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    posted a message on What decks are you using to get to Diamond 5 and beyond?

    Who exactly hurt you that you go ballistic over a video-game? Chill-out mate and achieve something meaningful in life, like knowledge, or decency. Bye

    Posted in: Wild Format
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    posted a message on delete ressurect priest, thanks

    And why would you consider this being funny? Your lol indicates as much. I find this nonchalance about dead threats irritating and above all, gives me goose-bumps thinking about what mindset issues death-threads upon losing a game and at the same time, on the other end, brushing them of as if he had told you a jolly tale.

    This world and its inhabitants baffles me beyond my grasp. Wow

    Posted in: General Discussion
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    posted a message on Dragon Warrior

    good deck, thx mate

     

    Posted in: Dragon Warrior
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    posted a message on Anyone else can't get enough warrior? 1600+ wins and climbing

    Metaphysics are tight, my brother.

    Are they hard to understand?

    No, actually it is super easy, barely an inconvenience:

    Meta explained

    Byeeeeeeeeee

    Posted in: Warrior
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    posted a message on Bug or Feature: I am baffled

    Ok, cool, I am dumb, thank you for clearing that up for me.

    Posted in: General Discussion
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    posted a message on Bug or Feature: I am baffled

    So, I play priest against....cmon guess: yes, Demonhunter. I am desperate, because I do not like cheese Priest decks, thus my Maiev Shadowsong sends his Imprisoned Antaen back to sleep for 2 rounds after it had awoken the round before, and guess what, when it got out of its slumber it dealt the ten damage again!

    Is this a feature or a bug?

    Dazed and confused

    Posted in: General Discussion
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    posted a message on Legend Pirate Warrior OP?

    No Ancharrr no deck?

    Posted in: Legend Pirate Warrior OP?
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    posted a message on Rush Warrior

    This deck sucks, sorry. Downvoted

     

    Posted in: Rush Warrior
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    posted a message on Are Priest and DH auto-concedes in Wild?

    I love to play wild, but I auto-concede to priests and dhs in every given game as I see no value in playing against a death-machine or a Minion machine with infinite board-clear and broken mechanics.

    What do you do? Do you battle it out or save the time and play two other games instead?

    Disclaimer: Yes, I am Bronze, Yes, I am a noob, Yes, I am a bad player

    Posted in: Wild Format
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    posted a message on Does Zephrys the Great prove rigged card draw/discover system?

    Right on the money, literally. I discard the fan-bois and their bias and let the US-Patent speak for itself. Look it up^^

    Posted in: Card Discussion
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    posted a message on The inofficial Remove Demon-Hunter from the game thread

    We all can agree, that Demon Hunter is too over-powered, about as much fun to play as having your spine removed and as much fun to play against as well.

    So, if you agree and you deem DH to be obsolete and want this abomination removed, voice your objection here and Bli$$ard will hear you out..

    /kappa

    _________________

    He is here to stay and will be hated by everyone, except those who play him..

    Posted in: General Discussion
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    posted a message on Useless Legendaries in this expansion
    Quote from Mackie264 >>
    Quote from Thaulopi >>

    As I am just a bad player, can you explain its value to me? Maybe, I can learn from the best to become less bad? Thank you kind Sir.

     You clearly don't undestand the purpose of Maiev. On another comment you said why use a legendary when I have BGH or Owl. 300 IQ idea right there. Killing and silencing the enemy minion are 2 effects that we already know but are very different than making a minion dormant. When you silence a minion you eliminate its keywords, those being a deathrattle, taunt or an ongoing effect for example and also eliminate all stat changes to the original card (positive or negative) but you leave the card up, so yes you eliminate something important but there isn't a huge tempo loss for you opponent, they still keep a minion up, for this reason silence is only good if you can eliminate very powerful keywords (like when you silence a Voidlord as you remove a taunt and a deathrattle), when you are able to reduce the stats by a lot (like silencing a gigantic Edwin VanCleef) or when you have lethal and can remove a taunt to push the damage face.

    Big Game Hunter is good removal but it is conditional removal and now costing 5 is not good enough to be used. It has terrible stats for costing 5, if you play this for only tempo it's terrible, having such a low health means that it's not really a good play on cruve even vs aggro decks that you know won't have a 7+ attack minion ever. BGH was really good at 3 mana cause 4/2 for 3 mana is almost vanilla stats so you could drop it on curve and be fine and it had a really solid upside against certain decks. But nowadays if you have to pay 5 mana for crappy stats and only remove one minion it's not good enough, also it has to be an specific minion.

    Maiev is a very versitile card, she has ok stats for her cost and she can also make any minion go dormant for 2 turns. What does that mean? You get rid of a minion for 2 turns without activating deathrattles, you can effectively eliminate a taunt, you get rid of any minion, no matter how big it is for 2 entire turns which also negates attacks from your opponent, you don't add minions to the res priest pool, your opponent has an useless dormant minion that takes up a place on the board. Also maiev can also set friendly minions dormant which makes her useful for combo decks and while this may sound bad here's an example of how can it be good. I've been playing a Malygos Druid that uses  Imprisoned Satyr as the way to discount cards like Malygos or Kael'thas Sunstrider; against slow decks you can easily develop a discounted Maly or Kael and then make it dormant with Maiev (Or use the full costed maly/kael with a discounted maiev) in order to be mana efficient cause dormant minions cannot be removed and playing your big combo piece, developing a 4/3 that makes sure your combo piece can't get removed and having your combo piece online with full mana for the next turn is 100% that just floating mana.

     This is why I asked, but hey, it feels good to be superior to a scrub, no? ^^

    Posted in: Card Discussion
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    posted a message on Useless Legendaries in this expansion

    Thank you for your in depth anal-ysis of my question and appertaining enlightenment.

    Posted in: Card Discussion
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    posted a message on Useless Legendaries in this expansion

    Thank you Sir / Ms for your constructive response. Now, I understand and no kappa, but an honest thank you.

    Posted in: Card Discussion
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    posted a message on Useless Legendaries in this expansion

    As I am just a bad player, can you explain its value to me? Maybe, I can learn from the best to become less bad? Thank you kind Sir.

    Posted in: Card Discussion
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