• 4

    posted a message on Three Free Un'Goro Packs to Celebrate 70 Million Hearthstone Players!

    3 FREE packs? From BLIZZARD?

    Holy... 

    REPENT NOW! IT'S THE END OF TIMES (100% confirmed). 30x Validated Doomsayer deck 100% winrate. 

    Posted in: News
  • 1

    posted a message on Hearthstone Season 38 Begins - Sunwell

    Also, nice cardback for any mage deck with pyros in it, which I happened to open yesterday :D

    Posted in: News
  • 3

    posted a message on Hearthstone Season 38 Begins - Sunwell

    I wish they would go a little more aggressive on the animations, but it is quite pretty. Particularly unique border.

    Posted in: News
  • 25

    posted a message on Kripp's Un'Goro Zoolock

    As a long tim zoo player, I can attest that this deck won't take you far. The fact the list is running two void terror (especially post power overwhelming ban) and another two Ravenous Pterrordax are the ultimate proof you're just filling the deck with whatever you can. There are not enough cards to make this work, hell, we're back to 2x Dark Iron Dwarf? It's been a loooooooooooooong time since I last used two of those in a zoo list, like, naxx~GvG  long.

    Too many tier 1 cards are no longer available or have been nerfed at this point, the ones that remain, namely darkshire councilman and flame imp simply cannot pull all the dead weight. 

    Don't go about crafting anything for this deck if you're a new player, zoo is generally a good option, but currently it is severely handicapped. You're better off with some aggro/midrange hunter hybrid. 

    Posted in: Kripp's Un'Goro Zoolock
  • 2

    posted a message on Is mass disenchanting a good idea?

    Simple rule to follow:

    Don't disenchant anything, if you don't need to. 

    The logic is that if you don't have anything in mind to craft (meaning you have a purpose for it), there is no point in giving up the potential for that card to be worth more dust than normal (for nerf reasons or something similar).

    Granted, as a F2P it will take a lot of time until you finally have some dust floating around without any good applicable use, but it is good practice nonetheless. Any value is value, and it adds up. The most likely scenario this will happen is when you decide to go for a deck that requires multiple legendaries/epics you don't own. You don't go about crafting what you can, you keep the disenchantable cards and open packs, in the hopes to get some of the cards you need. Eventually you'll have a reserve of dust big enough to craft all you need, and that's when you pull the trigger.

    Posted in: General Discussion
  • 1

    posted a message on Ben Brode on Design Space, Game Design, Adventures, and Feedback

    That's what I suggested even before the hall of fame was created. So sad that "pro players" get to ruin the fun for all the other players because it's not a competitive friendly card. Well, then don't play it in tournaments or GTFO. Damn that kid who cried on stream after losing the game to a Yogg, pretty sure he sealed the decision back then. 


    Posted in: News
  • 2

    posted a message on Tracking More Than 500 Wins? Coming Soon to a Hearthstone Near You

    Lol, here's the plot twist though. I was being ironic about how I had no irony left too.

    I could absolutely go on. For example, I haven't even mentioned how this stupendous technology of going past 500 on a counter should be the one thing we send into space, so when alien life forms find it they too can marvel at our incredible creation (not the rocket, that kind of machinery is child's play compared to the astounding creation team 5 programmers team managed to pull off there). I am actually very surprised all the world leaders, including our crazy fat friend from North Korea, haven't yet declared a global holiday in tribute for the greatest thing humanity will ever achieve in it's entire existence. You can't say much about the future other than we're all going to die one day, but I guess we can all agree that our very last breath will be consumed by our body to activate our brains, so we can remember dearly the day we were blessed with such miracle in the form of a game feature. In truth, if there's an afterlife, it surely will only come for those who pay enough hommage to the very apex of human creations. I actually have no words to describe the feat, it is such incredible thing, legends say the feature actually created itself, and developers are merely it's prophets, this thing could actually be the holy grail, the original cause, that which existed before anything else and caused everything we perceive as reality. Philosophers have always asked the greatest unanswered question: "What is the purpose of life?", and I think we finally found the answer: a counter that goes beyond 500. That's it, stop the presses. Stop universities. Stop Factories. We're done, there's nothing else out there, we've reached the limit, we ended the game of life, all achievements were earned, nothing left to do except waiting for the Great Feature to bring forth it's celestial kingdom.

    Should I proceed? Because I can.

    And I'm from south america btw.

    Posted in: News
  • 2

    posted a message on Tracking More Than 500 Wins? Coming Soon to a Hearthstone Near You

    They have the information regarding the amount of wins you have, they just don't have a way to let you know that info. They have to keep stats and shit for balancing purposes.

    Posted in: News
  • 28

    posted a message on Tracking More Than 500 Wins? Coming Soon to a Hearthstone Near You

    WOW, this is such a GROUNDBREAKING announcement, this must have taken SO MUCH EFFORT. Nights without sleep, sweat, blood and tears, all to FINALLY, after years this game has been out, discovering how to make the counter go beyond 500. It really is something worth announcing, the day this feature is implemented shall be remembered throughout history as the day humanity became able to know how many victories over 500 they had on each of their heroes on ranked mode in hearthstone... assuming they won less than 1k games, OF COURSE, let's not be greedy and hope for something so perfect and unattainable as a "simple" counter that goes on and on forever, this is a foolish thought, no programmer could EVER do that. 

    I sure hope we eventually get a documentary portraying the "behind the scenes" of this epic struggle of increasing the counter's limit from 500 to 1k. No doubt such material could easily win an oscar, being such a tremendous breakthrough in human technology, only comparable to increasing deck slots from 9 to 18. I realise it might be hard to compress months of footage they must have filmed in the process for a short film, but this is the kind of thing that has to be preserved for future generations. My children shall one day know of the noble actions of Ben Brode and his homies, bringing development to us humble, undeserving buyers of packs. 

    ALL HAIL TEAM 5.

    I just used all the irony I had left for the week. 

    Posted in: News
  • 4

    posted a message on Blizzard Rethinking Wild Pack Purchases

    Lol. 

    >Lots of people annoyed by how expensive HS packs are in comparison to other similar games
    >Yo, are you interested in buying packs that are by definition less valuable than the current ones?

    Adventures are a different beast. I love to play against the bosses, especially when new cards are released... I like that kind of content, and it's sad that newer players miss out on it.

    Posted in: News
  • To post a comment, please login or register a new account.