Is it so hard to see how insanely OP this card is? It is already obnoxious in standard. In wild this is even more problematic because paladin can flood the board with shit tokens and kill you by turn 4 or 5.
How has this never been addressed for potential nerfs so far?
The fact that it lasts 3 turns is bonkers, also with the abundance of cheap divine shield minions means that the board becomes basically impossible to remove.
totally agree what ur suppose to do? clear board 3 turns long? its just Pally always been easy to pilot, just drop ur op cards down no thinking = pretty good success.
Is it so hard to see how insanely OP this card is? It is already obnoxious in standard. In wild this is even more problematic because paladin can flood the board with shit tokens and kill you by turn 4 or 5.
How has this never been addressed for potential nerfs so far?
Agree
As a Paladin main I still agree just make this last 2 turns or 5 mana.
It’s an absolutely bananas card. Almost no class can keep Paladin’s board clear enough for this to not be an excellent value card.
The fact that it lasts 3 turns is bonkers, also with the abundance of cheap divine shield minions means that the board becomes basically impossible to remove.
That and Buffet Biggun feels like the most problematic cards.
I think Crusader should be +1+1 or 5 mana
Buffet +1 for the Recruits and -2 health on the minion
totally agree what ur suppose to do? clear board 3 turns long? its just Pally always been easy to pilot, just drop ur op cards down no thinking = pretty good success.
This is a pretty frustrating card. Crusader Aura would be more balanced with pretty much any of these, IMO:
• 4 Mana, +1/+1, 3 turns
• 4 Mana, +2 Attack, 3 turns
• 4 Mana, +2/+1, 2 turns
• 5 Mana, +2/+1, 3 turns