Opponent is playing Mage and has an empty hand. You are playing Priest with two Thoughtsteals and two Mind Visions in hand. Thoughtsteal twice, play Lorewalker Cho, Sorcerer's Apprentice, and 2 Flamewakers. Play Mind Vision, pull nothing, Flamewakers deal damage. Play Mind Vision, opponent gets a Mind Vision, you pull a mind vision and Flamewakers deal damage. Repeat casting Mind Vision infinitely for infinite damage.
Also, I see some of you guys try Bouncing Blade and Commanding Shout, but the Rules doesn't say that the opponent has an empty board and anyway better to avoid RNG cards!
Also, I see some of you guys try Bouncing Blade and Commanding Shout, but the Rules doesn't say that the opponent has an empty board and anyway better to avoid RNG cards!
If so, then what if your opponent had an Abomination on board against the Hunter one? That would spoil your plans... and what about cards like Mal'Ganis? Your argument doesn't really hold...
We had to assume, that the opponent's board is empty, as it was not stated otherwise. Taunt minions, Mal'Ganis, Counter Spell and other cards could ruin any of the comboes posted. Rules also don't state, that the own board is empty. There might be 7 Target Dummies and thus no room for minions to drop.
We had to assume, that the opponent's board is empty, as it was not stated otherwise. Taunt minions, Mal'Ganis, Counter Spell and other cards could ruin any of the comboes posted. Rules also don't state, that the own board is empty. There might be 7 Target Dummies and thus no room for minions to drop.
If so, then what if your opponent had an Abomination on board against the Hunter one? That would spoil your plans... and what about cards like Mal'Ganis? Your argument doesn't really hold...
Anyway, good job on the answers! :D
Well, maybe the opponent have some minions, that doesn't prevent your combo to work (Doesn't have Taunt etc).
Also, I see some of you guys try Bouncing Blade and Commanding Shout, but the Rules doesn't say that the opponent has an empty board and anyway better to avoid RNG cards!
Thank You All again!
You're wrong. Mage, Antonidas, Fireball and then the effect of Antonidus provides unlimited Fireball's for you to uses and get infinite damage.
Opponent is playing Mage and has an empty hand. You are playing Priest with two Thoughtsteals and two Mind Visions in hand. Thoughtsteal twice, play Lorewalker Cho, Sorcerer's Apprentice, and 2 Flamewakers. Play Mind Vision, pull nothing, Flamewakers deal damage. Play Mind Vision, opponent gets a Mind Vision, you pull a mind vision and Flamewakers deal damage. Repeat casting Mind Vision infinitely for infinite damage.
No inf damage combos. There's at least a dozen of them you can pull off.
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Play Commanding Shout
Play Warsong Commander, Gurubashi Berserker, Frothing Berserker, Frothing Berserker
2/3 2/7 2/4 2/4 on board
Play Bouncing Blade
2/1 20/1 16/1 16/1 on board
Play Crazed Alchemist on Gurubashi
Play Faceless Manipulator on Gurubashi
Play Faceless Manipulator on Gurubashi
2/1 1/20 1/20 1/20 16/1 16/1 2/2 on board
Play Bouncing Blade
2/1 58/1 58/1 58/1 74/1 74/1 2/1 on Board
Hit your opponent for 58 * 3 + 74 * 2 + 2 = 174 + 150 = 324
Opponent is playing Mage and has an empty hand. You are playing Priest with two Thoughtsteals and two Mind Visions in hand. Thoughtsteal twice, play Lorewalker Cho, Sorcerer's Apprentice, and 2 Flamewakers. Play Mind Vision, pull nothing, Flamewakers deal damage. Play Mind Vision, opponent gets a Mind Vision, you pull a mind vision and Flamewakers deal damage. Repeat casting Mind Vision infinitely for infinite damage.
Rawr I'm a dinosaur
Ok, Thank You all guys for founding a free time to solve this puzzle!
So, here is the answers:
Warrior - 120
Raging Worgen + Charge + Inner Rage x2 + Rampage x2 + Abusive Sergeant x2 + Double Faceless Manipulator = (20*2)*3 = 120 damage.
Warlock - 124
Play Malygos, Faceless Manipulator it, Put Ancient Mage between, and Faceless the Malygos with Ancient Mage buff. = +18 Spell Damage
Darkbomb x2, Drain Life x2, Bane of Doom, Soulfire = 21*2 + 20*2 + 20 + 22 = 124 damage.
Rogue - 126
Play Malygos, Faceless Manipulator it, Put Ancient Mage between, and Faceless the Malygos with Ancient Mage buff. = +18 Spell Damage
Sinister Strike x2, Eviscerate x2, Headcrack x2 = 21*2 + 22*2 + 20*2 = 126 damage.
Druid - 128
Play Malygos, Faceless Manipulator it, Put Ancient Mage between, and Faceless the Malygos with Ancient Mage buff. = +18 Spell Damage
Moonfire x2, Swipe x2, Starfire x2 = 19*2 + 22*2 +23*2 = 128 damage.
Shaman - 142
Play Leeroy Jenkins and Al'Akir the Windlord, Put Flametongue Totem between. Play Bloodlust x2 and Rockbiter Weapon x2 with Windfury on Leeroy. Go face with this two guys for 11*2 + 20*2 = 62 damage. Play Faceless Manipulator on Leeroy near to Flametongue, attack for 40 damage. Play second Faceless on Leeroy near to Flametongue again and attack for 40 damage.
62 + 40*2 = 142 damage
Mage - 148
Play Malygos, Double Faceless Manipulator it for total of +15 Spell Damage.
Pyroblast x2, Fireball x2, Frostbolt, Ice Lance x2 = 25*2 +21*2 + 18 + 19*2 = 148 damage.
Paladin - 264
Play Leeroy Jenkins, cast on it Blessing of Might x2, Blessing of Kings x2, Abusive Sergeant, Blessed Champion x2 for total of 88 damage and Double Faceless Manipulator it. 88*3 = 264 damage
Priest - 576
Play Malygos and Prophet Velen, Put Ancient Mage between, and put second Ancient Mage between first Ancient Mage and Prophet Velen, Double Faceless Manipulator the Prophet Velen with double Ancient Mage buff for total of +13 Spell Damage * Quadruple * Double.
Mind Blast x2, Holy Fire x2 = 18*8*2 + 18*8*2 = 576 damage.
Hunter - 81922
Play Gahz'rilla and Double Houndmaster it to make 10/13. Play Baron Rivendare, Unstable Ghoul x2, Faceless Manipulator on the one Unstable Ghoul. Cast Feign Death. Gahz'rilla takes ((1*2+1*2+1*2)+(1*2+1*2+1*2)) = 12 total damage and turn into (10*2)^12 = 40960/1 beast. Play second Faceless Manipulator on it and play Tundra Rhino. Attack face for 40960*2 + 2 = 81922 damage.
Hero Power doesn't include.
Also, I see some of you guys try Bouncing Blade and Commanding Shout, but the Rules doesn't say that the opponent has an empty board and anyway better to avoid RNG cards!
Thank You All again!
Sry for mi bed Inglish
If so, then what if your opponent had an Abomination on board against the Hunter one? That would spoil your plans... and what about cards like Mal'Ganis? Your argument doesn't really hold...
Anyway, good job on the answers! :D
We had to assume, that the opponent's board is empty, as it was not stated otherwise. Taunt minions, Mal'Ganis, Counter Spell and other cards could ruin any of the comboes posted. Rules also don't state, that the own board is empty. There might be 7 Target Dummies and thus no room for minions to drop.
Well, maybe the opponent have some minions, that doesn't prevent your combo to work (Doesn't have Taunt etc).
For example he may have 7 Wisps
Sry for mi bed Inglish
You right about Hellfire! But, in priest you calculate 2 Holy Smites
Sry for mi bed Inglish
Infinite damage with Antonidas, any spell and then unlimited fireballs.
You're wrong. Mage, Antonidas, Fireball and then the effect of Antonidus provides unlimited Fireball's for you to uses and get infinite damage.
No inf damage combos. There's at least a dozen of them you can pull off.