and this is why, blizzard, in their uncanny wisdom, decided to change how that works in a week or two not today, not tomorrow most likely in a week or two
and this is why, blizzard, in their uncanny wisdom, decided to change how that works in a week or two not today, not tomorrow most likely in a week or two
In fact, they will change it tomorrow.
Rollback Post to RevisionRollBack
EU 11/2015+ , f2p 03/2021+: DK 63/ DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
Tiller decks are cheating, end of story and Blizzard stopped caring some five years ago. Now it is counting Money in their 4 Mill Dollar Villas that is the key aspect of their existence
I have lost to them six times yesterday and two times today.. But I know, I suck as I have only played this game since its beginning. I need to git gud
I have lost to them six times yesterday and two times today.. But I know, I suck as I have only played this game since its beginning. I need to git gud
It's not cheating; well, the combo itself isn't. Skipping turns due to turn timers certainly counts, IMO, but the core of the deck doesn't do that. It's meta warping, it's strong and consistent, and it's a combo deck. Deserving of a nerf - speaking as a combo player. There are counters, though they don't feel *that* hard. Meta is really warped around Hysterical tillers, though.
Woudn't be surprised if this mess was deliberate; they knew about the deck beforehand, just underestimated the power, judging by the front page post. Whcih means not having a patch ready to go in case they had to use it, and releasing on a friday, both seem like crazy oversights.
Everything in Capitalism is prone to increase the disparity between everybody but the rich themselves. EVERYTHING is tailored to Divide et Impera: Games, Sports, Politics, Music, Sex, Gender...everything and has been planned meticulously for decades.
People crying probably haven't played hearthstone for long.
Just finished some games with this deck.
First of all it will get needed but not because it is overpowered but because it is cheap! Everyone can make this deck right now. Blizzard doesn't like strong cheap decks with strong expensive decks they are fine (Rasa priest to name one)
As for the deck itself it is strong and consistent but not game breaking. It can easily be countered, by secret mages and many rogue decks easily (kingsbane, mill)
People crying probably haven't played hearthstone for long.
Just finished some games with this deck.
First of all it will get needed but not because it is overpowered but because it is cheap! Everyone can make this deck right now. Blizzard doesn't like strong cheap decks with strong expensive decks they are fine (Rasa priest to name one)
As for the deck itself it is strong and consistent but not game breaking. It can easily be countered, by secret mages and many rogue decks easily (kingsbane, mill)
Mill ain't too bad, I find - overall positive for me in that MU (even ignoring managing to Flik a coldlight against them, which was hilarous). You're fast, there's a lot of redundancy if stuff gets milled, and sphere puts in serious work avoiding getting key pieces milled. Aggressive secret mages are a pain, certainly unfavourable. Slower mages are absolutely fine. Kingsbane rogues are unfavourable, but not seen many and they're not that bad. Usually either just grab the win or lose by a turn. Feels like a coinflip. Locks are usually slightly slower than me, and of course the priest mirror is a mirror. The lock builds with the combo and endless hand disruption, of course, eat the normal variants alive, though their existence of those implies the warping of the meta. it's also a very easy combo deck to pick up and play, unlike most of the HS combo decks, and significantly faster/more consistent than the combo decks that have gone unnerfed.
It's combo, there is a massive bug (turn skipping), it's warped the meta immediately. Deserving of nerf.
and this is why, blizzard, in their uncanny wisdom, decided to change how that works in a week or two not today, not tomorrow most likely in a week or two
Cheaters finally feel like they can win legit.
and this is why, blizzard, in their uncanny wisdom, decided to change how that works
in a week or two
not today, not tomorrow most likely
in a week or two
Playing a combo taking profit of synergies is not a cheat.
Degenerate as the combo may be, I have to say I am grateful to have it for some heroic PVE games.
No worries. The deck gets absolutely crushed in a sea of secret mages at higher levels.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I’m having fun with my mill rogue feat. Evasions... except when facing the real shitheads (i.e. secret mages).
Take a walk on the wild side...
Yup and they'll justify it with "wild is wild" lol
No. This is broken not wild.
As Biomass said - there are plenty counters for that deck and the real shitheads and problem are indeed secret mages...
In fact, they will change it tomorrow.
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
Nope, this is no cheat. It is just unhappy kind of interaction. Luckilly, the power level of those Warlock and Priest decks is not too high.
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
so the thought of people who dont want their collection to collect dust and use it in a mode where it is allowed dont count?
To live is to suffer, to survive is to find meaning in the suffer!
Tiller decks are cheating, end of story and Blizzard stopped caring some five years ago. Now it is counting Money in their 4 Mill Dollar Villas that is the key aspect of their existence
<iframe src="http://gifyoutube.com/gif/ywoqQP" frameborder="0" scrolling="no" width="440" height="400" style="-webkit-backface-visibility: hidden;-webkit-transform: scale(1);" ></iframe>
I have lost to them six times yesterday and two times today.. But I know, I suck as I have only played this game since its beginning. I need to git gud
<iframe src="http://gifyoutube.com/gif/ywoqQP" frameborder="0" scrolling="no" width="440" height="400" style="-webkit-backface-visibility: hidden;-webkit-transform: scale(1);" ></iframe>
It's not cheating; well, the combo itself isn't. Skipping turns due to turn timers certainly counts, IMO, but the core of the deck doesn't do that. It's meta warping, it's strong and consistent, and it's a combo deck. Deserving of a nerf - speaking as a combo player. There are counters, though they don't feel *that* hard. Meta is really warped around Hysterical tillers, though.
Woudn't be surprised if this mess was deliberate; they knew about the deck beforehand, just underestimated the power, judging by the front page post. Whcih means not having a patch ready to go in case they had to use it, and releasing on a friday, both seem like crazy oversights.
Wearing my Aluminium Foil hat:
Everything in Capitalism is prone to increase the disparity between everybody but the rich themselves. EVERYTHING is tailored to Divide et Impera: Games, Sports, Politics, Music, Sex, Gender...everything and has been planned meticulously for decades.
<iframe src="http://gifyoutube.com/gif/ywoqQP" frameborder="0" scrolling="no" width="440" height="400" style="-webkit-backface-visibility: hidden;-webkit-transform: scale(1);" ></iframe>
Found the the guy with the little pp keyboard warrior absolute scum of the earth HS player.
People crying probably haven't played hearthstone for long.
Just finished some games with this deck.
First of all it will get needed but not because it is overpowered but because it is cheap! Everyone can make this deck right now. Blizzard doesn't like strong cheap decks with strong expensive decks they are fine (Rasa priest to name one)
As for the deck itself it is strong and consistent but not game breaking. It can easily be countered, by secret mages and many rogue decks easily (kingsbane, mill)
Mill ain't too bad, I find - overall positive for me in that MU (even ignoring managing to Flik a coldlight against them, which was hilarous). You're fast, there's a lot of redundancy if stuff gets milled, and sphere puts in serious work avoiding getting key pieces milled. Aggressive secret mages are a pain, certainly unfavourable. Slower mages are absolutely fine. Kingsbane rogues are unfavourable, but not seen many and they're not that bad. Usually either just grab the win or lose by a turn. Feels like a coinflip. Locks are usually slightly slower than me, and of course the priest mirror is a mirror. The lock builds with the combo and endless hand disruption, of course, eat the normal variants alive, though their existence of those implies the warping of the meta. it's also a very easy combo deck to pick up and play, unlike most of the HS combo decks, and significantly faster/more consistent than the combo decks that have gone unnerfed.
It's combo, there is a massive bug (turn skipping), it's warped the meta immediately. Deserving of nerf.
https://www.hearthpwn.com/news/7852-wretched-tiller-hysteria-interaction-change-coming
The change is coming this week (this article is from last week).
"There is no spoon"
I'm amazed by the number of
moronsplayers still playing this at legend. I can't believe they're still winning that much...Take a walk on the wild side...