Also, advice on how to balance the cards is welcome! Especially since I do not play all classes. Notably, I think my Jindo and my Zabra Hexx from yesterday is op but I am not sure...
Also I reverted the change made to my keyword. [b]Stress[/b] now again triggers when damage is lethal (Vilebranch Cannibal was updated as a consequence).
Ok time to show the class cards now, beginning with the hunter class:
Associated Uncollectibles:
Also yes, I know that the art for my Mallet of Zul'Farrak is the same as Charged Hammer, but this is because this weapon also exists in WoW and has the exact same skin.
Hunter Ice Troll --> So what if the hero power needs a target to be specified (Mage and Priest) ? Nowadays class-specific cards aren't really class specific anymore (also I would rather say 'Ice Troll Hunter').
Like the frog, however the Amani'shi Hatcher doesn't have the Young Dragonhawk card it summons.
This is simply because Young Dragonhawk already exists. (and also because I didn't find any decent dragonhawk artwork except the one for YD)
Also, here are today's cards:
Some comments :
Serpent's Spine Wall is a modified version of the card I submitted for this week's contest. I reduced its cost, since it was meant to be a face counter, so it should be playable before being dead.
Undefeated Headhunter is a textless epic minion only because it is extremely cost-effective.
Sandfury Cretin was created before the nerf for Warsong Commander was announced, but I think people may nonetheless find good combos for this (Savage Roar, Bloodlust, etc...). Also its 5 Health allows it to withstand a Flamestrike.
In addition to these cards I made some changes for other cards:
Both the collectible and the uncollectible version of the Frog has been given the Beast type, Hunters have many other ways to trigger their hyena or their skill command anyway.
The art was changed for Troublemaker, also its attack has been reduced by 1.
The art was changed for Troll Batrider, also its cost has been increased by 1 (so that it is balanced when compared to a Demolisher).
The problem is that all critters (frog, sheep, chicken, squirrel) are considered beasts and I have no idea of another critter that would fit trolls.
On second thought, this might not advantage hunters that much considering the synergies with frogs that my deck have and the overall 'damage' theme of my set. I may modify the cards later.
This is OP. Minions with Charge either have a drawback (Icehowl, Arcane Golem) or have a low attack or health for their cost (the only exception being Stonetusk Boar).
0
True, but I don't find this more shocking than casting Sacrificial Pact on Jaraxxus, or any other op combo.
0
Warrior cards, including Zul'jin !
Note that Magatha's Trick isn't simply an op Heroic Strike since it requires a weapon to be equipped.
0
Warlock class cards !
Also, advice on how to balance the cards is welcome! Especially since I do not play all classes. Notably, I think my Jindo and my Zabra Hexx from yesterday is op but I am not sure...
1
If Nozdormu is also on the field then Murozond overrides it (both are one and the same lore-wise).
Next: a 1-mana 3/1
0
Um, here are the priest cards:
Also I reverted the change made to my keyword. [b]Stress[/b] now again triggers when damage is lethal (Vilebranch Cannibal was updated as a consequence).
0
Ok time to show the class cards now, beginning with the hunter class:
Associated Uncollectibles:
Also yes, I know that the art for my Mallet of Zul'Farrak is the same as Charged Hammer, but this is because this weapon also exists in WoW and has the exact same skin.
0
Here are the neutral legendaries:
Uncollectibles:
I tried to keep the cards powers consistent with their lore (except Zalazane who is just here to counter dr.6)
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Hunter Ice Troll --> So what if the hero power needs a target to be specified (Mage and Priest) ? Nowadays class-specific cards aren't really class specific anymore (also I would rather say 'Ice Troll Hunter').
Love the Grand Apothecary Putress though.
0
This is simply because Young Dragonhawk already exists. (and also because I didn't find any decent dragonhawk artwork except the one for YD)
Also, here are today's cards:
Some comments :
Serpent's Spine Wall is a modified version of the card I submitted for this week's contest. I reduced its cost, since it was meant to be a face counter, so it should be playable before being dead.
Undefeated Headhunter is a textless epic minion only because it is extremely cost-effective.
Sandfury Cretin was created before the nerf for Warsong Commander was announced, but I think people may nonetheless find good combos for this (Savage Roar, Bloodlust, etc...). Also its 5 Health allows it to withstand a Flamestrike.
In addition to these cards I made some changes for other cards:
Both the collectible and the uncollectible version of the Frog has been given the Beast type, Hunters have many other ways to trigger their hyena or their skill command anyway.
The art was changed for Troublemaker, also its attack has been reduced by 1.
The art was changed for Troll Batrider, also its cost has been increased by 1 (so that it is balanced when compared to a Demolisher).
1
The problem is that all critters (frog, sheep, chicken, squirrel) are considered beasts and I have no idea of another critter that would fit trolls.
On second thought, this might not advantage hunters that much considering the synergies with frogs that my deck have and the overall 'damage' theme of my set. I may modify the cards later.
1
Epic neutral cards, I post only 5 of them this time so that I will still have cards to bump my topic with.
0
Actually many real cards only specify "enemy" when the mentioned character is either a minion or the enemy hero.
0
This is OP. Minions with Charge either have a drawback (Icehowl, Arcane Golem) or have a low attack or health for their cost (the only exception being Stonetusk Boar).
0
Not bad, you managed to keep the essence of the original cards, particularily for the egyptian gods.
2
A very straightforward aggro counter.
The "Can't be targeted" ability is more powerful than elusive since it also prevents the wall from being targeted by battlecries.