Standard: Demon Hunter
Wild: Demon Hunter
Murozond is situational but powerful value engine. Just for example druid plays Winged Guardian on 7. You drop murozond and basicly get 8/8 for 1 mana, or your opponent plays Zephrys the Great into Tirion Fordring in which case you get free 8/8 and 2 mana leftover.
They definitely made some changes cause I got quest for demon hunter (win 3 with mage, rogue or demon hunter to be exact). I don't know if they changed quest probabilities too (I got 50 into 50 and 50 into 60 in the last two days).
How in the ever living fuck is Hunter allowed to keep going with the fucking "me hunter me face" style of games? In no way should games average 5-6 turns. Cause seriously why are there 6+ mana cards if you can't play them (max is 10 mana right, it's been so long since I've played longer match that I'm not sure anymore).
Climbing ladder has turned into an absolute hunterfest. You either draw your heal/removals or you are dead. And if you do they just concede. No planning, no strategy, just play on curve and hope to survive.
If that continues noone will craft legendaries anymore and blizz will have to shut the game down cause they won't make a single penny from it.
Is anyone else unable to reload quests since patch?
Nope. It used to be 20 (9 class 11 neutral) now there are 23 (18 class and 5 neutral). In short JJroks543 is right and we got our free legendary - Vargoth.
No, once event fire you will receive 3200 dust for each (you will get back the crafting cost), and then you can disenchant them for 1600 each or keep them if you want. Mind you if you already have normal baku/genn you will upon the event you will receive 1600 dust for each so there's no point in crafting golden once (you receive dust only for 1 copy of legendary, golden one if you have both).
To sum up, craft the cards you don't already own (golden copies if you can afford it) and golden varians of commons (cats and naturalize in this rotation), since there's 10 dust difference between normal common (40 dust refund) and golden disenchant value (50 - and of course 400 refund from the event.).
Standard: Demon Hunter
Wild: Demon Hunter
Res priest is garbage and sees virtually no play at high levels. Galakrond priest still exists, and is a slow control deck, but if you have a problem with the existence of slow control decks I really can't see how you are enjoying runeterra with its much slower pace of play.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
Alright here's my theory to explain the insanely high power levels of this expansion:
Blizz decided that they're going to delete Hearthstone on januari 1 2020. So now they're going full yolo on this expansion because it won't matter shit if its impossible to one-up the last one.
Ps this card can generate copies of itself
After seeing the horrible performance by Warrior class in Seoul with just 46% win over 1193 it’s clear the class needs a buff.
Reducing cost of Dr Boom Mad Genius to 6 mana could be a start.
Well, it's working for me, so I don't really feel braindead for believing it.
This new expansion will be no different than the current. Same aggressive mindlessness or repulsive OTK awaits, only with different cards. Sorry to spoil your enthousiasm. You seem to be a nice fanboy with little selfrespect. The ideal Blizzards target audience.
An epic milestone for the commons.
100 dust per pack average so 1.4 :P