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    posted a message on Reno-Rogue

    So this decks early game, is literally an archetype...pirates here we go! It seems to transition into jade quite smoothly, substituting jade that can't fit because of Reno, you add in deathrattles  and N'Zoth for your late game, also apparently fatigue is something you expect to be dragged through...this deck seems like it has a multi-personality disorder or is really paranoid. This mostly works because of what I would call a surprise Reno. I want it, I just need 540 dust for this deck. So 480 more to go!

    Posted in: Reno-Rogue
  • 1

    posted a message on Fun and Deadly Dragon Reno Priest !

    Mr. G, I think that the lack of Wild components plus an unbelievable number of legendaries in perfect increments; not only justifies those last 3 periods, but it almost proves your unstated point

    Posted in: Fun and Deadly Dragon Reno Priest !
  • 2

    posted a message on Ben Brode's Unicorn Priest (May be banned in tournament play)

    I like the Light Spawn + Inner Fire combo! Fuckin nuts up good that is! Although is there any replacments for wisp? TO2 exPensives. :(((((

    Posted in: Ben Brode's Unicorn Priest (May be banned in tournament play)
  • 2

    posted a message on reno dragon

    Why would you add Onyxia? The goal is to protect yourself and pull off the Malygos combos before your opponent can kill you. Onyxia would be a half ass finisher that just ignores the deck archetype in place for extra damage. It would be good to remove minions, but why do that when you can use a Taunt or just a board clear like Twisting Nether? It's too slow for the deck sadly.

    Posted in: reno dragon
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