But why bother raising win rates by pure luck when you could add in cards suited for those situations? Like maybe 2x Fire Fly and a second Hallucination would better the deck. If early game tempo is the concern, Fire Fly one ups the pirate package and also synergizes with Edwin VanCleef better. And the second Hallucination gives you actual options to win those specific matchups. And don't use "thinning out the deck patches crap" it's all too likely that you draw Patches the Pirate as is.
3
Loot Hoarder would be your best bet, but if spell damage is the element that you're looking for, I'd suggest Tainted Zealot
2
2
But why bother raising win rates by pure luck when you could add in cards suited for those situations? Like maybe 2x Fire Fly and a second Hallucination would better the deck. If early game tempo is the concern, Fire Fly one ups the pirate package and also synergizes with Edwin VanCleef better. And the second Hallucination gives you actual options to win those specific matchups. And don't use "thinning out the deck patches crap" it's all too likely that you draw Patches the Pirate as is.
2
I don't feel like the pirate package really adds enough to the deck for the inclusion, it feels overwhelmingly wrong to have in the deck
0
So you've been having a lot of success with another deck? What are you on?
3
Don't push it
0
*fucked
1
But you went on about Bearshark and compared it to Nesting Roc in a completely nonsensical manner. That's the issue with the comment
0
Accurate
10
Cobolds and Catacombs? Don't you mean Kobolds and Catacombs? With a 'K'
2
They'd end up abbreviating it to OiKmSugWWtDwuM
0
Imagine this is a 4/4 weapon for six that buffs a minion in hand by 4/2. Even then it isn't good
11
You changed my mind
6
Hearthstone Community: "NERF KELESATH! TEMPO ROGUE TOO GOOD!"
Blizzard: "Elven Minstrel"
0
It's probably for the best that Warrior can only use one at a time, otherwise the quest would be abused the hell out of