It's pretty tough to make a good C'Thun deck work with rogue but I don't think it's gonna be a bad class for it as other players say, but whatever here it is the deck I made:
No Rouge deck should have Blade Flurry anymore, I would use Darkiron Skulker or Fan now.
My argument of using Blade Flurry is that even with the nerf it's not a bad card when you combine it with Deadly Poison, a board clear for 4 mana it's not bad at all, plus I'm only running one.
Doomsayer with conceal used to be a thing and Rogue's lack of aoe and deathrattles rotating out will make the combo better. For healing we have 2x refreshment vendor and Cult Apothecary. I think apothecary will work because of how often we'll be falling behind on board. It's also something we can combo with vanish and prep. Shadowcaster is an interesting card with a decent body and a powerful battlecry. Ideally, we'll use it on brann and draw 20 cards with it.
Overall I don't think the deck is very good. Blizzard has shown no support for mill which may be because of how often it's complained about or they simply don't like the archetype for HS. The usual weakness of mill - aggro decks - remains the same but other than that the deck lacks card draw. For a combo deck there aren't enough options to draw cards, mill our opponent, and survive. We have next to no board presence at any time in the game and are completely dependent on drawing coldlight oracle in the top half of our deck to have any chance. Our finisher is also our draw engine and if we're too low in health can become unplayable.
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It's pretty tough to make a good C'Thun deck work with rogue but I don't think it's gonna be a bad class for it as other players say, but whatever here it is the deck I made:
Some choices I made:
Tomb Pillager: Solid 4 drop and the coin helps you playing emperor or cards like Blade of C'Thun a turn earlier.
Shadowcaster: Good combo with cards like Sylvanas Windrunner, Blade of C'Thun, Emperor Thaurissan, etc.
Xaril, Poisoned Mind: Toxin cards can be very useful in combination with cards like Azure Drake, giving stealth to Brann Bronzebeard, shadow stepping Blade of C'Thun, etc.
My only worry is the lack of taunt/healing but I think the early game can support that.
Let me know what do you think!
No Rouge deck should have Blade Flurry anymore, I would use Dark Iron Skulker or Fan now.
Doomsayer with conceal used to be a thing and Rogue's lack of aoe and deathrattles rotating out will make the combo better. For healing we have 2x refreshment vendor and Cult Apothecary. I think apothecary will work because of how often we'll be falling behind on board. It's also something we can combo with vanish and prep. Shadowcaster is an interesting card with a decent body and a powerful battlecry. Ideally, we'll use it on brann and draw 20 cards with it.
Overall I don't think the deck is very good. Blizzard has shown no support for mill which may be because of how often it's complained about or they simply don't like the archetype for HS. The usual weakness of mill - aggro decks - remains the same but other than that the deck lacks card draw. For a combo deck there aren't enough options to draw cards, mill our opponent, and survive. We have next to no board presence at any time in the game and are completely dependent on drawing coldlight oracle in the top half of our deck to have any chance. Our finisher is also our draw engine and if we're too low in health can become unplayable.