Great adjustments—on the surface. Hopefully they bring some positive change. Cannot believe that Questline Lock dodges it again… The evergreen, omnipotent, ‘pain’-in-my-ass, meta-dominant ball-ache of a deck.
Simple fact: devs are to blame. If OP rubbish was not printed, or filtered out correctly during the design phase, then there wouldn't be an issue.
However, your argument has some truth--if you give a hopeless fool some OP rubbish they are likely to abuse it until they reach the "promised land" because they find it fun(ny) and don't care about other people's gameplay experience.
Give a killer a gun and he is going to kill; but make guns illegal and at least it's harder for him to aquire a gun to kill.
People make purchasing decisions based off comments online ALL THE TIME. That's why Amazon has a feedback section.
Why would companies like Blizzard rely solely on streamers, etc, to generate sales when they have entire communities on forums that can do it for them? It's like asking why Burger King would advertise online as well as on roadside billboards - they do both to generate maximum attention.
If enough people comment on a card release saying "wow OP totally broken, nerf day one" it's already generating insane interest for people who urgently need to have a 'meta defining' edge, and of those with the resources to aquire it (buy it with money) will.
Also, no point waiting for VS reports, etc, when the pre-launch bundle (whale bait) is sold BEFORE any of these meta reports are produced.
Bad comments = negative opinion and perspective of products that are intended to sell; good = positive opinions, strong promotional, value and a genuinely 'good vibe' increasing likelihood of sharing and further promoting the product.
Just as politicians use social media to win votes... , companies sell games off good vibes and internet hype.
"New modes" do not shake up the meta, they divert players away from the traditional play. Given how much effort, money, time, HR, is 'apparently' required to sustain new modes (and thus why many have been shut down), it would make sense for Blizz to focus on what the game does best, instead of trying to overreach beyond its operating capacity.
I don't get the "its better for them to make money" argument either... That's not a bad thing if they do... Hopefully they can hire new staff, fix broken shit, develop new things, and maybe even make other areas of the game cheaper and easier for F2P to access.
More cards, more fun. I'm F2P and love new xpacs for the variety it adds to the game. Look how many people have complained about boring or stale metas on these forums over the years. As soon as a new xpac comes, they anarchy of an unknown meta steers people into all sorts of interesting and creative avenues.
Yes you need to aquire new cards, and a lot more of them. But that's not a bad thing--that's why we play this game...
Guys, make sure you all act really surprised when they reveal the cards! Pretend you’re shocked—you didn’t expect to see them, and are totally mind blown so they don’t get sad!
1
Great adjustments—on the surface. Hopefully they bring some positive change. Cannot believe that Questline Lock dodges it again… The evergreen, omnipotent, ‘pain’-in-my-ass, meta-dominant ball-ache of a deck.
0
Banning cards won’t work because it will mess up the match making process when everyone bans two cards that end up in the majority of decks.
1
Simple fact: devs are to blame. If OP rubbish was not printed, or filtered out correctly during the design phase, then there wouldn't be an issue.
However, your argument has some truth--if you give a hopeless fool some OP rubbish they are likely to abuse it until they reach the "promised land" because they find it fun(ny) and don't care about other people's gameplay experience.
Give a killer a gun and he is going to kill; but make guns illegal and at least it's harder for him to aquire a gun to kill.
2
Wild--I should have specified. The Pala OTK nukes anything other than agro and some midrange.
3
Starships are underwhelming, which is shame.
getting Holy Wrathed for 100 face damage sucks.
The card art is the better than the playability of this expansion.
2
People make purchasing decisions based off comments online ALL THE TIME. That's why Amazon has a feedback section.
Why would companies like Blizzard rely solely on streamers, etc, to generate sales when they have entire communities on forums that can do it for them? It's like asking why Burger King would advertise online as well as on roadside billboards - they do both to generate maximum attention.
If enough people comment on a card release saying "wow OP totally broken, nerf day one" it's already generating insane interest for people who urgently need to have a 'meta defining' edge, and of those with the resources to aquire it (buy it with money) will.
Also, no point waiting for VS reports, etc, when the pre-launch bundle (whale bait) is sold BEFORE any of these meta reports are produced.
3
Bad comments = negative opinion and perspective of products that are intended to sell; good = positive opinions, strong promotional, value and a genuinely 'good vibe' increasing likelihood of sharing and further promoting the product.
Just as politicians use social media to win votes... , companies sell games off good vibes and internet hype.
That's the point of the extra step.
2
Well spotted. Looks like it could even be an undercover Blizz bot trying to hype up their new cards.
0
Would be really good if it had taunt, or could synergise with Embrace of Nature but sadly neither… pretty underwhelming.
3
A shame that they did not nerf Seedlock to some degree... It's going to run rampant in wild now.
6
Tomorrow will be a good day for Hearthstone.
2
GG man, well played on the total wins too.
0
"New modes" do not shake up the meta, they divert players away from the traditional play. Given how much effort, money, time, HR, is 'apparently' required to sustain new modes (and thus why many have been shut down), it would make sense for Blizz to focus on what the game does best, instead of trying to overreach beyond its operating capacity.
I don't get the "its better for them to make money" argument either... That's not a bad thing if they do... Hopefully they can hire new staff, fix broken shit, develop new things, and maybe even make other areas of the game cheaper and easier for F2P to access.
More cards, more fun. I'm F2P and love new xpacs for the variety it adds to the game. Look how many people have complained about boring or stale metas on these forums over the years. As soon as a new xpac comes, they anarchy of an unknown meta steers people into all sorts of interesting and creative avenues.
Yes you need to aquire new cards, and a lot more of them. But that's not a bad thing--that's why we play this game...
0
Guys, make sure you all act really surprised when they reveal the cards! Pretend you’re shocked—you didn’t expect to see them, and are totally mind blown so they don’t get sad!
6
you’re going to have to change your username to “HearthSnowden”.