- AkiraTerion
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Member for 6 years, 4 months, and 18 days
Last active Sat, Aug, 31 2019 10:29:41 -
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Lathy posted a message on Vote for your Favourite Community Created Basement Dwelling CardsPosted in: NewsWhat? No it wouldn't. Not unless you buffed your Meat Wagon to have 8 or more Attack. It's based on ATTACK, not MANA-COST... I litterally just wrote that in the post you quoted. -
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rockstar2422 posted a message on Copa America Tour Stop 2018 Pro Player DecklistsPosted in: NewsActually this is the most Control meta I remember. Ppl can't complain about Aggro...
...Guess what... Ppl are complainig about Control :D
Best Regards
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lokisbull posted a message on Copa America Tour Stop 2018 Pro Player DecklistsPosted in: NewsEvery class represented?!?
That is a lot of of controls decks. More people could bring quest rogue and exodia decks for future tournaments.
More Shaman than Rogue who would have thought! -
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nd_ohnoes posted a message on Copa America Tour Stop 2018 Pro Player DecklistsPosted in: NewsEvery class represented?!?
That is a lot of of controls decks. More people could bring quest rogue and exodia decks for future tournaments.
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Malhavoc posted a message on Hearthstone: A New Meta, Shamans, Spell Hunters, Dude Paladin - Value Town #155Posted in: NewsI've started looking into this, and the content is indeed nice, but I think I talk with the whole community backing me when I say long videos like this should either:
- just be shorter: don't cut topics, just be more concise
- be divided into multiple videos within the same article, each one with its title
- come together with a short list of topics, which summarizes the things the video talks about, and ESPECIALLY indicates at which time each topic is talked about
IMHO the last approach is the better one, as it also lets people understand what the video is really about and decide if it's worth their time or not.
At the moment, long videos like this without any index of sort are just so hard to come through.. they just risk being ignored, which would be a pity given the effort put into them. So please, do both us and you a favor, and improve the presentation, thank you.
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Lebakas posted a message on Proven Top Tier Decks from the Hearthstone ProsPosted in: NewsI seriously never thought that Fungalmancer would see any play in the constructed format.
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Trimutius posted a message on Proven Top Tier Decks from the Hearthstone ProsPosted in: NewsQuote from Ronniedobbs >>I'm seeing it used as sort of a diversion tactic. You want to try and kill him as soon as possible, distracting you from something else.
Why would you priorotize a 2/2 with a battlecry which is Fungalmancer, you sure you are not mistaking him for far less popular Shrieking Shroom? -
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Trimutius posted a message on Proven Top Tier Decks from the Hearthstone ProsPosted in: NewsStancifka is now with Omni/ he had his deckbuilder show yesterday on their YouTube channel...
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DoubleSummon posted a message on What Happened in Hearthstone? Taking a Look Back at February 5 - 12Posted in: NewsQuote from BasedKaito >>>Kibler, Kibler, Kibler
How much does he pay you guys to shill him? Holy molly.
Well he is part of the Omnistone (I think he is the founder) channel which is a very good channel really and I think it gained a lot of respect of Hpwn, they got a lot of HS content and it's actually quite good.One video is from his channel the other one is their analysis video it's not like he appears everywhere too..if anything stan get a lot of deck spotlights XD -
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Skaduush1 posted a message on Five Awesome Decks to Play After the Patches the Pirate NerfPosted in: NewsThe magical combination is to keep your demons in hand and summon them with Krul.
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I've enjoyed playing this decklist (with a tweak or two since I don't actually own Spirit Echo), but I'm having a hard time actually getting value out of Grumble, Worldshaker. Either I'm already dead, or by the time that I'd set something up to get good value out of him, I can probably kill my opponent.
He looks like a legendary with super potential, but what in the hell do you do to actually realize it?
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LOL. I'll take my lumps. Yeah, I was thinking of Psychic Scream. I'll be over here.. laughing at myself nervously.
Mmh, though by the by.. I didn't find it worked terribly well. It feels pretty awful when you wipe your own board out on that 20% hit. (1x PS, 2x FFA, 2x MC.)
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Alanna is supposed to be a win condition, or at least something to severely tilt the board in your favour. You'd need another comparable big threat. The Lich King could do, but there's a couple of whammies you could hit on his resource generation. Onyxia could get you board presence, but a bunch of whelps are fairly easy to wipe out.
Or, with all those spells you're chucking, you could always pray to RNGes-.. er.. praise Yogg-Saron, Hope's End.
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Big Spell mage may not necessarily be the optimal pick, but it sure is funny. Especially if/when your opponent has been sitting on a bunch of cards and you blow out all the presents to watch them get 0-1.
Sadly my packs didn't net me anything great. But hey, free second Gnomeferatu is nice for my control Warlock deck. Now that's 400 dust that I don't have to spend!
Happy Feast of Winter Veil, or whatever real life holiday you celebrate!
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Probably because they realize that if it really is that 'cancerous', that it's going to be popular and well publicized anyway? It's a Hearthstone news site. Whether you like it or not, a deck archetype that is popular is news.
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For the exact reason that is listed in the article? I agree that on curve, it's probably too damned slow. The repay on your board presence for spending that mana is sub-par. It might be efficient, to a point, but the minion bodies are simply too small for the costs and tempo involved.
On the other hand, dropping three cheap AF minions right before your Sunkeeper Tarim is freaking amazing. With Murlocadin during JtU'G, even having one or two minions on board was really solid value. And the game feels like it's at around the same, or a slightly higher, speed now. To make that late game more viable, that's an extra 9/9 across 3 bodies.
As far as your counter suggestions? Spirit Lash will wipe them, if they're unimproved. Same goes for Shadow Word: Horror. The most substantive value there is forcing the Priest to drop their AOEs earlier and using things like Call to Arms to rebuild your board quickly and start putting down new pressure. No, you can't keep doing it. But we're talking about an 'unfavoured' match-up. Dragonfire Potion wrecks a lot of things, as does Psychic Scream. But I've never really bought that argument. It was like everybody talking about how Silence effects will kill every good new card that was revealed on the lead up to this set, and pretty much every other in recent memory. Everyone acts like 20 Silence cards in your deck leaves you viable somehow. It doesn't. Literally the only archetypes I've seen that board wipes again, and again, until your brain explodes is either Freeze Mage, or now Big Spell Mage. The others will run out, eventually. As to Wild Pyromancer, sure, again it wipes the 1/1s, not the 3/3s.
Assuming, just for the sake of argument, that all classes and builds should have a 'good' chance against the rest, there are still options. However, in all realism of how Hearthstone runs, not to mention good game design, this simply isn't so.
As far as the rest goes; Egg decks, Astral Tiger and other sticky minions say 'hi'.
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Woecleaver. :(
But given that I opened Aluneth, Rhok'Delar, Skull of the Ma'nari and Kingsbane as well as 3 other legendaries on 102 packs? I can't whine.