Kangor is overkill with all the heal in this deck, you have so much heal in this deck already for him do anything meaningful. This deck also can't search him.
Blessing of Kings is replaced by Sound the Bells. Too expensive and this deck NEEDS its healing cards to survive.
Guardian of Kings heals you for 6 right away, is big enough for Ironforged Blessing and makes Templar usable faster.
Edit: Added Zilliax to the deck now.
Those are the reasons behind these choices, but i am thankful for any suggestions.
Lady in White and Batterhead would make this deck a lot more expensive, but if we where to run them, we might as well run Mosh'ogg Enforcer. Wild Pyromancer could also be an option. To fit all of this, we will probably have to remove Divine Spirit+Inner Fire from the deck to fit everything in, making the deck very different.
Doing all of these changes would make the deck a bit slower and more reliant on drawing Lady in White, but when we draw her, it gets a whole lot stronger in the late game.
He makes Arcane Watcher and Faceless Ranger stronger by himself.
He does not care about being silenced himself that much.
High health, witch gives him synergy with Divine Spirit+Inner Fire.
You can make him become a 3 Mana 6/6 with one additional card, if you want a tempo swing.
Some opponents who are not familiar with this deck, won't see him as a threat and ignore him.
If the opponent does decide to deal with it, they have to "waste" damage on it, with gives you more time to get combo parts.
That's about all i can think of. If you don't like him you could play Wild Pyromancer.
Wild Pyromancer doesn't have synergy with your 3-drops, but you get another potential board clear, more synergy with Northshire Clearic and more card draw.
When i think of it more i can make this deck EVEN MORE CHEAPER, so stay tuned for that.
0
One Prelate might be enough, witch means that Zilliax might have just earned a spot in the deck. Thanks for the input.
0
Immortal Prelate, Sound The Bells and Lightsforged Blessing are the key to beat Thief Rogue in the long game. Many Rogues fear it because of it.
0
It is trash if you don't heal yourself up.
1
Kangor is overkill with all the heal in this deck, you have so much heal in this deck already for him do anything meaningful. This deck also can't search him.
Blessing of Kings is replaced by Sound the Bells. Too expensive and this deck NEEDS its healing cards to survive.
Guardian of Kings heals you for 6 right away, is big enough for Ironforged Blessing and makes Templar usable faster.
Edit: Added Zilliax to the deck now.
Those are the reasons behind these choices, but i am thankful for any suggestions.
0
Too bad, but im glad you liked it.
0
Got no space to fit them in, used them before. Kangor heals to much, Zilliax maybe. Every card has an important role.
2
Here is another that can do just that:
0
Got problems with Bomb Warriors and aggressive decks? Then you might just like this deck i made right here!
0
There are a lot of options, Normal common Silence, Defender of Argus, Divine Hyme are what i can think of.
I suggest you play the deck with one of these replacements and see what works best for you :)
3
Grizzly loses taunt, but becomes a 3/12.
0
Thank you!
Lady in White and Batterhead would make this deck a lot more expensive, but if we where to run them, we might as well run Mosh'ogg Enforcer. Wild Pyromancer could also be an option. To fit all of this, we will probably have to remove Divine Spirit+Inner Fire from the deck to fit everything in, making the deck very different.
Doing all of these changes would make the deck a bit slower and more reliant on drawing Lady in White, but when we draw her, it gets a whole lot stronger in the late game.
So if you have all of these cards go for it!
Acolyte of Pain could be clunky for this deck, but i have a new version here that focuses more on card draw: https://www.hearthpwn.com/decks/1263529-even-ceaper-combo-silence-priest-rise-of-shadows
0
There are a few.
He makes Arcane Watcher and Faceless Ranger stronger by himself.
He does not care about being silenced himself that much.
High health, witch gives him synergy with Divine Spirit+Inner Fire.
You can make him become a 3 Mana 6/6 with one additional card, if you want a tempo swing.
Some opponents who are not familiar with this deck, won't see him as a threat and ignore him.
If the opponent does decide to deal with it, they have to "waste" damage on it, with gives you more time to get combo parts.
That's about all i can think of. If you don't like him you could play Wild Pyromancer.
Wild Pyromancer doesn't have synergy with your 3-drops, but you get another potential board clear, more synergy with Northshire Clearic and more card draw.
When i think of it more i can make this deck EVEN MORE CHEAPER, so stay tuned for that.
Have a nice day :)
0
That's a good choice, thanks :)
2
Oh right, my bad, thanks xD
0
Thank you :)