• 0

    posted a message on Blood Magic - Tavern Brawl #462

    Still managed to first turn kill with DK. The more things change, the more they stay the same.

    Posted in: Tavern Brawl
  • 0

    posted a message on A couple DK fix ideas.. this is ridiculous
    Quote from MysteryboxHS >>
    Quote from DeathDragon >>
    Quote from sPacEtiMe19 >>
    Quote from DeathDragon >>
    Quote from Xauriel >>
    Quote from DeathDragon >>

    Why do you guys want to nerf tripple blood? It already sucks enough (literally every class has at least one deck which stomps over it with ease).

     Name me 3 of those decks please, without mentioning pala or dh

     Menarie warrior, thief priest, that endless spells mage whatever it is called, undead warlock unless it's really unlucky, totem shaman

     Menagerie warrior lol? No 

     You  can lol as much as you like but that's probably the only matchup I win consistantly. 3x blood just doesn't have enough draw to keep up.

     I'll be happy to play BDK vs your menagerie warrior 5 games. If you win a single one I will revoke my statement.

     Deal. BlackDragon#2664, look for me after 8 p.m. CEST (Europe server obviously).

    Posted in: General Discussion
  • 0

    posted a message on A couple DK fix ideas.. this is ridiculous
    Quote from sPacEtiMe19 >>
    Quote from DeathDragon >>
    Quote from Xauriel >>
    Quote from DeathDragon >>

    Why do you guys want to nerf tripple blood? It already sucks enough (literally every class has at least one deck which stomps over it with ease).

     Name me 3 of those decks please, without mentioning pala or dh

     Menarie warrior, thief priest, that endless spells mage whatever it is called, undead warlock unless it's really unlucky, totem shaman

     Menagerie warrior lol? No 

     You  can lol as much as you like but that's probably the only matchup I win consistantly. 3x blood just doesn't have enough draw to keep up.

    Posted in: General Discussion
  • 0

    posted a message on A couple DK fix ideas.. this is ridiculous
    Quote from Xauriel >>
    Quote from DeathDragon >>

    Why do you guys want to nerf tripple blood? It already sucks enough (literally every class has at least one deck which stomps over it with ease).

     Name me 3 of those decks please, without mentioning pala or dh

     Menarie warrior, thief priest, that endless spells mage whatever it is called, undead warlock unless it's really unlucky, totem shaman

    Posted in: General Discussion
  • 0

    posted a message on A couple DK fix ideas.. this is ridiculous

    Why do you guys want to nerf tripple blood? It already sucks enough (literally every class has at least one deck which stomps over it with ease).

    Posted in: General Discussion
  • 0

    posted a message on 25.4 Patch Notes - Mini-Set, Big Mercenaries & Arena Updates, New Diamond Cards & More!

    Umm did I miss something or there are no bounties giving coins for those 6 new merc and as such the only way to get them is by buying packs and praying (cause you can't spend renown until you unlock the merc)? And even if the prayers are answered we still need to pray for 1700 coins per merc to fully upgrade them or spend  "just" 58 000 renown to buy those coins, right?

    Posted in: News
  • 3

    posted a message on almost no deathknight cards in packs
    Quote from MvonTzeskagrad >>
    Quote from Sherman1986 >>
    Quote from YourPersonalGuru >>
    Quote from MvonTzeskagrad >>

    That's a joke or something, right?

    I don't want to spend fucking arcane dust on fucking Glacial Advance.

     Why not just buy the set for gold?

    Yeah. He obviously decided to play on ladder with the death knight. In that case, buying the Path of Arthas set is a must.

     Wait, I can purchase it with gold? Where?

    I swear this game is getting more confusing to me each new monetisation practise appears (and no, I really ain't trying to ladder up with DK, if anything, ocasionally I get into duel stuff or something).

     In the shop (duh). Keep in mind that by default Blizz is offering golden (money only) version and you need to change to non-golden manually (once you open golden versio in the shop there's button to the left). 

    Posted in: General Discussion
  • 0

    posted a message on No duplicate bug?

    Last I've heard (and Blizz made so many changes regarding signatures lately I might not be up to date) you should be offered 1 time reroll (popup upon obtaining the legendary). If you didn't get one it's probably a bug and you can try to report it but whether Blizz does anything about it I have no idea.

    Posted in: General Discussion
  • -1

    posted a message on Winterveil Returns! - New Battle Bash - New Event & 10 Free Packs!

    Damn, 2 legendaries, 3 epics and golden common. I didn't expect that, that's for sure.

    Posted in: News
  • 14

    posted a message on New Warrior Legendary Card Revealed - Asvedon, The Grandshield

    First self-damaging pally now this? Are we cycling identities now? What's next freeze warlock, ramp hunter or ressurect mage?

    PS. Technically druid got deathrattle last expansion and now a single ressurect. 

    Posted in: News
  • 0

    posted a message on Question on end of season rewards and expansion release date.

    I do believe they follow the rule, though it's standard cards not last expansion ones. As to wait part I don't believe that makes much difference.

    Posted in: General Discussion
  • 0

    posted a message on Bug with Vanessa VanCleef and Queen Azshara

    You sure you activated combo. If yes than indeed that's a bug, report to blizzard.

    Posted in: Card Discussion
  • 1

    posted a message on About how long does it take you to max a merc?

    It depends on merc rarity and the bounty (it seems droprates differ slightly). In general it goes like this:

    -You need 2700 coins to max out most mercs (3 skills 5 levels each and 3 equipments with 4 levels. Some mercs have less equipment to max, e.g. Sylvanas has only 3 levels on her deathrattle equipment, whatever it is called)

    -Old tasks gives 985 coins to specific merc and some amount to random ones (I'm to lazy to count the exact amount. Those coins are nice early on but since we still don't have duplicate protection they become worhtless later on).  New tasks (for merc that unlock one equipment throught bounty rather than task 7) give 55 more coins, 1040 total.

    -As such with the merc already unlock and tasks done you still need 1660-1715 coins. 

    -In case of legendary mercs whom seems to be most consistent in terms of bounty reward, you get min. of 15 coins from heroic bounty, rarely 20 and even more rarely an extra pile. I would say that it's rougly 20 coins of average per bounty. For common and epic mercs coins piles seems to be a bit bigger (20 is quite common, sometimes you can get 25).

    -Finally 1660/20 is 83 - bounties to do (86 for 1715) . It a bit hard to tell how long it takes to finish a bounty even on average (it depends on you skill, avaible mercs, treasures and the bounty itself) but I would say 15-20 min at least in my case. As such maxing a legendary merc takes 21-29 hours with no extra coins from tasks, packs or ranked rewards (and shop of course).

    Posted in: Mercenaries
  • 0

    posted a message on Bets for first nerfed deck?

    Personally I would nerf each and every. I miss having 10 mana crystals.

    Posted in: Standard Format
  • 0

    posted a message on Send help hahahah

    I don't use deck tracker, neither do I care i you believe me or not. You wanted help I gave my advise. Take it or not your choice. Also you don't like pirate warrior join EU there aren't many here.

    Posted in: Standard Format
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