This is bacially the Pauper format from MTG, and it`s awesome. This is the most budget friendly consdtructed tavern Brawl, and it encourages to play card you would bever use.
This should be another format for play mode in Hearthstone, because I think it would be benefitial for HS as it was for Magic, and a Pauper format would bring a lot of benefits, for the first one: New players will have a place where thay can play with their limited card pool without beeing anihalated for the other players who has full competitive decks or expensive homebrews. And teh second, building decks with limited card pools improove your deckbuilding skill overall.
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Should be the other way around. Standard is stale, and I presume this same thing will happen every season in that the meta gets figured out quickly and it becomes boring. Wild is more fun, and likely will always be more fun. Plus, N'Zoth is better in Wild anyway, so I wouldn't dust up your wild options for a guy that will be a Wild-only card eventually.
What I have done in extreme situations where I want a certain legendary in a bad way, is to disenchant basically every card from a certain class that I never play. In my case it was Hunter and Warrior (Priest I never play either, but seems like Priests can be used to defeat 90% of Heroic Adventure bosses). It kinda sucks doing that, but if you have a class that you know you will not be playing, I say dust it up if you really want a certain legendary especially if it's a powerhouse like N'Zoth. I did this (regrettably) for Y'Shaarj, but I haven't missed any of the cards I dusted, and I have most of them back now anyway from opening packs.
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I have a feeling they have a bigger plan in mind for Ethereal Peddler.
Surely they aren't going to release that card strictly for Burgle and Undercity Huckster.
I'm betting at least one of the other two remaining Rogue cards will have a Burgle/Huckster effect, thus making Peddler potentially playable.
Maybe something Huckster-esque with Battlecry (hopefully it's a decent minion and not a terrible spell).
2 out of 3 of Warlock's cards were for discard mechanics, so I'm guessing they will release something for Rogue to abuse the Burgle like effects outside of just Peddler.
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Just play Wild.
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Wow, can everyone stop crying about Priest being bad now please?
I can imagine this guy into Mind Control, or more likely Entomb at least. Entomb just got even more disgusting, wonderful.
This guy seems pretty nasty in Yogg decks as well.
Warrior might even try to run Upgrade! again just for this.
My Druid just creamed his jeans too.
Good thing I have those golden Acidic Swamp Ooze! Might even have to double up on them now.
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Dreadsteed
Oh wait, you said viable...
I'm hoping Discard gets some more love in addition to Malchezaar's Imp but I doubt it.
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Basically Mind Vision becomes "Discover a card in your opponent's deck" which is a cool idea imo.
I definitely agree with the Ancient of Lore cost reduction. As he is since the nerf, he is just unplayable now. At least with a cost reduction you could combo him with Fandral in one turn without Thaurissan/Innervate/Coin.
Savagery has always been a terrible card, and it makes me sad because it has a lot of potential. It's only useful with Bite and/or Feral Rage (possibly with Justicar Trueheart and Savage Roar as well, but that still kind of stinks). However, I might change the ability instead; leave it at 1 mana, but the ability also has "Gain +1 attack" along with it's current ability. That would at least make it usable as a low-cost minion removal without having to use a Wrath (looking at you Juggler/Elekk). Sucks having to use Wrath to deal 3 damage when you only need to do 2, thus not being able to utilize the draw mode. Edit: That would also make it easier to remove Flamewaker without using a Swipe.