The Hunter legendary quest actually makes hunter decks worse.
Every decent hunter deck I've fought that has actually given me trouble, or including when I won easily with my hunter didn't try to use the Marsh Queen legendary. I actually feel like that quest is currently so under powered it handicaps hunters that try to use it.
Anyone actually see anything different? I feel like this card is so bad it needs to be buffed, is that even possible for a card to be buffed? Just putting this out there for any hunters who are on the fence about that card. I wouldn't spend the dust on it.
I also got disconnected twice before I could reveal my cards, which may mean nothing, but it still makes me feel like there is a possibility my pulls could have been manipulated outside the normal RNG.
I had a very unhealthy addiction to WoW when I was in college. I think I had over 150 days playtime. It negatively affected my studies, social life, health, and other obligations. It was actually when the first expansion came out that I just called it quits instead of jumping into it. I uninstalled the game and made a vow to never played again. My wedding vows and my vow to never play WoW again are the only vows I have ever made in my life. Even after 10 years, I am tempted to play WoW again because of the Hearthstone paladin hero promotion but remembered the vow I made and didn't do it. Really, the only way for me to stop my WoW addiction was to make a vow I promised myself I would never break.
Anyway, I understand how gaming addiction can be a bad thing and life is much better without it.
You should play WoW again. I say that with 100 percent the best intentions. As a former hardcore raider, I was also a hardcore WoW addict, but in the past two expansions things have changed.
WoW is like a single player game right now if you want it to be. You can log on, play by yourself for 1-2 hours, and that's it. I literally don't play more than 4 hours a week and I still keep a sub. It can still very much be a great game experience even if you don't pursue hardcore raiding. Anyways, the point is, WoW is much more casual, easy to pick up and play and leave, than it ever was before. It's not so demanding of your time to grind anymore.
C'thun Paladin that uses divine shields+taunts+heals to keep your hero, and key mobs alive till C'thun is ready to go. It can also summon C'thun twice, once at turn 6, and another time at turn 9 or 10 if it dies.
So... No. You cannot summon C'Thun on turn 6. That is not what Ancient Harbinger does. Also, Doomcaller, is pretty garbage. It is only good if A: Your C'Thun is dead. B: You need to play C'Thun twice in a game to win and C: You haven't already lost terribly.
Naga Sea Witch makes cards cost 5. Shouldn't that allow C'thun to be summoned on turn 6?
C'thun Paladin that uses divine shields+taunts+heals to keep your hero, and key mobs alive till C'thun is ready to go. It can also summon C'thun twice, once at turn 6 using Naga Sea Witch, and another time at turn 9 or 10 if it dies.
Then my C'thun Warlock deck which is the same idea as the Paladin one above, except that it also is a Reno Jackson deck. Able to summon C'thun by turn 6 and 10, but also able to heal off all damage done by turn 6 if needed.
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The Hunter legendary quest actually makes hunter decks worse.
Every decent hunter deck I've fought that has actually given me trouble, or including when I won easily with my hunter didn't try to use the Marsh Queen legendary. I actually feel like that quest is currently so under powered it handicaps hunters that try to use it.
Anyone actually see anything different? I feel like this card is so bad it needs to be buffed, is that even possible for a card to be buffed? Just putting this out there for any hunters who are on the fence about that card. I wouldn't spend the dust on it.
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This deck isn't good, needs a complete rebuild.
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They saw you comin bro, imo call customer support.
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If I already made 100 gold from the 7 win quest, will I still be able to get 40 more gold from another quest I have on the same day?
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WoW is like a single player game right now if you want it to be. You can log on, play by yourself for 1-2 hours, and that's it.
I literally don't play more than 4 hours a week and I still keep a sub. It can still very much be a great game experience even if you don't pursue hardcore raiding. Anyways, the point is, WoW is much more casual, easy to pick up and play and leave, than it ever was before. It's not so demanding of your time to grind anymore.
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If you craft N'zoth your best bet is to craft Sylvanas right following that.
But Yogg is good if you like playing mage.
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Does it end tomorrow Aug 30th, or does it end Tuesday May 3rd? Or when do you guys expect to get the April season rewards?
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What is a pity timer?
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It's 12 midnight pacific and I can't open my 50 packs yet, someone send help :(
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Naxx was released at midnight. Anyone remember that?
Oh well, this is a bummer I was waiting to open my packs at midnight. Looks like I'll have to force myself to sleep tonight.
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Where any of you guys around for the previous launch? For TGT and the other expansions did it come at midnight or Tuesday morning?
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C'thun Paladin that uses divine shields+taunts+heals to keep your hero, and key mobs alive till C'thun is ready to go.
It can also summon C'thun twice, once at turn 6 using Naga Sea Witch, and another time at turn 9 or 10 if it dies.
Then my C'thun Warlock deck which is the same idea as the Paladin one above, except that it also is a Reno Jackson deck. Able to summon C'thun by turn 6 and 10, but also able to heal off all damage done by turn 6 if needed.
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Is there a worse legendary card in the game than this one? I think this just won that spot.