on Defile deserves a nerf?

    A card that on its on does a whirlwind effect at worse that cost double its mana Nah.

    Posted in: Warlock
  • 2

    posted a message on Should Exodia Mage be nerfed?

    i don't think you know what are Nefts for

    a deck that's has reasonable win rate (actually bad win rate ) needs a neft? I think the better question was is Mage too uninteractive

    Posted in: Mage
  • 3

    posted a message on An Ode to Fiery War Axe

    Feelsbadman

    Posted in: An Ode to Fiery War Axe
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