Sooo, I have seen reno, lone ranger absolutely ruin sargeras, the destroyer.
A. Why does reno have the ability to destroy and prevent portals? (Rhetorical for the try-hards who inevitably will raise the following point)
B. Why are portals treated like minions?
C. This mechanic needs a fix...portals should be portals and classified distinctly from minions. No other cards can interact with portals using "minion" mechanics but suddenly reno, can?
Azerite gets a quick fix but not this broken mechanic?
tldr: fix your isht, blizzard...I hope Microsoft does some overhauls with the design elements of that organization, long overdue for that culture.
Sooo, I have seen reno, lone ranger absolutely ruin sargeras, the destroyer.
A. Why does reno have the ability to destroy and prevent portals? (Rhetorical for the try-hards who inevitably will raise the following point)
Why not? Why does any card do what it does? Because that's how the designers made it.
B. Why are portals treated like minions?
They aren't.
C. This mechanic needs a fix...portals should be portals and classified distinctly from minions. No other cards can interact with portals using "minion" mechanics but suddenly reno, can?
Not sure what a "minion mechanic" is (a mechanic on a minion? one that affects minions?) but this statement is confusing. Portals are portals and are classed distinctly from minions. Can you Arcane Bolt a portal? No. Why? Because it targets minions. Can you Life Sentence a portal? No. Why? Because it targets minions. Does Reno's battlecry affect portals? Yes. Why? Because that is the intent of the card, as stated by the designers when it was revealed. The card doesn't say "Make all minions disappear. *Poof!*", the card says "empty the enemy board". It is pretty clearly *not* restricting itself to minions only.
Azerite gets a quick fix but not this broken mechanic?
Now comes the potentially valid part of your argument, whether or not the card is too powerful. That's open to discussion, I think the better question would revolve around what meta the card would or wouldn't be too powerful in, and which of those are the preferable play experience. In an strong aggro or combo heavy meta, this card is probably not too powerful, as the native inconsistency of highlander decks probably makes it too difficult for Reno decks to get to eight mana alive. And combo decks probably ignore this card. A meta where midrange decks are strongest? Reno probably looks pretty OP there. And in a control heavy meta, Reno may be one of the prime determinants of who wins in control on control matchups.
The other question could be, why print such a clearly powerful (possibly OP) card which ruins some of the previously powerful strategies? I think there we can look to the desire of Blizzard to create must-have cards to encourage more spending on the game.
TLDR: Reno's current effect is not in any way misrepresented by the card text, but it is strong. possibly too strong, and it wouldn't surprise me to see a nerf in its future.
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Sooo, I have seen reno, lone ranger absolutely ruin sargeras, the destroyer.
A. Why does reno have the ability to destroy and prevent portals? (Rhetorical for the try-hards who inevitably will raise the following point)
B. Why are portals treated like minions?
C. This mechanic needs a fix...portals should be portals and classified distinctly from minions. No other cards can interact with portals using "minion" mechanics but suddenly reno, can?
Azerite gets a quick fix but not this broken mechanic?
tldr: fix your isht, blizzard...I hope Microsoft does some overhauls with the design elements of that organization, long overdue for that culture.
You do realise, it's how the card is supposed to work, right?
reno exiles everything is how it works.
Sooo, I have seen reno, lone ranger absolutely ruin sargeras, the destroyer.
A. Why does reno have the ability to destroy and prevent portals? (Rhetorical for the try-hards who inevitably will raise the following point)
Why not? Why does any card do what it does? Because that's how the designers made it.
B. Why are portals treated like minions?
They aren't.
C. This mechanic needs a fix...portals should be portals and classified distinctly from minions. No other cards can interact with portals using "minion" mechanics but suddenly reno, can?
Not sure what a "minion mechanic" is (a mechanic on a minion? one that affects minions?) but this statement is confusing. Portals are portals and are classed distinctly from minions. Can you Arcane Bolt a portal? No. Why? Because it targets minions. Can you Life Sentence a portal? No. Why? Because it targets minions. Does Reno's battlecry affect portals? Yes. Why? Because that is the intent of the card, as stated by the designers when it was revealed. The card doesn't say "Make all minions disappear. *Poof!*", the card says "empty the enemy board". It is pretty clearly *not* restricting itself to minions only.
Azerite gets a quick fix but not this broken mechanic?
Now comes the potentially valid part of your argument, whether or not the card is too powerful. That's open to discussion, I think the better question would revolve around what meta the card would or wouldn't be too powerful in, and which of those are the preferable play experience. In an strong aggro or combo heavy meta, this card is probably not too powerful, as the native inconsistency of highlander decks probably makes it too difficult for Reno decks to get to eight mana alive. And combo decks probably ignore this card. A meta where midrange decks are strongest? Reno probably looks pretty OP there. And in a control heavy meta, Reno may be one of the prime determinants of who wins in control on control matchups.
The other question could be, why print such a clearly powerful (possibly OP) card which ruins some of the previously powerful strategies? I think there we can look to the desire of Blizzard to create must-have cards to encourage more spending on the game.
TLDR: Reno's current effect is not in any way misrepresented by the card text, but it is strong. possibly too strong, and it wouldn't surprise me to see a nerf in its future.