• 2

    posted a message on Control Killer Control Warlock

    I'm liking this list the most out of the control lock lists I've tried thusfar in the expansion. The two drakes have been great for me. I've got two questions, though: I'm having trouble timing my Gul'dan. The ideal situation is to get both voidlords back, but this list has quite a few demons, especially once the voidlords die. What is the best way to ensure maximum value when playing the DK? 

    Also, as said in the top, playing Rin and the seals is definitely is a huge loss in tempo, but at what point should I go all out and play the seals? I've had quite a few games where I'm just clearing what the other guy plays and it doesn't leave me with enough mana to play seals, or I would immediately fall behind. There's just some games where I can't play Rin until near fatigue, and it's mostly to get minions on the board. I assume that I shouldn't be trying to destroy the other deck each game, if I can't afford to, or am I doing something wrong altogether?

    Posted in: Control Killer Control Warlock
  • 0

    posted a message on (Legend) Luzkan Aggro [Stream 20:00 18/02/18]

    I'm running into a lot of Weapon Rogues, and it seems like an impossible matchup. Would teching in gluttonous ooze or Harrison work? Also, this deck really seems to struggle when you cant get Aluneth before 6, anybody else having the same troubles?

    Posted in: (Legend) Luzkan Aggro [Stream 20:00 18/02/18]
  • 0

    posted a message on Rattleadin RANK 20-10 85% WR

    I'm not having too much success with this deck, and I'm not saying it's the deck's fault, but some cards just seem way too slow. 2 Skelemancers just seems like too much of a drop in tempo because many times its silenced or sits as a 2/2 for too long, and there's two of them you have to worry about keeping active and/or putting a taunt on. I haven't tried it, but I'd reckon that 1 Carine Bloodhoof would be more reliable, and I'm not sure about replacing the other. This deck just gets out tempo'd way too fast in my experience with it. Anybody have any suggestions or comments on that, because I'm definitely not having success with this one, and I love N'zoth decks. 

    Posted in: Rattleadin RANK 20-10 85% WR
  • 2

    posted a message on Stancifka's Handbuff Paladin

    I really, really do not want to craft meanstreet marshals for this deck. I'm curious which ranks your at? Since the rise of Priest, I've been stuck at rank 15-12 in wild when I normally go to 10. Very frustrating.

    Posted in: Stancifka's Handbuff Paladin
  • 2

    posted a message on Stancifka's Handbuff Paladin

    Does this deck work without the corpsetakers? Is there a good replacement for that?

    Posted in: Stancifka's Handbuff Paladin
  • 0

    posted a message on Koft Renolock

    I know I'm really late to comment on this, and I've only seen like one or two people play this replacement: but as I don't have Jaraxxus, and almost everything else, could this deck work with Alexstraza as a replacement?

    Posted in: Koft Renolock
  • 0

    posted a message on [Top50 Legend] JackSabbath's Wild Face Hunter

    Yeah I streaked from 15 to the end of 13 then it was win one lose one. I've been sitting at the end of 14 all day and haven't been able to climb more than a couple stars at a time before falling back down.

    Posted in: [Top50 Legend] JackSabbath's Wild Face Hunter
  • 0

    posted a message on Ssschim's lifesteal lock

    I'd like to try it but don't have either corpsetakers, a treachery, and a doomsayer. I assume I'm up shit creek without those 4 cards together?

    Posted in: Ssschim's lifesteal lock
  • 3

    posted a message on {Dragobuffadin}58%WR

    This deck is slower than Christmas and Molasses having a baby.

    Posted in: {Dragobuffadin}58%WR
  • 0

    posted a message on R5 to LEGEND Unique Token Paladin (32-9, 78% winrate)

    I tried this deck, and personally did not like it, but I've been playing a similar wild list with OK success. I would cut a stand against darkness, it's just a bit slow, IMO. I don't run that card at all in my list, but I can't argue too hard against a guy who hit legend with the deck. But I lost quite a few low rank games with this list.

    Posted in: R5 to LEGEND Unique Token Paladin (32-9, 78% winrate)
  • 0

    posted a message on SilverName MillLock

    After 100 games is it a deck you would consider successful on ladder? I have all the cards, including the prince, except for the gnomeferatus and one gul'dangerous. I would hate to use all my dust on that legendary for a deck which is very inconsistent.

    Posted in: SilverName MillLock
  • 2

    posted a message on SilverName MillLock

    I understand the function of Gnomeferatu is to thin their deck to bring them to fatigue faster, but is it replaceable? I certainly don't want to make two of that card.

    Posted in: SilverName MillLock
  • 0

    posted a message on Stancifka's Obsidian Rage

    No, I've played quite a bit with this deck, now and it's just not that good. When it works, it works and its good, but a lot of times you have a dead hand until turn 5-7, your resurrects include a bunch of bad cards from your opponent's deck, and you don't get Barnes in a vaguely timely manner.  This is a fun deck that will maybe get you to rank 15. and not much more.

    Posted in: Stancifka's Obsidian Rage
  • 0

    posted a message on [Wild] Un'Goro Reno N'Zoth Hunter

    Is Dr. Boom replaceable in this one?

     

    Posted in: [Wild] Un'Goro Reno N'Zoth Hunter
  • 3

    posted a message on Dragon-Spell Priest [Control]

    I played an almost identical list last season and I don't think she's that good in this deck. Many times you have a pretty big hand, so you're not actually going to get any value until very late, and your hand size has gone down. She didn't perform well for me,  but if other people are having success, good on them. All in all, this is a really fun deck, and performs great against slower decks, especially mage, but I wasn't able to climb even to 10 with it, but that also could just be my error. I would suggest putting in an eater of secrets to deal with mages.

    Posted in: Dragon-Spell Priest [Control]
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