Well, as per usual I submitted my card and now I instantly regret doing so because I thought of a card I would have rather submitted. Anyway, here's my card.
And here's the card I wish I submitted
Let me know what you think and if I made a grievous error.
Both could allow for some crazy-ass OTK combos, but Aggra is probably less op. Also shamans need some love.
Arcane Power: I don't know whether I should make it only Spell Damage +1 or not. Right now I think that it won't be very useful if it is only +1, except maybe for a Flamestrike, as it prevents you from doing a combo.
Arcane Rain: This probably will never be used in constructed play but I find it incredibly fun, imagine the Trolden video potential of this card! OP or not ?
Refreshment table: Devastating if combined with Antonidas, but you have to keep it in life. I think it balanced as it is.
Divine Hymn: Based on the WoW spell of the same name. Sort of the Tree of Life of priests. I think it is balanced as it is.
Which one do you think I should submit (with possible balance adjustments) ?
For some reason I've always thought that the girl on the artwork was an undead because of how skinny she is. I learn new things everyday. The card in itself is good though.
1. Will we ever see an Alleria-specific Animal Companion or a Medivh-specific Mirror Image ? (I'm speaking about the tokens that are summoned here, not the card themselves, like Mr.Bigglesworth in Naxx, sort of)
2. Will we ever see Alternate Hero Powers (stuff like "Give +2 Attack to your hero this turn" for warriors or druids for example)
3. This has probably already been asked but... NEW CLASSES PLZ !!!11one
In your initial topic you say that lore characters have the tag "legend" in their name, yet in one of the example you give you have Zul'jin with no "legend" tag.
You play against face hunter, you have 1 hp left, and then you play this:
Does the effect heal 1 health then repeats that untill you hit 15 or is it just a big heal to 15? ;o
One big heal to 15 but I don't know how to formulate this without ambiguity.
"set your heroes health to 15" done ez
Except this would actually hurt you if your health is above 15, which is not what I intended. If your health is above 15, this card should either not be playable or do nothing.
like it matters srsly
It does.
Also, no OTK is possible as I explained.
it says YOUR hero so you cant use it on your opponent anyway
That doesn't change what I said. Also using Alexstrasza's text won't work since Alexstrasza doesn't count as a heal and can be used above 15 Health.
@Rajiner: Only one collectible card, optionnaly with associated tokens (as many people did this week)
I know a Magtheridon has already been submitted this week, but since I posted my card in the discussion topic before the other Magtheridon has been submitted I don't think this is an issue.
In WoW, Keli'dan the Breaker is the final boss of Blood Furnace. He is the one responsible for using Magtheridon's blood to empower fel orcs, obviously against Magtheridon's will. Magtheridon can be freed by players in a raid, and will thank them by trying to kill them.
Got a weird bug today with the brawl, my opponent played Arcane Golem all of a sudden. Sure enough I had no use of extra mana, and he just got exact lethal with it. And the best thing seems to be Starving Buzzard, a plenty of webspinners then Savage Roar them to face.
Are you sure your opponent just didn't use Unstable Portal ?
You play against face hunter, you have 1 hp left, and then you play this:
Does the effect heal 1 health then repeats that untill you hit 15 or is it just a big heal to 15? ;o
One big heal to 15 but I don't know how to formulate this without ambiguity.
"set your heroes health to 15" done ez
Except this would actually hurt you if your health is above 15, which is not what I intended. If your health is above 15, this card should either not be playable or do nothing.
@Ser_Wa: I would say the second one. Even as a 3-mana 5/5 you have the risk to summon Mal'Ganis for your opponent. Also most demons minions are very powerful and could deal with the demon hunter easily. Maybe you should increase its stats to make it viable.
Also, here is my idea for this week's competition:
As a minion, Keli'dan the Breaker is a strictly better Stormwind Champion (same cost, better stats, better aura effect). However the drawback obviously is that your opponent get a free 8/8 if you managed to kill it.
This have OTK potential for aggro decks. However I wonder whether this potential is acceptable or whether there is an obvious way this could be abused like (old) Warsong Commander. Warlock players, do you see any way for this to be op, or do you think it is actually underpowered ?
Trivia: In WoW, Keli'dan the Breaker is the final boss of Blood Furnace. He is the one responsible for using Magtheridon's blood to empower fel orcs, obviously against Magtheridon's will. Magtheridon can be freed by players in a raid, after what he will thank them by trying to kill them.
You play against face hunter, you have 1 hp left, and then you play this:
Does the effect heal 1 health then repeats that untill you hit 15 or is it just a big heal to 15? ;o
One big heal to 15 but I don't know how to formulate this without ambiguity.
"set your heroes health to 15" done ez
Except this would actually hurt you if your health is above 15, which is not what I intended. If your health is above 15, this card should either not be playable or do nothing.
if a set of all sets contains itself, then a tree visualisation of the set, with children being elemens of the set, would have infinite depth.
Is it supposed to be paradoxical somehow ? I know "Does the set of all sets that do not contain themselves contains itself ?" but that one seems legit to me.
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From my troll expansion (yes, shameless self-promotion):
Next: A spell that also exists as an ability in WoW.
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Do you guys think it would be more balanced if it dealt less damage ?
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I hesitate between several cards:
Arcane Power: I don't know whether I should make it only Spell Damage +1 or not. Right now I think that it won't be very useful if it is only +1, except maybe for a Flamestrike, as it prevents you from doing a combo.
Arcane Rain: This probably will never be used in constructed play but I find it incredibly fun, imagine the Trolden video potential of this card! OP or not ?
Refreshment table: Devastating if combined with Antonidas, but you have to keep it in life. I think it balanced as it is.
Divine Hymn: Based on the WoW spell of the same name. Sort of the Tree of Life of priests. I think it is balanced as it is.
Which one do you think I should submit (with possible balance adjustments) ?
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1. Will we ever see an Alleria-specific Animal Companion or a Medivh-specific Mirror Image ? (I'm speaking about the tokens that are summoned here, not the card themselves, like Mr.Bigglesworth in Naxx, sort of)
2. Will we ever see Alternate Hero Powers (stuff like "Give +2 Attack to your hero this turn" for warriors or druids for example)
3. This has probably already been asked but... NEW CLASSES PLZ !!!11one
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In your initial topic you say that lore characters have the tag "legend" in their name, yet in one of the example you give you have Zul'jin with no "legend" tag.
Good job apart from that.
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@Rajiner: Only one collectible card, optionnaly with associated tokens (as many people did this week)
I know a Magtheridon has already been submitted this week, but since I posted my card in the discussion topic before the other Magtheridon has been submitted I don't think this is an issue.
In WoW, Keli'dan the Breaker is the final boss of Blood Furnace. He is the one responsible for using Magtheridon's blood to empower fel orcs, obviously against Magtheridon's will. Magtheridon can be freed by players in a raid, and will thank them by trying to kill them.
Magtheridon is an uncollectible.
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@Ser_Wa: I would say the second one. Even as a 3-mana 5/5 you have the risk to summon Mal'Ganis for your opponent. Also most demons minions are very powerful and could deal with the demon hunter easily. Maybe you should increase its stats to make it viable.
Also, here is my idea for this week's competition:
As a minion, Keli'dan the Breaker is a strictly better Stormwind Champion (same cost, better stats, better aura effect). However the drawback obviously is that your opponent get a free 8/8 if you managed to kill it.
This have OTK potential for aggro decks. However I wonder whether this potential is acceptable or whether there is an obvious way this could be abused like (old) Warsong Commander. Warlock players, do you see any way for this to be op, or do you think it is actually underpowered ?
Trivia: In WoW, Keli'dan the Breaker is the final boss of Blood Furnace. He is the one responsible for using Magtheridon's blood to empower fel orcs, obviously against Magtheridon's will. Magtheridon can be freed by players in a raid, after what he will thank them by trying to kill them.
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